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# -*- Mode: Python -*- vi:si:et:sw=4:sts=4:ts=4:syntax=python
from cerbero.errors import FatalError
from cerbero.utils import shell
from cerbero.utils import messages as m
import shutil
class Recipe(recipe.Recipe):
name = 'libvpx'
version = 'v1.6.0'
licenses = [License.BSD]
btype = BuildType.MAKEFILE
remotes = {'origin': 'https://github.com/webmproject/libvpx.git'}
commit = 'v1.6.0'
configure_tpl = "./configure --prefix=%(prefix)s "\
"--libdir=%(libdir)s %(options)s"
configure_options = "--enable-pic --as=yasm --disable-unit-tests --size-limit=16384x16384 "\
"--enable-postproc --enable-multi-res-encoding --enable-temporal-denoising "\
"--enable-vp9-temporal-denoising --enable-vp9-postproc "
add_host_build_target = False
supports_cache_variables = False
can_use_configure_cache = False
make = 'make HAVE_GNU_STRIP=no'
patches = ['libvpx/0001-build-Fix-the-min-version-flag-for-iOS-simulator-bui.patch',
'libvpx/0002-Include-Android-cpu-features.c-instead-of-.h.patch',
'libvpx/0003-configure-Add-back-the-armv5te-android-gcc-target.patch',
'libvpx/0004-build-Remove-broken-custom-android-toolchain-usage.patch',
'libvpx/0005-configure-Add-Android-ARM64-support.patch',
'libvpx/0006-Don-t-embed-bitcode-on-iOS-until-we-support-that-pro.patch',
'libvpx/0001-Add-visibility-protected-attribute-for-global-variab.patch',
]
files_libs = ['libvpx']
files_bins = ['vpxenc', 'vpxdec']
files_devel = ['include/vpx', 'lib/pkgconfig/vpx.pc']
# libvpx does not have check target
make_check = None
def prepare (self):
if self.config.target_arch == Architecture.X86_64:
arch = 'x86_64'
elif self.config.target_arch == Architecture.X86:
arch = 'x86'
elif self.config.target_arch == Architecture.ARM:
arch = 'arm'
elif self.config.target_arch == Architecture.ARMv7:
arch = 'armv7'
elif self.config.target_arch == Architecture.ARMv7S:
arch = 'armv7s'
elif self.config.target_arch == Architecture.ARM64:
arch = 'arm64'
self.new_env['LD'] = os.environ.get('CC', 'gcc')
if self.config.platform == Platform.DARWIN:
# make sure the linker uses the correct stdlib when building with
# 10.13 which makes the usage of libstdc++ a hard error.
self.append_env['LDFLAGS'] = '-stdlib=libc++'
if self.config.target_platform == Platform.DARWIN:
platform = 'darwin12'
elif self.config.target_platform == Platform.IOS:
if self.config.target_arch == Architecture.X86 or self.config.target_arch == Architecture.X86_64:
platform = 'iphonesimulator'
else:
platform = 'darwin'
if self.config.target_arch == Architecture.ARM:
arch = 'armv6'
elif self.config.target_platform == Platform.WINDOWS:
if self.config.target_arch == Architecture.X86_64:
platform = 'win64'
else:
platform = 'win32'
self.append_env['CFLAGS'] = " -mstackrealign "
# FIXME:
elif self.config.target_platform == Platform.ANDROID:
platform = 'android'
self.append_env['CFLAGS'] = " -Dandroid_getCpuFamily=vpx_android_getCpuFamily "\
"-Dandroid_getCpuFeatures=vpx_android_getCpuFeatures "\
"-Dandroid_getCpuCount=vpx_android_getCpuCount " \
"-Dandroid_cpuInit=vpx_android_cpuInit " \
"-Dandroid_cpuInitDummy=vpx_android_cpuInitDummy " \
"-Dandroid_getCpuIdArm=vpx_android_getCpuIdArm " \
"-Dandroid_setCpu=vpx_android_setCpu " \
"-Dandroid_setCpuArm=vpx_android_setCpuArm "
if self.config.target_arch == Architecture.X86:
self.append_env['ASFLAGS'] = " -D__ANDROID__ "
self.append_env['CFLAGS'] += " -D__ANDROID__ "
if self.config.target_arch == Architecture.ARM:
arch = 'armv5te'
# Fix compiler error with -mthumb
self.new_env['CFLAGS'] = os.environ['CFLAGS'].replace('-mthumb', '')
elif self.config.target_arch in [Architecture.ARMv7, Architecture.X86, Architecture.ARM64, Architecture.X86_64]:
pass
else:
raise FatalError("Unsupported Android architecture %s" % self.config.target_arch)
self.config_sh = 'LD=$CC ./configure'
self.configure_options.replace('--as=yasm', '')
self.configure_options += ' --sdk-path=%s ' % self.config.toolchain_prefix
else:
self.configure_options += '--enable-shared '
platform = 'linux'
self.configure_options += ' --disable-examples '
self.configure_options += '--target=%s-%s-gcc ' % (arch, platform)
def configure(self):
if self.config.target_platform == Platform.ANDROID:
cpufeatures_path = os.path.join(self.config.toolchain_prefix, 'sources', 'android', 'cpufeatures')
o = os.path.join(cpufeatures_path, 'cpu-features.h')
f = os.path.join(self.make_dir, 'vpx_ports')
m.action("copying %s to %s" % (o, f))
shutil.copy(o, f)
f = self.make_dir
m.action("copying %s to %s" % (o, f))
shutil.copy(o, f)
o = os.path.join(cpufeatures_path, 'cpu-features.c')
f = os.path.join(self.make_dir, 'vpx_ports')
m.action("copying %s to %s" % (o, f))
shutil.copy(o, f)
super(recipe.Recipe, self).configure()
def install(self):
if self.config.target_platform in [Platform.DARWIN, Platform.IOS]:
for f in ['vpxenc', 'vpxdec', 'libvpx.a']:
shell.touch(os.path.join(self.build_dir, f))
super(Recipe, self).install()
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