/*=========================================================================== FILE: ProtocolLog.h DESCRIPTION: Simple protocol 'log' class definition PUBLIC CLASSES AND METHODS: cProtocolLog This class stores protocol buffers in to a flat array (actually a double-ended queue) so that they can be accessed by other objects during the flow of normal processing. Note that the storage is in-memory and therefore finite Copyright (c) 2012, Code Aurora Forum. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Code Aurora Forum nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ===========================================================================*/ //--------------------------------------------------------------------------- // Include Files //--------------------------------------------------------------------------- #include "StdAfx.h" #include "ProtocolLog.h" //--------------------------------------------------------------------------- // Definitions //--------------------------------------------------------------------------- // The maximum number of in-memory buffers we allow const ULONG MAX_PROTOCOL_BUFFERS = 1024 * 16; /*=========================================================================*/ // cProtocolLog Methods /*=========================================================================*/ /*=========================================================================== METHOD: cProtocolLog (Public Method) DESCRIPTION: Constructor PARAMETERS: maxBuffers [ I ] - Maximum number of buffers to store in the log RETURN VALUE: None ===========================================================================*/ cProtocolLog::cProtocolLog( ULONG maxBuffers ) : mLog( maxBuffers > MAX_PROTOCOL_BUFFERS ? MAX_PROTOCOL_BUFFERS : maxBuffers, true ) { // Nothing to do } /*=========================================================================== METHOD: ~cProtocolLog (Public Method) DESCRIPTION: Destructor RETURN VALUE: None ===========================================================================*/ cProtocolLog::~cProtocolLog() { // Empty out the log Clear(); } /*=========================================================================== METHOD: AddBuffer (Public Method) DESCRIPTION: Add an protocol buffer to the end of the log PARAMETERS: buff [ I ] - Protocol buffer to add RETURN VALUE: ULONG - Index of newly added buffer (INVALID_LOG_INDEX upon failure) ===========================================================================*/ ULONG cProtocolLog::AddBuffer( sProtocolBuffer & buf ) { ULONG idx = INVALID_LOG_INDEX; if (buf.IsValid() == false) { return idx; } bool bRC = mLog.AddElement( buf, idx ); if (bRC == false) { idx = INVALID_LOG_INDEX; } return idx; } /*=========================================================================== METHOD: GetBuffer (Public Method) DESCRIPTION: Return the protocol buffer at the given index from the log PARAMETERS: idx [ I ] - Index of protocol buffer to obtain RETURN VALUE: sProtocolBuffer - Protocol buffer ===========================================================================*/ sProtocolBuffer cProtocolLog::GetBuffer( ULONG idx ) const { sProtocolBuffer buf; mLog.GetElement( idx, buf ); return buf; } /*=========================================================================== METHOD: GetSignalEvent (Public Method) DESCRIPTION: Return the underlying signal event, which will be set when the log is updated. RETURN VALUE: cEvent - Signal event ===========================================================================*/ cEvent & cProtocolLog::GetSignalEvent() const { return mLog.GetSignalEvent(); } /*=========================================================================== METHOD: GetCount (Public Method) DESCRIPTION: Return the total number of buffers added to the log RETURN VALUE: ULONG ===========================================================================*/ ULONG cProtocolLog::GetCount() const { return mLog.GetTotalCount(); } /*=========================================================================== METHOD: Clear (Public Method) DESCRIPTION: Clear the log RETURN VALUE: None ===========================================================================*/ void cProtocolLog::Clear() { mLog.EmptyQueue(); }