1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
|
/** @file libdlo.h
*
* @brief This file defines the high-level API for the DisplayLink libdlo library.
*
* It is a simplified abstraction layer to allow programs to talk to DisplayLink
* compatible devices.
*
* DisplayLink Open Source Software (libdlo)
* Copyright (C) 2009, DisplayLink
* www.displaylink.com
*
* This library is free software; you can redistribute it and/or modify it under
* the terms of the GNU Library General Public License as published by the Free
* Software Foundation; LGPL version 2, dated June 1991.
*
* This library is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more
* details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/** @mainpage DisplayLink Open Source Software (libdlo)
* @anchor dlppdoxygenmain
*
* This documentation covers the DisplayLink Open Source Software (libdlo) library (libdlo).
* It covers the following items:
*
* @li File by file information
* @li Function by function information
* @li Global variables, defines and structures
*
* <hr>
*
* <b>Overview</b>
*
* <p>
* This library is stuctured as illustrated below, in order to help clarify the major
* functional areas and simplify the task of porting or reimplementing these functions
* to other platforms. At the very least, it should serve as a reference implementation
* which can be replaced in its entirety.
* </p>
*
* @image html libdlo.gif "libdlo internal structure"
*
* <p>
* All communications with libdlo are through the API published in libdlo.h. This API
* allows third party software to find DisplayLink devices, connect to them, perform
* graphical operations and then disconnect as required. There are a number of graphical
* primitives available, including rectangle plotting and copying (rectangular) areas of
* screen.
* </p>
*
* <hr>
* <b>Implementation Notes: Functions</b>
*
* <p>
* There are primarily three types of function used within all of the libdlo sources:
* </p>
*
* @li A void function or non-error returning function
* @li A pointer-returning function
* @li A function returning a return code
*
* <p>
* Void and non-error returning functions are used in situations where there is no
* possibility or an error being raised or where there would be no value in returning it.
* Examples might include functions which simply perform a computation or those which
* dispose of a structure and are expected to fail silently.
* </p>
*
* <p>
* Pointer returning functions will conventionally return a NULL pointer if there is
* an error. Normally the error will be due to memory allocation failure (out of
* memory) but this is not always the case. As a NULL pointer it not very informative
* about the nature of the failure, the use of pointer-returning functions within
* libdlo has been kept to a minimum.
* </p>
*
* <p>
* The majority of functions return an code of type @a dlo_retcode_t to indicate
* success or the nature of failure. All return codes have an associated textual string
* so they can be decoded in a human-readable format by calling @c dlo_strerror().
* </p>
*
* <hr>
* <b>Implementation Notes: Error Handling</b>
*
* <p>
* In order to keep the handling of errors consistent, there are a number of handy
* macros defined in dlo_defs.h. There are a few which collect any non-zero return
* value from a given function call and return it from the calling function (there
* is also a version of this call which checks for NULL pointer returns and converts
* it into an memory allocation failure return code). These macros are:
* </p>
*
* @li @c ERR()
* @li @c NERR()
* @li @c UERR()
*
* <p>
* A second set of macros are defined which, instead of returning a return code from
* the calling function, they store the error in a local variable "err" and jump to
* a label called "error". This allows the function to perform whatever tidy-up
* operations it needs to before returning "err". These macros are:
* </p>
*
* @li @c ERR_GOTO()
* @li @c NERR_GOTO()
* @li @c UERR_GOTO()
*
* <p>
* Both of these sets of macros are used throughout the libdlo sources in order to
* make the handling of errors consistent.
* </p>
*
* <hr>
* Copyright © 2008, DisplayLink
* All rights reserved.
*/
#ifndef DLO_LIBDLO_H
#define DLO_LIBDLO_H /**< Avoid multiple inclusion. */
#include <stdlib.h>
#include <stdint.h>
#include <stdbool.h>
#include "usb.h"
#if 0
#define dlo_malloc my_malloc
#define dlo_realloc my_realloc
#define dlo_free my_free
/** Alternative malloc routine.
*
* @param size As per @c malloc().
*
* @return As per @c malloc().
*/
extern void *my_malloc(size_t size);
/** Alternative realloc routine.
*
* @param blk As per @c realloc().
* @param size As per @c realloc().
*
* @return As per @c realloc().
*/
extern void *my_realloc(void *blk, size_t size);
/** Alternative free routine.
*
* @param blk As per @c free().
*/
extern void my_free(void *blk);
/** Return total size of allocated blocks.
*
* @return Size of all current allocations (bytes).
*/
extern uint32_t my_used(void);
#endif
/** Allow the use of the standard C library @a malloc() function to be overridden.
*/
#ifndef dlo_malloc
#define dlo_malloc malloc
#endif
/** Allow the use of the standard C library @a realloc() function to be overridden.
*/
#ifndef dlo_realloc
#define dlo_realloc realloc
#endif
/** Allow the use of the standard C library @a free() function to be overridden.
*/
#ifndef dlo_free
#define dlo_free free
#endif
/** Allow the use of the standard C library @a memset() function to be overridden.
*/
#ifndef dlo_memset
#define dlo_memset (void) memset
#endif
/** Allow the use of the standard C library @a memcpy() function to be overridden.
*/
#ifndef dlo_memcpy
#define dlo_memcpy (void) memcpy
#endif
/** Allow the use of the standard C library @a memmove() function to be overridden.
*/
#ifndef dlo_memmove
#define dlo_memmove (void) memmove
#endif
/** An opaque device handle. */
typedef void *dlo_dev_t;
/** Return codes used within the libdlo sources. Note: libdlo will never return top-bit-set return
* codes so these can safely be allocated within your own programs for your own purposes.
*
* Return code 0x00000000 represents a successful return without error or warning.
* Return codes in the range 0x00000001..0x0FFFFFFF represent an error condition.
* Return codes in the range 0x10000000..0x7FFFFFFF represent a warning.
* Return codes in the range 0x80000000..0xFFFFFFFF are free for caller allocation.
*/
typedef enum
{
/* Success... */
dlo_ok = 0u, /**< Successful. */
/* Errors... */
dlo_err_memory = 1u, /**< A memory claim operation failed; out of memory. */
dlo_err_bad_area, /**< An invalid area was specified (e.g. of zero width or height). */
dlo_err_bad_col, /**< Unsupported colour depth. */
dlo_err_bad_device, /**< Unknown device - has been disconnected or powered down. */
dlo_err_bad_fbuf, /**< Null pointer passed as local bitmap data. */
dlo_err_bad_fmt, /**< Unsupported bitmap pixel format. */
dlo_err_bad_mode, /**< Call to @c set_mode() failed due to unsupported mode parameters. */
dlo_err_bad_view, /**< Invalid viewport specified (is screen mode set up?). */
dlo_err_big_scrape, /**< Bitmap is too wide for copy buffer.*/
dlo_err_buf_full, /**< Command buffer is full. */
dlo_err_claimed, /**< Device cannot be claimed - it's already been claimed. */
dlo_err_edid_fail, /**< EDID communication with monitor failed. */
dlo_err_iic_op, /**< An IIC operation with the device failed. */
dlo_err_not_root, /**< Executable should be run as root (e.g. using 'su root' or 'sudo'). */
dlo_err_open, /**< Attempt to open a connection to the device failed. */
dlo_err_overlap, /**< Source and destination viewports cannot overlap (unless the same). */
dlo_err_reenum, /**< Reenumeration required before device can be claimed. */
dlo_err_unclaimed, /**< Device cannot be written to: unclaimed. */
dlo_err_unsupported, /**< Requested feature is not supported. */
dlo_err_usb, /**< A USB-related error: call @c dlo_usb_strerror() for further info. */
/* Warnings... */
dlo_warn_dl160_mode = 0x10000000u, /**< This screen mode may not display correctly on DL120 devices. */
/* User return codes... */
dlo_user_example = 0x80000000 /**< Return codes 0x80000000 to 0xFFFFFFFF are free for user allocation. */
} dlo_retcode_t; /**< Return codes. Used to indicate the success or otherwise of a call to the library. */
/** A 32 bits per pixel colour number (0x00bbggrr, little endian). Note: most significant byte is undefined. */
typedef uint32_t dlo_col32_t;
/** Return a 32 bpp colour number when given the three RGB components. */
#define DLO_RGB(red,grn,blu) (dlo_col32_t)(((red) & 0xFF) | (((grn) & 0xFF) << 8) | (((blu) & 0xFF) << 16))
/** Set the red component (0..255) of a 32 bpp colour. */
#define DLO_RGB_SETRED(col,red) (dlo_col32_t)(((col) & ~0xFF) | ((red) & 0xFF))
/** Set the green component (0..255) of a 32 bpp colour. */
#define DLO_RGB_SETGRN(col,grn) (dlo_col32_t)(((col) & ~0xFF00) | (((grn) & 0xFF) << 8))
/** Set the blue component (0..255) of a 32 bpp colour. */
#define DLO_RGB_SETBLU(col,blu) (dlo_col32_t)(((col) & ~0xFF0000) | (((blu) & 0xFF) << 16))
/** Read the red component (0..255) of a 32 bpp colour. */
#define DLO_RGB_GETRED(col) (uint8_t)((col) & 0xFF)
/** Read the green component (0..255) of a 32 bpp colour. */
#define DLO_RGB_GETGRN(col) (uint8_t)(((col) >> 8) & 0xFF)
/** Read the blue component (0..255) of a 32 bpp colour. */
#define DLO_RGB_GETBLU(col) (uint8_t)(((col) >> 16) & 0xFF)
/** Types of DisplayLink device. */
typedef enum
{
dlo_dev_unknown = 0, /**< Unknown device type. */
dlo_dev_base = 0xB, /**< Base platform. */
dlo_dev_alex = 0xF, /**< Alex chipset. */
dlo_dev_ollie = 0xF1 /**< Ollie chipset. */
} dlo_devtype_t; /**< A struct @a dlo_devtype_s. */
/** A structure containing information about a specific device. */
typedef struct dlo_devinfo_s
{
dlo_dev_t uid; /**< Unique ID for referencing the device. */
char *serial; /**< Pointer to serial number string for device. */
dlo_devtype_t type; /**< Device type. */
bool claimed; /**< Flag indicating whether someone has claimed the device. */
} dlo_devinfo_t; /**< A struct @a dlo_devinfo_s. */
/** A list of devices, as returned by the enumeration call. */
typedef struct dlo_devlist_s dlo_devlist_t;
/** A list of devices, as returned by the enumeration call. */
struct dlo_devlist_s
{
dlo_devlist_t *next; /**< Pointer to next node in the device list (or NULL). */
dlo_devinfo_t dev; /**< Device information structure. */
}; /**< A struct @a dlo_devlist_s. */
/** Flags word for the initialisation function (no flags defined at present). */
typedef struct dlo_init_s
{
unsigned undef :1; /**< Undefined flag (placeholder). */
} dlo_init_t; /**< A struct @a dlo_init_s. */
/** Flags word for the finalisation function (no flags defined at present). */
typedef struct dlo_final_s
{
unsigned undef :1; /**< Undefined flag (placeholder). */
} dlo_final_t; /**< A struct @a dlo_final_s. */
/** Flags word to configure the device connection (no flags defined at present). */
typedef struct dlo_claim_s
{
unsigned undef :1; /**< Undefined flag (placeholder). */
} dlo_claim_t; /**< A struct @a dlo_claim_s. */
/** Flags word to configure the @c dlo_copy_host_bmp() call. */
typedef struct dlo_bmpflags_s
{
unsigned v_flip :1; /**< Vertically flip the bitmap during the copy. */
} dlo_bmpflags_t; /**< A struct @a dlo_bmpflags_s. */
/** Shift (bits) for position of bytes-per-pixel data in pixel format word.
*/
#define DLO_PIXFMT_BYPP_SFT (6u)
/** Bit mask for extracting bytes-per-pixel data from pixel format word.
*/
#define DLO_PIXFMT_BYPP_MSK (0x7 << DLO_PIXFMT_BYPP_SFT)
/** Shift (bits) for position of red/blue swap flag in pixel format word.
*/
#define DLO_PIXFMT_SWP_SFT (9u)
/** Shift (bits) for position of pointer data (most significant bits).
*/
#define DLO_PIXFMT_PTR_SFT (10u)
/** Maximum number of pixel format variations.
*/
#define DLO_PIXFMT_MAX (1u << DLO_PIXFMT_PTR_SFT)
/** Pixel format has one byte per pixel.
*/
#define DLO_PIXFMT_1BYPP (1u << DLO_PIXFMT_BYPP_SFT)
/** Pixel format has two bytes per pixel.
*/
#define DLO_PIXFMT_2BYPP (2u << DLO_PIXFMT_BYPP_SFT)
/** Pixel format has three bytes per pixel.
*/
#define DLO_PIXFMT_3BYPP (3u << DLO_PIXFMT_BYPP_SFT)
/** Pixel format has four bytes per pixel.
*/
#define DLO_PIXFMT_4BYPP (4u << DLO_PIXFMT_BYPP_SFT)
/** Pixel format has red and blue colour components reversed.
*/
#define DLO_PIXFMT_SWP (1u << DLO_PIXFMT_SWP_SFT)
/** Supported source pixel format information (e.g. bits per pixel, colour component order, etc).
*
* Each value in this enum encodes the pixel RGB vs BGR colour component order and
* the number of bytes per pixel. There is one function for reading each pixel format
* (but the RGB vs BGR is passed in as a flag) and the bytes per pixel is required to
* advance the pixel pointer in a framebuffer after a pixel has been read.
*
* Bits 0..5 contain the pixel format code
* Bits 6..8 contain the number of bytes per pixel
* Bit 9 contains the swap flag for RGB vs BGR
* Bits 10.. if non-zero, then the pixel format is actually a pointer to an 8 bit LUT
*
* The pixel format can also simply be a pointer to a 256 entry LUT of dlo_col32_t
* colours in the case where the local framebuffer contains 8bpp bitmap data which
* uses a palette. Simply cast the LUT pointer to a dlo_pixfmt_t (this assumes that
* your LUT isn't stored in the bottom 1KB of the logical address space!). E.g.
*
* static dlo_col32_t mylut[256]; // this is the palette for my 8bpp bitmap
* static dlo_pixfmt_t mypixfmt = (dlo_pixfmt_t)mylut;
*/
typedef enum
{
dlo_pixfmt_bgr323 = 0 | DLO_PIXFMT_1BYPP, /**< 8 bit per pixel 2_bbbggrrr. */
dlo_pixfmt_rgb323 = 0 | DLO_PIXFMT_1BYPP | DLO_PIXFMT_SWP, /**< 8 bit per pixel 2_rrrggbbb. */
dlo_pixfmt_bgr565 = 1 | DLO_PIXFMT_2BYPP, /**< 16 bit per pixel 2_bbbbbggggggrrrrr. */
dlo_pixfmt_rgb565 = 1 | DLO_PIXFMT_2BYPP | DLO_PIXFMT_SWP, /**< 16 bit per pixel 2_rrrrrggggggbbbbb. */
dlo_pixfmt_sbgr1555 = 2 | DLO_PIXFMT_2BYPP, /**< 16 bit per pixel 2_Sbbbbbgggggrrrrr (S is supremacy/transparancy bit). */
dlo_pixfmt_srgb1555 = 2 | DLO_PIXFMT_2BYPP | DLO_PIXFMT_SWP, /**< 16 bit per pixel 2_Srrrrrgggggbbbbb (S is supremacy/transparancy bit). */
dlo_pixfmt_bgr888 = 3 | DLO_PIXFMT_3BYPP, /**< 24 bit per pixel 0xbbggrr. */
dlo_pixfmt_rgb888 = 3 | DLO_PIXFMT_3BYPP | DLO_PIXFMT_SWP, /**< 24 bit per pixel 0xrrggbb. */
dlo_pixfmt_abgr8888 = 4 | DLO_PIXFMT_4BYPP, /**< 32 bit per pixel 0xaabbggrr. */
dlo_pixfmt_argb8888 = 4 | DLO_PIXFMT_4BYPP | DLO_PIXFMT_SWP /**< 32 bit per pixel 0xaarrggbb. */
/* Any value greater than 1023 is assumed to be a pointer to: dlo_col32_t palette[256]
* for translating paletted 8 bits per pixel data into colour numbers.
*/
} dlo_pixfmt_t; /**< A struct @a dlo_pixfmt_s. */
/** A local (host-resident) bitmap or framebuffer. */
typedef struct dlo_fbuf_s
{
uint16_t width; /**< Width (pixels). */
uint16_t height; /**< Height (pixels). */
dlo_pixfmt_t fmt; /**< Pixel format (e.g. bits per pixel, colour component order, etc). */
void *base; /**< Base address in host memory. */
uint32_t stride; /**< Stride (pixels) from a pixel to the one directly below. */
} dlo_fbuf_t; /**< A struct @a dlo_fbuf_s. */
/** An pointer to a location in the DisplayLink device logical memory map. */
typedef uint32_t dlo_ptr_t;
/** A viewport (bitmap) in a contiguous block of device memory.
*
* A viewport describes the contents of a contiguous block of device memory (of which there
* is normally 16 MB available). It represents a rectangular bitmap which may be large
* enough to use as a screen mode or of any other non-zero size.
*
* It is the responsibility of the caller to organise one or more viewports in the device
* memory and use the @c dlo_set_mode() call to determine which is visible on the screen
* at any given time.
*
* When a device is first claimed, the EDID data for any connected display will be
* read. If successful, then an initial screen mode is set up using the native mode timings
* of the display. This will result in an initial viewport being defined at base address 0.
* Details of the initial viewport can be discovered by the caller using the
* @c dlo_get_mode() call. If no initial mode was set up by libdlo, then the caller must do
* so by making an appropriate call to @c dlo_set_mode().
*
* Setting the screen mode does not result in the screen being cleared; the caller must make
* a call to @c dlo_fill_rect() to achieve this, e.g.
*
* dlo_fill_rect(uid, NULL, NULL, DLO_RGB(0,0,0))
*
* to clear the whole of the viewport for the current screen mode to black.
*
* Overlapping viewports should be avoided because they do not include the concept of a
* 'stride' (to get from one pixel to the pixel immediately below). They must also have a
* base address which starts on a two byte boundary. Aside from these constraints, viewports
* can be arranged at any locations within the device memory.
*
* The caller should not assume anything about the format of the pixels stored in the device
* memory or how pixels are arranged within a given viewport's address range. It is safe to
* assume that the pixels will require three bytes each (in a 24 bpp viewport) so a viewport
* which is 1280 x 1024 pixels in size, starting at base address 0x000000 in the device
* memory will end at address 1280*1024*3 = 0x3C0000.
*
* Thus, the caller may set up two screen banks by maintaining two viewports of the same
* dimensions, one starting at base address 0x000000 (for example) and another starting at
* base address 0x3C0000 (assuming they are 1280x1024 pixels in size). These two banks can
* be plotted to independently of each other and displayed using the @c dlo_set_mode() call.
*/
typedef struct dlo_view_s
{
uint16_t width; /**< Width (pixels). */
uint16_t height; /**< Height (pixels). */
uint8_t bpp; /**< Colour depth (bits per pixel). */
dlo_ptr_t base; /**< Base address in the device memory. */
} dlo_view_t; /**< A struct @a dlo_view_s. */
/** Descriptor for reading or setting the current screen mode. */
typedef struct dlo_mode_s
{
dlo_view_t view; /**< The @a dlo_view_t associated with the screen mode. */
uint8_t refresh; /**< Refresh rate (Hz). */
} dlo_mode_t; /**< A struct @a dlo_mode_s. */
/** Co-ordinates of a point/pixel relative to the origin, top-left, of a given @a dlo_view_t. */
typedef struct dlo_dot_s
{
int32_t x; /**< X co-ordinate of the dot, pixels from left edge of screen (+ve is right). */
int32_t y; /**< Y co-ordinate of the dot, pixels down from top edge of screen (-ve is up). */
} dlo_dot_t; /**< A struct @a dlo_dot_s. */
/** A rectangle relative to a given @a dlo_view_t. */
typedef struct dlo_rect_s
{
dlo_dot_t origin; /**< Origin co-ordinates (top-left of the rectangle). */
uint16_t width; /**< Width (pixels) of rectangle (all pixels from origin.x to origin.x+width-1 inclusive). */
uint16_t height; /**< Height (pixels) of rectangle (all pixels from origin.y to origin.x+height-1 inclusive). */
} dlo_rect_t; /**< A struct @a dlo_rect_s. */
/** Return the meaning of the specified return code as a human-readable string.
*
* @param err Return code.
*
* @return Pointer to zero-terminated (error) message string.
*
* The string is held in libdlo's static workspace so no attempt should be made
* by the caller to free it.
*/
extern const char *dlo_strerror(const dlo_retcode_t err);
/** Initialisation call for libdlo.
*
* @param flags Initialisation flags word (unused flags should be zero).
*
* @return Return code, zero for no error.
*
* This function must be called by libdlo users before any other functions
* are called or they may result in undefined behaviour. It will ignore any
* flag bits which it does not currently understand.
*
* The @a vsn value indicates the library API version number. As the API
* defined within this header file is evolved, the API version number will
* be incremented.
*/
extern dlo_retcode_t dlo_init(const dlo_init_t flags);
/** Finalisation call for libdlo.
*
* @param flags Finalisation flags word (unused flags should be zero).
*
* @return Return code, zero for no error.
*
* This function should be called when a program no longer needs to use libdlo
* (e.g. when it exits) in order to free up any system resources which have been
* claimed by this library. It will ignore any flag bits which it does not
* currently understand.
*/
extern dlo_retcode_t dlo_final(const dlo_final_t flags);
/** Map the caller's pointer to a udev structure from libusb to a unique ID in libdlo.
*
* @param udev Pointer to USB device structure for given device (from libusb).
*
* @return Unique ID of the corresponding device for libdlo calls.
*
* This call is intended for use by a caller that has already used libusb in order
* to identify a particular device that they want to connect to.
*/
extern dlo_dev_t dlo_lookup_device(struct usb_device *udev);
/** Enumerate all connected DisplayLink-compatible devices.
*
* @return Pointer to linked list of device information structures (or NULL if none).
*
* This function will return a pointer to one or more @a devlist_t structures if
* there are any active DisplayLink compatible devices connected to the computer.
* It will return a NULL pointer if none are found or if there was an error during
* the enumeration process.
*
* It is the caller's responsibility to free the memory associated with this list
* by calling the @c dlo_free() function on each list item (but not for any
* strings pointed to by items in the list, as these strings are maintained by
* libdlo).
*/
extern dlo_devlist_t *dlo_enumerate_devices(void);
/** Claim the specified device.
*
* @param uid Unique ID of the device to claim.
* @param flags Flags word describing how the device is to be accessed.
* @param timeout Timeout in milliseconds (zero for infinite).
*
* @return Unique ID of the claimed device (or NULL if failed).
*
* Before accessing a device, it should be claimed in order to avoid clashes
* where multiple programs are trying to write to the same device (however,
* abstraction of that sort would be implemented above this API).
*
* If the device is connected to a display which supports the EDID standard, then
* this call will also attempt to set up the display mode to the native resolution
* of the display - equivalent to a call to @c dlo_set_mode(). It will not clear
* the screen contents; you should call @c dlo_fill_rect() for that.
*
* It is possible to specify a @a timeout value for this call. If a non-zero timeout
* is specified, the same value will be used for any further calls to the device.
* Passing in a zero timeout means that libdlo should use its default timeouts.
* The @a timeout value is only used for specific transactions with the device; in
* some special cases libdlo will still use its own internal timeout values.
*
* Devices should be released with a call to @c release_device() when they are no
* longer required.
*/
extern dlo_dev_t dlo_claim_device(const dlo_dev_t uid, const dlo_claim_t flags, const uint32_t timeout);
/** Claim the first available (unclaimed) device.
*
* @param flags Flags word describing how the device is to be accessed.
* @param timeout Timeout in milliseconds (zero for infinite).
*
* @return Unique ID of the claimed device (or NULL if failed).
*
* This call performs a very similar function to @c dlo_claim_device() except
* that it performs the enumeration of connected devices on behalf of the caller
* and returns the unique ID of the first available (unclaimed device). This
* device is claimed automatically.
*
* If no unclaimed devices are found, or if the claim operation itself fails in
* some way, the function will return a device handle of zero.
*/
extern dlo_dev_t dlo_claim_first_device(const dlo_claim_t flags, const uint32_t timeout);
/** Release the specified device.
*
* @param uid Unique ID of the device to release.
*
* @return Return code, zero for no error.
*
* When a program is no longer interested in using a device which it earlier had
* claimed, it should release it with this call. This should still be called even
* in the case where communications with a device have failed (because the error
* may have been temporary). You can ignore errors from this call if you wish.
*/
extern dlo_retcode_t dlo_release_device(const dlo_dev_t uid);
/** Given the device unique ID, return the associated device information structure.
*
* @param uid Unique ID of the device to access.
*
* @return Pointer to device information structure.
*
* Note: the caller should not attempt to free the returned structure as it is
* maintained by libdlo.
*/
extern dlo_devinfo_t *dlo_device_info(const dlo_dev_t uid);
/** Set the screen mode by selecting the best matching mode available.
*
* @param uid Unique ID of the device to access.
* @param mode Mode descriptor structure pointer.
*
* @return Return code, zero for no error.
*
* This function will select a screen mode from the list of those supported by
* the specified device (if the display connected to a device supports EDID,
* then the supported mode list will be derived from the EDID information).
*
* The @a mode parameter describes the desired mode parameters, some of which
* are optional and may be left as zero/NULL:
*
* @li width in pixels (always required)
* @li height in pixels (or zero to use first available of specified width)
* @li colour depth in bits per pixel (currently, only 24 is supported)
* @li base address in the device memory (of the origin of the mode's viewport)
* @li refresh rate, in Hz (or zero to select the first available)
*
* This call will not cause the screen area to be cleared to a 'background'
* colour.
*/
extern dlo_retcode_t dlo_set_mode(const dlo_dev_t uid, const dlo_mode_t * const mode);
/** Returns a block of information about the current screen mode.
*
* @param uid Unique ID of the device to access (or zero).
*
* @return Pointer to a mode description structure.
*
* This function will return a pointer to a structure describing the current
* screen mode for the specified device. Note: if no mode has been set since
* the device was claimed, this structure will be initialised to contain all
* zeros.
*
* Note: the caller should not attempt to free the returned structure as it
* is maintained by libdlo.
*/
extern dlo_mode_t *dlo_get_mode(const dlo_dev_t uid);
/** Plot a filled rectangle into the specified device.
*
* @param uid Unique ID of the device to access.
* @param view Struct pointer: the destination viewport.
* @param rec Struct pointer: co-ordinates of rectangle to plot (relative to viewport).
* @param col Colour of filled rectangle.
*
* @return Return code, zero for no error.
*
* Plot a filled rectangle in the specified colour into a viewport on the device. The
* rectangle specified is relative to the viewport's origin and will be clipped if any
* parts of it lie outside of the viewport's extent. Setting both @a view and @a rec to
* NULL will effectively clear the current screen to the specified colour.
*
* If @a view is NULL, then the current visible screen is used as the destination viewport.
* If @a rec is NULL, then the whole of the destination viewport is filled.
*/
extern dlo_retcode_t dlo_fill_rect(const dlo_dev_t uid,
const dlo_view_t * const view, const dlo_rect_t * const rec,
const dlo_col32_t col);
/** Copy a rectangular area within the device from one location to another.
*
* @param uid Unique ID of the device to access.
* @param src_view Struct pointer: source viewport.
* @param src_rec Struct pointer: co-ordinates of rectangle to copy (relative to source viewport).
* @param dest_view Struct pointer: destination viewport.
* @param dest_pos Struct pointer: origin of copy destination (relative to destination viewport).
*
* @return Return code, zero for no error.
*
* Copy a rectangular area of pixels from one location in the device to another. The source
* and destination rectangles may lie in the same viewport or different viewports - it is up
* to the caller to maintain their own list of how the device memory is organised in terms of
* viewports.
*
* The source and destination viewports must not reference overlapping memory regions in the
* device, except in the case where both viewports describe exactly the same memory region.
* There are no constraints relating to whether or not source and destination rectangles
* overlap.
*
* If @a src_view is NULL, then the current visible screen is used as the source viewport.
* If @a src_rec is NULL, then the whole of the source viewport is used as the source rectangle.
* If @a dest_view is NULL, then the current visible screen is used as the destination viewport.
* If @a dest_pos is NULL, then the origin (top-left) of the destination viewport is used.
*/
extern dlo_retcode_t dlo_copy_rect(const dlo_dev_t uid,
const dlo_view_t * const src_view, const dlo_rect_t * const src_rec,
const dlo_view_t * const dest_view, const dlo_dot_t * const dest_pos);
/** Copy (and translate pixel formats) a rectangular area from host memory into the device.
*
* @param uid Unique ID of the device to access.
* @param flags Flags word indicating special behaviour (unused flags should be zero).
* @param fbuf Struct pointer: information about source bitmap in host memory.
* @param dest_view Struct pointer: destination viewport.
* @param dest_pos Struct pointer: origin of copy destination (relative to destination viewport).
*
* @return Return code, zero for no error.
*
* Transfer a bitmap held in the host memory to the device. The bitmap is treated as a rectangular
* area of pixels, possibly within a larger bitmap/framebuffer and will be plotted at the desired
* co-ordinates relative to the origin of the specified viewport. If any part of the bitmap falls
* outside of the viewport's extent, the region will be clipped.
*
* If @a dest_view is NULL, then the current visible screen is used as the destination viewport.
* If @a dest_pos is NULL, then the origin (top-left) of the destination viewport is used.
*/
extern dlo_retcode_t dlo_copy_host_bmp(const dlo_dev_t uid, const dlo_bmpflags_t flags,
const dlo_fbuf_t * const fbuf,
const dlo_view_t * const dest_view, const dlo_dot_t * const dest_pos);
#endif
|