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authorNoel Grandin <noel@peralex.com>2014-09-25 17:56:24 +0200
committerNoel Grandin <noel@peralex.com>2014-09-26 15:26:48 +0200
commit5501c8d2220ee3cab703d09d348e99ba3e017dba (patch)
treece59b08fa7ad1192f3038266db1be0d64a05c0c3 /extensions
parentdedfa972bc19f21e6fab7c38a64ae9543142f416 (diff)
remove unnecessary casts in calls to SvStream.WriteUInt16
left over from our conversion of the SvStream output operators to more specific methods Change-Id: I482ca7abb84613971e7e8f839f7aa67a65cd71ff
Diffstat (limited to 'extensions')
-rw-r--r--extensions/source/scanner/sane.cxx10
1 files changed, 5 insertions, 5 deletions
diff --git a/extensions/source/scanner/sane.cxx b/extensions/source/scanner/sane.cxx
index 711456cecea3..8d7dc6dcc341 100644
--- a/extensions/source/scanner/sane.cxx
+++ b/extensions/source/scanner/sane.cxx
@@ -604,10 +604,10 @@ bool Sane::Start( BitmapTransporter& rBitmap )
aConverter.WriteUInt32( (sal_uInt32)40 );
aConverter.WriteUInt32( (sal_uInt32)0 ); // fill in width later
aConverter.WriteUInt32( (sal_uInt32)0 ); // fill in height later
- aConverter.WriteUInt16( (sal_uInt16)1 );
+ aConverter.WriteUInt16( 1 );
// create header for 24 bits
// correct later if necessary
- aConverter.WriteUInt16( (sal_uInt16)24 );
+ aConverter.WriteUInt16( 24 );
aConverter.WriteUInt32( (sal_uInt32)0 );
aConverter.WriteUInt32( (sal_uInt32)0 );
aConverter.WriteUInt32( (sal_uInt32)0 );
@@ -768,10 +768,10 @@ bool Sane::Start( BitmapTransporter& rBitmap )
aConverter.Seek( 10 );
aConverter.WriteUInt32( (sal_uInt32)64 );
aConverter.Seek( 28 );
- aConverter.WriteUInt16( (sal_uInt16) 1 );
+ aConverter.WriteUInt16( 1 );
aConverter.Seek( 54 );
// write color table
- aConverter.WriteUInt16( (sal_uInt16)0xffff );
+ aConverter.WriteUInt16( 0xffff );
aConverter.WriteUChar( 0xff );
aConverter.WriteUChar( 0 );
aConverter.WriteUInt32( (sal_uInt32)0 );
@@ -782,7 +782,7 @@ bool Sane::Start( BitmapTransporter& rBitmap )
aConverter.Seek( 10 );
aConverter.WriteUInt32( (sal_uInt32)1084 );
aConverter.Seek( 28 );
- aConverter.WriteUInt16( (sal_uInt16) 8 );
+ aConverter.WriteUInt16( 8 );
aConverter.Seek( 54 );
// write color table
for( nLine = 0; nLine < 256; nLine++ )