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authorStephan Hesse <tchakabam@gmail.com>2018-05-04 11:59:39 +0200
committerSebastian Dröge <sebastian@centricular.com>2018-05-04 14:22:23 +0200
commita9a8e36475a0b0b8258fed00fb71f7834a41ad01 (patch)
tree787e126a72314e54ca21e7c54442795b2286fa94
parent30e730bccc40635ab0b54d533a6e3b9af865d378 (diff)
ios playback: Xcode project: Force Dwarf debug symbols (build time speedup)
Until now it was using dSYM by default. Each build was taking forever.
-rw-r--r--playback/player/ios/GstPlay.xcodeproj/project.pbxproj2
1 files changed, 2 insertions, 0 deletions
diff --git a/playback/player/ios/GstPlay.xcodeproj/project.pbxproj b/playback/player/ios/GstPlay.xcodeproj/project.pbxproj
index d47deb1..bcd6b2d 100644
--- a/playback/player/ios/GstPlay.xcodeproj/project.pbxproj
+++ b/playback/player/ios/GstPlay.xcodeproj/project.pbxproj
@@ -315,6 +315,7 @@
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;
+ DEBUG_INFORMATION_FORMAT = dwarf;
FRAMEWORK_SEARCH_PATHS = (
"~/Library/Developer/GStreamer/iPhone.sdk",
"$(DEVELOPER_FRAMEWORKS_DIR)",
@@ -366,6 +367,7 @@
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;
+ DEBUG_INFORMATION_FORMAT = dwarf;
FRAMEWORK_SEARCH_PATHS = (
"~/Library/Developer/GStreamer/iPhone.sdk",
"$(DEVELOPER_FRAMEWORKS_DIR)",