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# This file contains the default configuration to compile for Darwin
# platforms. It contains sensitive enviroment configuration that
# shouldn't be modified unless you know what you are doing.
# PLEASE, DO NOT EDIT THIS FILE

import os
from cerbero.config import Architecture, DistroVersion

# We don't want anything from macports detected in configure and
# used later. System libs are passed through the -isysroot option
allow_system_libs=False

if target_arch == Architecture.X86_64:
    build='x86_64-apple-darwinx'
elif target_arch == Architecture.X86:
    build='i386-apple-darwinx'
elif target_arch == Architecture.PPC:
    build='powerpc-apple-darwinx'
elif target_arch == Architecture.UNIVERSAL:
    build='universal-apple-darwinx'

if distro_version == DistroVersion.OS_X_LEOPARD:
    # autotools in OSX 10.5 (Leopard) are a bit oldy/broken.
    # Bootstraping the system with macports seems to be enough to build.
    # sudo port install git automake libtool gtk-doc
    # The following enviorenment variables are needed in order to use the macports
    # libtoolize and libtool.
    os.environ['LIBTOOLIZE'] = 'glibtoolize'
    os.environ['LIBTOOL'] = 'glibtool'
    # XCode 3.1.4 comes with two versions of gcc. Using the newest one allows
    # build gmp without needing to patch it.
    os.environ['CC'] = 'gcc-4.2'
    os.environ['OBJC'] = 'gcc-4.2'
    os.environ['CXX'] = 'g++-4.2'
    os.environ['CPP'] = 'cpp-4.2'

SDK_VERSION = {
    DistroVersion.OS_X_LEOPARD: '10.5',
    DistroVersion.OS_X_SNOW_LEOPARD: '10.6',
    DistroVersion.OS_X_LION: '10.7',
    DistroVersion.OS_X_MOUNTAIN_LION: '10.8',
    DistroVersion.OS_X_MAVERICKS: '10.9',
}

# The SDK target can be overriden in configure with 'osx_target_sdk_version' for instance
# to target the 10.5 SDK
sdk_version = osx_target_sdk_version or SDK_VERSION[distro_version]

# For Xcode >= 4.3, the SDK is installed in a completely different path
sdk_root = '/Developer/SDKs/MacOSX%s.sdk' % sdk_version
if not os.path.exists(sdk_root):
    sdk_root = '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX%s.sdk' % sdk_version

min_osx_sdk_version = min_osx_sdk_version or '10.6'
sdk='-mmacosx-version-min=%s -isysroot %s' % (min_osx_sdk_version, sdk_root)

for f in ['CFLAGS', 'CCASFLAGS', 'CXXFLAGS', 'OBJCFLAGS', 'LDFLAGS']:
    os.environ[f] = os.environ.get(f, '')

arch_cflags = '-Wall -g -O2'
arch_ldflags = ' -headerpad_max_install_names -Wl,-headerpad_max_install_names '

if target_arch == Architecture.X86_64:
    arch_cflags += ' -arch x86_64 -m64'
    arch_ldflags += ' -arch x86_64 -m64 -Wl,-arch,x86_64'
elif target_arch == Architecture.X86:
    arch_cflags += ' -arch i386 -m32'
    arch_ldflags += ' -arch i386 -m32 -Wl,-arch,i386'
elif target_arch == Architecture.PPC:
    arch_cflags += ' -arch ppc'
    arch_ldflags += ' -arch ppc -Wl,-arch,ppc'

arch_cflags += ' -Wno-error=format-nonliteral '

incl_dir = os.path.join(prefix, 'include')
if not os.path.exists(incl_dir):
    os.makedirs(incl_dir)

for f in ['CFLAGS', 'CCASFLAGS', 'CXXFLAGS', 'OBJCFLAGS']:
    os.environ[f] += ' %s -I%s %s ' % (arch_cflags, incl_dir, sdk)

os.environ['LDFLAGS'] += ' %s %s ' % (arch_ldflags, sdk)

os.environ['STRIP'] = 'strip'
os.environ['LD'] = 'ld'
os.environ['AR'] = 'ar'
os.environ['RANLIB'] = 'ranlib'
os.environ['NM'] = 'nm'
os.environ['OBJCOPY'] = 'objcopy'
os.environ['CC'] = 'gcc'
os.environ['CXX'] = 'g++'

# Link GL headers
gl_headers = os.path.join(sdk_root, 'usr', 'X11', 'include', 'GL')
if not os.path.exists(gl_headers):
    gl_headers = os.path.join(sdk_root, 'System', 'Library', 'Frameworks', 'OpenGL.framework', 'Headers')

gl_headers_prefix = os.path.join(incl_dir, 'GL')
if not os.path.exists(gl_headers_prefix):
    if os.path.lexists(gl_headers_prefix):
        os.remove(gl_headers_prefix)
    os.symlink(gl_headers, gl_headers_prefix)
if not os.path.exists(gl_headers_prefix):
    raise Exception ("GL headers path not found: %s" % gl_headers)

if use_ccache:
    os.environ['CC'] += 'ccache gcc'
    os.environ['CXX'] += 'ccache g++'