diff options
author | Tor Lillqvist <tml@collabora.com> | 2014-04-10 19:59:38 +0300 |
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committer | Tor Lillqvist <tml@collabora.com> | 2014-04-10 20:22:50 +0300 |
commit | 6835d9f3074c1030be6632bdaff6c8398c696429 (patch) | |
tree | 90bdc179c3522a71f87fef348d9aaced458b611d /drawinglayer | |
parent | a8877197072523ec60fadb138f9790aa2bf66cd2 (diff) |
It's "its", not "it's"
Change-Id: Ieaa787afd7cc622b4750a2ee8f17f6dad934ba63
Diffstat (limited to 'drawinglayer')
5 files changed, 6 insertions, 6 deletions
diff --git a/drawinglayer/source/primitive2d/texteffectprimitive2d.cxx b/drawinglayer/source/primitive2d/texteffectprimitive2d.cxx index 852a4f6d9c99..4eb6dab3aa29 100644 --- a/drawinglayer/source/primitive2d/texteffectprimitive2d.cxx +++ b/drawinglayer/source/primitive2d/texteffectprimitive2d.cxx @@ -214,7 +214,7 @@ namespace drawinglayer basegfx::B2DRange TextEffectPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const { // get range of content and grow by used fDiscreteSize. That way it is not necessary to ask - // the whole decomposition for it's ranges (which may be expensive with outline mode which + // the whole decomposition for its ranges (which may be expensive with outline mode which // then will ask 9 times at nearly the same content. This may even be refined here using the // TextEffectStyle information, e.g. for TEXTEFFECTSTYLE2D_RELIEF the grow needs only to // be in two directions diff --git a/drawinglayer/source/primitive2d/textlayoutdevice.cxx b/drawinglayer/source/primitive2d/textlayoutdevice.cxx index cbe0c47b27c1..3abe03d78b0a 100644 --- a/drawinglayer/source/primitive2d/textlayoutdevice.cxx +++ b/drawinglayer/source/primitive2d/textlayoutdevice.cxx @@ -457,7 +457,7 @@ namespace drawinglayer // for WIN32 systems, the FontScaling at the Font is detected by // checking that FontWidth != 0. When FontScaling is used, WIN32 // needs to do extra stuff to detect the correct width (since it's - // zero and not equal the font height) and it's relationship to + // zero and not equal the font height) and its relationship to // the height if(rFont.GetSize().getWidth() > 0) { diff --git a/drawinglayer/source/processor2d/hittestprocessor2d.cxx b/drawinglayer/source/processor2d/hittestprocessor2d.cxx index bda0990fcd8f..7e412e006fe2 100644 --- a/drawinglayer/source/processor2d/hittestprocessor2d.cxx +++ b/drawinglayer/source/processor2d/hittestprocessor2d.cxx @@ -541,7 +541,7 @@ namespace drawinglayer case PRIMITIVE2D_ID_HIDDENGEOMETRYPRIMITIVE2D : { // HiddenGeometryPrimitive2D; the default decomposition would return an empty seqence, - // so force this primitive to process it's children directly if the switch is set + // so force this primitive to process its children directly if the switch is set // (which is the default). Else, ignore invisible content const primitive2d::HiddenGeometryPrimitive2D& rHiddenGeometry(static_cast< const primitive2d::HiddenGeometryPrimitive2D& >(rCandidate)); const primitive2d::Primitive2DSequence& rChildren = rHiddenGeometry.getChildren(); diff --git a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx index 9fcc25a4c94b..990aac0bcc9f 100644 --- a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx +++ b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx @@ -902,7 +902,7 @@ namespace drawinglayer // do no tallow by default - problem is that self-overlapping parts of this geometry will // not be in a all-same transparency but will already alpha-cover themselves with blending. - // This is not what the UnifiedTransparencePrimitive2D defines: It requires all it's + // This is not what the UnifiedTransparencePrimitive2D defines: It requires all its // content to be uniformely transparent. // For hairline the effect is pretty minimal, but still not correct. static bool bAllowed(false); @@ -918,7 +918,7 @@ namespace drawinglayer // do no tallow by default - problem is that self-overlapping parts of this geometry will // not be in a all-same transparency but will already alpha-cover themselves with blending. - // This is not what the UnifiedTransparencePrimitive2D defines: It requires all it's + // This is not what the UnifiedTransparencePrimitive2D defines: It requires all its // content to be uniformely transparent. // To check, acitvate and draw a wide transparent self-crossing line/curve static bool bAllowed(false); diff --git a/drawinglayer/source/processor3d/cutfindprocessor3d.cxx b/drawinglayer/source/processor3d/cutfindprocessor3d.cxx index 24f307f043f5..3b30d3cb49cd 100644 --- a/drawinglayer/source/processor3d/cutfindprocessor3d.cxx +++ b/drawinglayer/source/processor3d/cutfindprocessor3d.cxx @@ -117,7 +117,7 @@ namespace drawinglayer case PRIMITIVE3D_ID_HIDDENGEOMETRYPRIMITIVE3D : { // HiddenGeometryPrimitive3D; the default decomposition would return an empty seqence, - // so force this primitive to process it's children directly if the switch is set + // so force this primitive to process its children directly if the switch is set // (which is the default). Else, ignore invisible content const primitive3d::HiddenGeometryPrimitive3D& rHiddenGeometry(static_cast< const primitive3d::HiddenGeometryPrimitive3D& >(rCandidate)); const primitive3d::Primitive3DSequence& rChildren = rHiddenGeometry.getChildren(); |