/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef SCRIPTDOCUMENT_HXX #define SCRIPTDOCUMENT_HXX /** === begin UNO includes === **/ #include #include #include #include /** === end UNO includes === **/ #include #include class BasicManager; class SfxListener; //........................................................................ namespace basctl { //........................................................................ //==================================================================== //= LibraryContainerType //==================================================================== enum LibraryContainerType { E_SCRIPTS, E_DIALOGS }; enum LibraryLocation { LIBRARY_LOCATION_UNKNOWN, LIBRARY_LOCATION_USER, LIBRARY_LOCATION_SHARE, LIBRARY_LOCATION_DOCUMENT }; enum LibraryType { LIBRARY_TYPE_UNKNOWN, LIBRARY_TYPE_MODULE, LIBRARY_TYPE_DIALOG, LIBRARY_TYPE_ALL }; //==================================================================== //= ScriptDocument //==================================================================== class ScriptDocument_Impl; class ScriptDocument; typedef ::std::vector< ScriptDocument > ScriptDocuments; /** encapsulates a document which contains Basic scripts and dialogs */ class ScriptDocument { private: ::boost::shared_ptr< ScriptDocument_Impl > m_pImpl; private: /** creates a ScriptDocument instance which operates on the application-wide scripts and dialogs */ ScriptDocument(); public: enum SpecialDocument { NoDocument }; /** creates a ScriptDocument instance which does refers to neither the application-wide, nor a specific real document's scripts. This constructor might come handy when you need some kind of uninitialized ScriptDocument, which you do not want to operate on (yet), but initialize later by assignment. isValid will return for a ScriptDocument constructed this way. */ explicit ScriptDocument( SpecialDocument _eType ); /** creates a ScriptDocument instance which refers to a document given as XModel @param _rxDocument the document. Must not be . */ explicit ScriptDocument( const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel >& _rxDocument ); /// copy constructor ScriptDocument( const ScriptDocument& _rSource ); /// destructor ~ScriptDocument(); /** returns a reference to a shared ScriptDocument instance which operates on the application-wide scripts and dialogs */ static const ScriptDocument& getApplicationScriptDocument(); /** returns a (newly created) ScriptDocument instance for the document to which a given BasicManager belongs If the basic manager is the application's basic manager, then the (shared) ScriptDocument instance which is responsible for the application is returned. @see getApplicationScriptDocument */ static ScriptDocument getDocumentForBasicManager( const BasicManager* _pManager ); /** returns a (newly created) ScriptDocument instance for the document with a given caption or URL If there is no document with the given caption, then the (shared) ScriptDocument instance which is responsible for the application is returned. @see getApplicationScriptDocument */ static ScriptDocument getDocumentWithURLOrCaption( const ::rtl::OUString& _rUrlOrCaption ); /** operation mode for getAllScriptDocuments */ enum ScriptDocumentList { /** all ScriptDocuments, including the dedicated one which represents the application-wide scripts/dialogs. */ AllWithApplication, /** real documents only */ DocumentsOnly, /** real documents only, sorted lexicographically by their title (using the sys locale's default collator) */ DocumentsSorted }; /** returns the set of ScriptDocument instances, one for each open document which contains Basic/Dialog containers; plus an additional instance for the application, if desired Documents which are not visible - i.e. do not have a visible frame. @param _bIncludingApplication if the application-wide scripts/dialogs should also be represented by a ScriptDocument */ static ScriptDocuments getAllScriptDocuments( ScriptDocumentList _eListType ); // comparison bool operator==( const ScriptDocument& _rhs ) const; inline bool operator!=( const ScriptDocument& _rhs ) const { return !( *this == _rhs ); } /// retrieves a (pretty simple) hash code for the document sal_Int32 hashCode() const; /** determines whether the document is actually able to contain Basic/Dialog libraries Note that validity does not automatically imply the document can be used for active work. Instead, it is possible the document is closed already (or being closed currently). In this case, isValid will return , but isAlive will return . @return if the instance refers to a document which contains Basic/Dialog libraries, or the application as a whole, otherwise. @see isAlive */ bool isValid() const; /** determines whether the document instance is alive If the instance is not valid, is returned. If the instance refers to a real document, which is already closed, or just being closed, the method returns . If the instance refers to the application, is returned. @see isValid */ bool isAlive() const; bool isInVBAMode() const; /// returns the BasicManager associated with this instance BasicManager* getBasicManager() const; /** returns the UNO component representing the document which the instance operates on Must not be used when the instance operates on the application-wide Basic/Dialog libraries. */ ::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel > getDocument() const; /** returns the UNO component representing the document which the instance operates on May be used when the instance operates on the application-wide Basic/Dialog libraries, in this case it returns . */ ::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel > getDocumentOrNull() const; /** returns the Basic or Dialog library container of the document If the document is not valid, is returned. */ ::com::sun::star::uno::Reference< ::com::sun::star::script::XLibraryContainer > getLibraryContainer( LibraryContainerType _eType ) const; /** determines whether there exists a library of the given type, with the given name */ bool hasLibrary( LibraryContainerType _eType, const ::rtl::OUString& _rLibName ) const; /** returns a script or dialog library given by name @param _eType the type of library to load @param _rLibName the name of the script library @param _bLoadLibrary if and only if the library should be loaded. @throws NoSuchElementException if there is no script library with the given name */ ::com::sun::star::uno::Reference< ::com::sun::star::container::XNameContainer > getLibrary( LibraryContainerType _eType, const ::rtl::OUString& _rLibName, bool _bLoadLibrary ) const SAL_THROW((::com::sun::star::container::NoSuchElementException)); /** creates a script or dialog library in the document, or returns an existing one If _rLibName denotes an existing library which does not need to be created, then this library will automatically be loaded, and then returned. */ ::com::sun::star::uno::Reference< ::com::sun::star::container::XNameContainer > getOrCreateLibrary( LibraryContainerType _eType, const ::rtl::OUString& _rLibName ) const; /** returns the names of the modules in a given script or dialog library of the document */ ::com::sun::star::uno::Sequence< ::rtl::OUString > getObjectNames( LibraryContainerType _eType, const ::rtl::OUString& _rLibName ) const; /** retrieves a name for a newly to be created module or dialog */ ::rtl::OUString createObjectName( LibraryContainerType _eType, const ::rtl::OUString& _rLibName ) const; /** loads a script or dialog library given by name, if there is such a library */ void loadLibraryIfExists( LibraryContainerType _eType, const ::rtl::OUString& _rLibrary ); /// retrieves the (combined) names of all script and dialog libraries ::com::sun::star::uno::Sequence< ::rtl::OUString > getLibraryNames() const; /** removes a given script module from the document @return if and only if the removal was successful. When is returned, this will reported as assertion in a non-product build. */ bool removeModule( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rModuleName ) const; /** creates a module with the given name in the given library @param _rLibName the library name @param _rModName the name of the to-be-created module @param _bCreateMain determines whether or not a function Main should be created @param _out_rNewModuleCode the source code of the newly created module @return if and only if the creation was successful */ bool createModule( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rModName, bool _bCreateMain, ::rtl::OUString& _out_rNewModuleCode ) const; /** inserts a given piece as code as module @param _rLibName the name of the library to insert the module into. If a library with this name does not yet exist, it will be created. @param _rModName the name of the module to insert the code as. Must denote a name which is not yet used in the module library. @param _rModuleCode the code of the new module @return if and only if the insertion was successful. */ bool insertModule( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rModName, const ::rtl::OUString& _rModuleCode ) const; /** updates a given module with new code @param _rLibName the name of the library the modules lives in. Must denote an existing module library. @param _rModName the name of the module to update. Must denote an existing module in the given library. @param _rModuleCode the new module code. @return if and only if the insertion was successful. */ bool updateModule( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rModName, const ::rtl::OUString& _rModuleCode ) const; /// determines whether a module with the given name exists in the given library bool hasModule( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rModName ) const; /** retrieves a module's source @param _rLibName the library name where the module is located @param _rModName the module name @param _out_rModuleSource takes the module's source upon successful return @return if and only if the code could be successfully retrieved, otherwise */ bool getModule( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rModName, ::rtl::OUString& _rModuleSource ) const; /** renames a module @param _rLibName the library where the module lives in. Must denote an existing library. @param _rOldName the old module name. Must denote an existing module. @param _rNewName the new module name @return if and only if renaming was successful. */ bool renameModule( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rOldName, const ::rtl::OUString& _rNewName ) const; /** removes a given dialog from the document @return if and only if the removal was successful. When is returned, this will reported as assertion in a non-product build. */ bool removeDialog( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rDialogName ) const; /// determines whether a dialog with the given name exists in the given library bool hasDialog( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rDialogName ) const; /** retrieves a dialog @param _rLibName the library name where the module is located @param _rDialogName the dialog's name @param _out_rDialogSource takes the provider for the dialog's desription, upon successful return @return if and only if the dialog could be successfully retrieved, otherwise */ bool getDialog( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rDialogName, ::com::sun::star::uno::Reference< ::com::sun::star::io::XInputStreamProvider >& _out_rDialogProvider ) const; /** renames a dialog @param _rLibName the library where the dialog lives in. Must denote an existing library. @param _rOldName the old dialog name. Must denote an existing dialog. @param _rNewName the new dialog name @param _rxExistingDialogModel the existing model of the dialog, if already loaded in the IDE @return if and only if renaming was successful. */ bool renameDialog( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rOldName, const ::rtl::OUString& _rNewName, const ::com::sun::star::uno::Reference< ::com::sun::star::container::XNameContainer >& _rxExistingDialogModel ) const; /** create a dialog @param _rLibName the library name where the module is located @param _rDialogName the dialog's name @param _out_rDialogSource takes the provider for the dialog's desription, upon successful return @return if and only if the dialog could be successfully retrieved, otherwise */ bool createDialog( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rDialogName, ::com::sun::star::uno::Reference< ::com::sun::star::io::XInputStreamProvider >& _out_rDialogProvider ) const; /** inserts a given dialog into a given library @param _rLibName the name of the library to insert the dialog into. If a library with this name does not yet exist, it will be created. @param _rModName the name of the dialog to insert. Must denote a name which is not yet used in the dialog library. @param _rDialogProvider the provider of the dialog's description @return if and only if the insertion was successful. */ bool insertDialog( const ::rtl::OUString& _rLibName, const ::rtl::OUString& _rDialogName, const ::com::sun::star::uno::Reference< ::com::sun::star::io::XInputStreamProvider >& _rDialogProvider ) const; /** determines whether the document is read-only cannot be called if the document operates on the application-wide scripts */ bool isReadOnly() const; /** determines whether the ScriptDocument instance operates on the whole application, as opposed to a real document */ bool isApplication() const; /** determines whether the ScriptDocument instance operates on a real document, as opposed to the whole application */ bool isDocument() const { return isValid() && !isApplication(); } /** marks the document as modified @precond the instance operates on a real document, not on the application @see isDocument */ void setDocumentModified() const; /** determines whether the document is modified @precond the instance operates on a real document, not on the application @see isDocument */ bool isDocumentModified() const; /** saves the document, if the instance refers to a real document @precond isApplication returns */ bool saveDocument( const ::com::sun::star::uno::Reference< ::com::sun::star::task::XStatusIndicator >& _rxStatusIndicator ) const; /// returns the location of a library given by name LibraryLocation getLibraryLocation( const ::rtl::OUString& _rLibName ) const; /// returns the title for the document ::rtl::OUString getTitle( LibraryLocation _eLocation, LibraryType _eType = LIBRARY_TYPE_ALL ) const; /** returns the title of the document to be used for valid documents only */ ::rtl::OUString getTitle() const; /** returns the URL of the document to be used for valid documents only */ ::rtl::OUString getURL() const; /** determines whether the document is currently the one-and-only application-wide active document */ bool isActive() const; /** determines whether macro execution for this document is allowed only to be called for real documents (->isDocument) */ bool allowMacros() const; }; //........................................................................ } // namespace basctl //........................................................................ // convenience ... better would be all classes in the project are in // the same namespace ... using ::basctl::ScriptDocument; using ::basctl::ScriptDocuments; using ::basctl::E_SCRIPTS; using ::basctl::E_DIALOGS; using ::basctl::LibraryLocation; using ::basctl::LIBRARY_LOCATION_UNKNOWN; using ::basctl::LIBRARY_LOCATION_USER; using ::basctl::LIBRARY_LOCATION_SHARE; using ::basctl::LIBRARY_LOCATION_DOCUMENT; using ::basctl::LibraryType; using ::basctl::LIBRARY_TYPE_UNKNOWN; using ::basctl::LIBRARY_TYPE_MODULE; using ::basctl::LIBRARY_TYPE_DIALOG; using ::basctl::LIBRARY_TYPE_ALL; #endif // SCRIPTDOCUMENT_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */