diff options
author | Xisco Fauli <xiscofauli@libreoffice.org> | 2023-06-06 19:04:50 +0200 |
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committer | Xisco Fauli <xiscofauli@libreoffice.org> | 2023-06-07 14:49:42 +0200 |
commit | 77354ba8695f66331bfc6cc3f5e3f2e9d15f1740 (patch) | |
tree | 58794916319f20cf045293fc4a8b7b50e56565cc /drawinglayer | |
parent | 225f79a068a1b5a51b82f9d1a6b1fc756b572873 (diff) |
tdf#132246: add basic support for feGaussianBlur
for now only apply it if in="SourceGraphic" is explicitly
used
Change-Id: I3daea354f61ba5f6b3d13da1e7a71e99d51f6729
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/152684
Tested-by: Jenkins
Reviewed-by: Xisco Fauli <xiscofauli@libreoffice.org>
Diffstat (limited to 'drawinglayer')
-rw-r--r-- | drawinglayer/source/tools/primitive2dxmldump.cxx | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/drawinglayer/source/tools/primitive2dxmldump.cxx b/drawinglayer/source/tools/primitive2dxmldump.cxx index 2267a1080c13..7edb5bce5c89 100644 --- a/drawinglayer/source/tools/primitive2dxmldump.cxx +++ b/drawinglayer/source/tools/primitive2dxmldump.cxx @@ -28,6 +28,7 @@ #include <drawinglayer/primitive2d/PolyPolygonStrokePrimitive2D.hxx> #include <drawinglayer/primitive2d/PolyPolygonColorPrimitive2D.hxx> #include <drawinglayer/primitive2d/hiddengeometryprimitive2d.hxx> +#include <drawinglayer/primitive2d/softedgeprimitive2d.hxx> #include <drawinglayer/primitive2d/textdecoratedprimitive2d.hxx> #include <primitive2d/textlineprimitive2d.hxx> #include <drawinglayer/primitive2d/textprimitive2d.hxx> @@ -1134,6 +1135,18 @@ void Primitive2dXmlDump::decomposeAndWrite( rWriter.endElement(); break; } + case PRIMITIVE2D_ID_SOFTEDGEPRIMITIVE2D: + { + // SoftEdgePrimitive2D. + const SoftEdgePrimitive2D& rSoftEdgePrimitive2D + = dynamic_cast<const SoftEdgePrimitive2D&>(*pBasePrimitive); + rWriter.startElement("softedge"); + rWriter.attribute("radius", OUString::number(rSoftEdgePrimitive2D.getRadius())); + + decomposeAndWrite(rSoftEdgePrimitive2D.getChildren(), rWriter); + rWriter.endElement(); + break; + } case PRIMITIVE2D_ID_SCENEPRIMITIVE2D: { |