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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_extensions.hxx" #include "inspectorhelpwindow.hxx" #include "modulepcr.hxx" #include "propresid.hrc" /** === begin UNO includes === **/ /** === end UNO includes === **/ //........................................................................ namespace pcr { //........................................................................ /** === begin UNO using === **/ /** === end UNO using === **/ //==================================================================== //= InspectorHelpWindow //==================================================================== //-------------------------------------------------------------------- InspectorHelpWindow::InspectorHelpWindow( Window* _pParent ) :Window( _pParent, WB_DIALOGCONTROL ) ,m_aSeparator( this ) ,m_aHelpText( this, WB_LEFT | WB_READONLY | WB_AUTOVSCROLL ) ,m_nMinLines( 3 ) ,m_nMaxLines( 8 ) { SetBackground(); SetPaintTransparent(sal_True); m_aSeparator.SetText( String( PcrRes( RID_STR_HELP_SECTION_LABEL ) ) ); m_aSeparator.SetBackground(); m_aSeparator.Show(); m_aHelpText.SetControlBackground( /*m_aSeparator.GetBackground().GetColor() */); m_aHelpText.SetBackground(); m_aHelpText.SetPaintTransparent(sal_True); m_aHelpText.Show(); } //-------------------------------------------------------------------- void InspectorHelpWindow::SetText( const XubString& _rStr ) { m_aHelpText.SetText( _rStr ); } //-------------------------------------------------------------------- void InspectorHelpWindow::SetLimits( sal_Int32 _nMinLines, sal_Int32 _nMaxLines ) { m_nMinLines = _nMinLines; m_nMaxLines = _nMaxLines; } //-------------------------------------------------------------------- long InspectorHelpWindow::impl_getHelpTextBorderHeight() { sal_Int32 nTop(0), nBottom(0), nDummy(0); m_aHelpText.GetBorder( nDummy, nTop, nDummy, nBottom ); return nTop + nBottom; } //-------------------------------------------------------------------- long InspectorHelpWindow::impl_getSpaceAboveTextWindow() { Size aSeparatorSize( LogicToPixel( Size( 0, 8 ), MAP_APPFONT ) ); Size a3AppFontSize( LogicToPixel( Size( 3, 3 ), MAP_APPFONT ) ); return aSeparatorSize.Height() + a3AppFontSize.Height(); } //-------------------------------------------------------------------- long InspectorHelpWindow::GetMinimalHeightPixel() { return impl_getMinimalTextWindowHeight() + impl_getSpaceAboveTextWindow(); } //-------------------------------------------------------------------- long InspectorHelpWindow::impl_getMinimalTextWindowHeight() { return impl_getHelpTextBorderHeight() + m_aHelpText.GetTextHeight() * m_nMinLines; } //-------------------------------------------------------------------- long InspectorHelpWindow::impl_getMaximalTextWindowHeight() { return impl_getHelpTextBorderHeight() + m_aHelpText.GetTextHeight() * m_nMaxLines; } //-------------------------------------------------------------------- long InspectorHelpWindow::GetOptimalHeightPixel() { // --- calc the height as needed for the mere text window long nMinTextWindowHeight = impl_getMinimalTextWindowHeight(); long nMaxTextWindowHeight = impl_getMaximalTextWindowHeight(); Rectangle aTextRect( Point( 0, 0 ), m_aHelpText.GetOutputSizePixel() ); aTextRect = m_aHelpText.GetTextRect( aTextRect, m_aHelpText.GetText(), TEXT_DRAW_LEFT | TEXT_DRAW_TOP | TEXT_DRAW_MULTILINE | TEXT_DRAW_WORDBREAK ); long nActTextWindowHeight = impl_getHelpTextBorderHeight() + aTextRect.GetHeight(); long nOptTextWindowHeight = ::std::max( nMinTextWindowHeight, ::std::min( nMaxTextWindowHeight, nActTextWindowHeight ) ); // --- then add the space above the text window return nOptTextWindowHeight + impl_getSpaceAboveTextWindow(); } //-------------------------------------------------------------------- void InspectorHelpWindow::Resize() { Size a3AppFont( LogicToPixel( Size( 3, 3 ), MAP_APPFONT ) ); Rectangle aPlayground( Point( 0, 0 ), GetOutputSizePixel() ); Rectangle aSeparatorArea( aPlayground ); aSeparatorArea.Bottom() = aSeparatorArea.Top() + LogicToPixel( Size( 0, 8 ), MAP_APPFONT ).Height(); m_aSeparator.SetPosSizePixel( aSeparatorArea.TopLeft(), aSeparatorArea.GetSize() ); Rectangle aTextArea( aPlayground ); aTextArea.Top() = aSeparatorArea.Bottom() + a3AppFont.Height(); m_aHelpText.SetPosSizePixel( aTextArea.TopLeft(), aTextArea.GetSize() ); } //........................................................................ } // namespace pcr //........................................................................ /* vim:set shiftwidth=4 softtabstop=4 expandtab: */