diff options
author | Stephan Sundermann <stephansundermann@gmail.com> | 2013-07-11 15:26:27 +0200 |
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committer | Stephan Sundermann <stephansundermann@gmail.com> | 2013-12-21 16:52:20 +0100 |
commit | 9b318234afaa34fed454fe3bcd37b17845ef8471 (patch) | |
tree | a9fe2e126d8f39e062f95e92286faf7e69b3ceba /samples | |
parent | 4b10c322fec39cdb95bb1dd53bcb31af1cad2d96 (diff) |
Added basic sample. Just plays a movie and parses the messages it gets from Gstreamer and writes them to the console
Diffstat (limited to 'samples')
-rw-r--r-- | samples/Playback.cs | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/samples/Playback.cs b/samples/Playback.cs new file mode 100644 index 0000000..e7676af --- /dev/null +++ b/samples/Playback.cs @@ -0,0 +1,96 @@ +// Copyright (C) 2013 Stephan Sundermann <stephansundermann@gmail.com> +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see <http://www.gnu.org/licenses/>. + +using System; +using Gst; + +namespace GstreamerSharp +{ + class Playback + { + static GLib.MainLoop Loop; + static Element element; + + public static void Main (string[] args) + { + Loop = new GLib.MainLoop(); + + Application.Init(ref args); + element = Gst.Parse.ParseLaunch("playbin uri=http://ftp.nluug.nl/ftp/graphics/blender/apricot/trailer/Sintel_Trailer1.1080p.DivX_Plus_HD.mkv"); + + element.Bus.AddSignalWatch(); + element.Bus.Message += Handle; + element.SetState(State.Playing); + Loop.Run(); + } + + static void Handle (object e, MessageArgs args) + { + + switch (args.Message.Type) { + case MessageType.StateChanged: + State oldstate, newstate, pendingstate; + args.Message.ParseStateChanged (out oldstate, out newstate, out pendingstate); + System.Console.WriteLine ("[StateChange] From " + oldstate + " to " + newstate + " pending at " + pendingstate); + break; + case MessageType.StreamStatus: + Element owner; + StreamStatusType type; + args.Message.ParseStreamStatus (out type, out owner); + System.Console.WriteLine ("[StreamStatus] Type" + type + " from " + owner); + break; + case MessageType.DurationChanged: + long duration; + element.QueryDuration (Format.Time, out duration); + System.Console.WriteLine ("[DurationChanged] New duration is " + (duration / Constants.SECOND) + " seconds"); + break; + case MessageType.ResetTime: + ulong runningtime = args.Message.ParseResetTime (); + System.Console.WriteLine ("[ResetTime] Running time is " + runningtime); + break; + case MessageType.AsyncDone: + ulong desiredrunningtime = args.Message.ParseAsyncDone (); + System.Console.WriteLine ("[AsyncDone] Running time is " + desiredrunningtime); + break; + case MessageType.NewClock: + Clock clock = args.Message.ParseNewClock (); + System.Console.WriteLine ("[NewClock] " + clock); + break; + case MessageType.Buffering: + int percent = args.Message.ParseBuffering (); + System.Console.WriteLine ("[Buffering] " + percent + " % done"); + break; + case MessageType.Tag: + TagList list = args.Message.ParseTag (); + System.Console.WriteLine ("[Tag] Information in scope " + list.Scope + " is " + list.ToString()); + break; + case MessageType.Error: + GLib.GException gerror; + string debug; + args.Message.ParseError (out gerror, out debug); + System.Console.WriteLine ("[Error] " + gerror.Message + " debug information " + debug + ". Exiting! "); + Loop.Quit (); + break; + case MessageType.Eos: + System.Console.WriteLine ("[Eos] Playback has ended. Exiting!"); + Loop.Quit (); + break; + default: + System.Console.WriteLine ("[Recv] " + args.Message.Type); + break; + } + } + } +}
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