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author | Stephan Bergmann <sbergman@redhat.com> | 2014-04-01 19:18:35 +0200 |
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committer | Stephan Bergmann <sbergman@redhat.com> | 2014-04-01 19:22:54 +0200 |
commit | 362d4f0cd4e50111edfae9d30c90602c37ed65a2 (patch) | |
tree | 0b432c049d580dcac6130bca9fb028bab8af8fa8 /drawinglayer | |
parent | b66d87086804460c1986df1b832fd6b2ea075a90 (diff) |
Explicitly mark overriding destructors as "virtual"
It appears that the C++ standard allows overriding destructors to be marked
"override," but at least some MSVC versions complain about it, so at least make
sure such destructors are explicitly marked "virtual."
Change-Id: I0e1cafa7584fd16ebdce61f569eae2373a71b0a1
Diffstat (limited to 'drawinglayer')
-rw-r--r-- | drawinglayer/source/primitive2d/textlayoutdevice.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drawinglayer/source/primitive2d/textlayoutdevice.cxx b/drawinglayer/source/primitive2d/textlayoutdevice.cxx index c19efb39c463..cbe0c47b27c1 100644 --- a/drawinglayer/source/primitive2d/textlayoutdevice.cxx +++ b/drawinglayer/source/primitive2d/textlayoutdevice.cxx @@ -60,7 +60,7 @@ namespace public: explicit ImpTimedRefDev(scoped_timed_RefDev& rOwnerofMe); - ~ImpTimedRefDev(); + virtual ~ImpTimedRefDev(); virtual void Timeout() SAL_OVERRIDE; VirtualDevice& acquireVirtualDevice(); |