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-rw-r--r--recipes/libgcrypt/0002-add-other-missing-file.patch881
-rw-r--r--recipes/libgcrypt/libgcrypt.recipe2
2 files changed, 882 insertions, 1 deletions
diff --git a/recipes/libgcrypt/0002-add-other-missing-file.patch b/recipes/libgcrypt/0002-add-other-missing-file.patch
new file mode 100644
index 00000000..fd6fc6a8
--- /dev/null
+++ b/recipes/libgcrypt/0002-add-other-missing-file.patch
@@ -0,0 +1,881 @@
+From f9eed7fcec0b61f5ede54dec30235eb53a538217 Mon Sep 17 00:00:00 2001
+From: Edward Hervey <edward@collabora.com>
+Date: Wed Jan 8 20:15:44 2014 +0100
+
+ Add other missing file
+
+diff --git a/cipher/serpent-armv7-neon.S b/cipher/serpent-armv7-neon.S
+new file mode 100644
+index 0000000..3559558
+--- /dev/null
++++ b/cipher/serpent-armv7-neon.S
+@@ -0,0 +1,869 @@
++/* serpent-armv7-neon.S - ARM/NEON assembly implementation of Serpent cipher
++ *
++ * Copyright (C) 2013 Jussi Kivilinna <jussi.kivilinna@iki.fi>
++ *
++ * This file is part of Libgcrypt.
++ *
++ * Libgcrypt is free software; you can redistribute it and/or modify
++ * it under the terms of the GNU Lesser General Public License as
++ * published by the Free Software Foundation; either version 2.1 of
++ * the License, or (at your option) any later version.
++ *
++ * Libgcrypt is distributed in the hope that it will be useful,
++ * but WITHOUT ANY WARRANTY; without even the implied warranty of
++ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
++ * GNU Lesser General Public License for more details.
++ *
++ * You should have received a copy of the GNU Lesser General Public
++ * License along with this program; if not, see <http://www.gnu.org/licenses/>.
++ */
++
++#include <config.h>
++
++#if defined(HAVE_ARM_ARCH_V6) && defined(__ARMEL__) && \
++ defined(HAVE_COMPATIBLE_GCC_ARM_PLATFORM_AS) && \
++ defined(HAVE_GCC_INLINE_ASM_NEON)
++
++.text
++
++.syntax unified
++.fpu neon
++.arm
++
++/* ARM registers */
++#define RROUND r0
++
++/* NEON vector registers */
++#define RA0 q0
++#define RA1 q1
++#define RA2 q2
++#define RA3 q3
++#define RA4 q4
++#define RB0 q5
++#define RB1 q6
++#define RB2 q7
++#define RB3 q8
++#define RB4 q9
++
++#define RT0 q10
++#define RT1 q11
++#define RT2 q12
++#define RT3 q13
++
++#define RA0d0 d0
++#define RA0d1 d1
++#define RA1d0 d2
++#define RA1d1 d3
++#define RA2d0 d4
++#define RA2d1 d5
++#define RA3d0 d6
++#define RA3d1 d7
++#define RA4d0 d8
++#define RA4d1 d9
++#define RB0d0 d10
++#define RB0d1 d11
++#define RB1d0 d12
++#define RB1d1 d13
++#define RB2d0 d14
++#define RB2d1 d15
++#define RB3d0 d16
++#define RB3d1 d17
++#define RB4d0 d18
++#define RB4d1 d19
++#define RT0d0 d20
++#define RT0d1 d21
++#define RT1d0 d22
++#define RT1d1 d23
++#define RT2d0 d24
++#define RT2d1 d25
++
++/**********************************************************************
++ helper macros
++ **********************************************************************/
++
++#define transpose_4x4(_q0, _q1, _q2, _q3) \
++ vtrn.32 _q0, _q1; \
++ vtrn.32 _q2, _q3; \
++ vswp _q0##d1, _q2##d0; \
++ vswp _q1##d1, _q3##d0;
++
++/**********************************************************************
++ 8-way serpent
++ **********************************************************************/
++
++/*
++ * These are the S-Boxes of Serpent from following research paper.
++ *
++ * D. A. Osvik, “Speeding up Serpent,” in Third AES Candidate Conference,
++ * (New York, New York, USA), p. 317–329, National Institute of Standards and
++ * Technology, 2000.
++ *
++ * Paper is also available at: http://www.ii.uib.no/~osvik/pub/aes3.pdf
++ *
++ */
++#define SBOX0(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ veor a3, a3, a0; veor b3, b3, b0; vmov a4, a1; vmov b4, b1; \
++ vand a1, a1, a3; vand b1, b1, b3; veor a4, a4, a2; veor b4, b4, b2; \
++ veor a1, a1, a0; veor b1, b1, b0; vorr a0, a0, a3; vorr b0, b0, b3; \
++ veor a0, a0, a4; veor b0, b0, b4; veor a4, a4, a3; veor b4, b4, b3; \
++ veor a3, a3, a2; veor b3, b3, b2; vorr a2, a2, a1; vorr b2, b2, b1; \
++ veor a2, a2, a4; veor b2, b2, b4; vmvn a4, a4; vmvn b4, b4; \
++ vorr a4, a4, a1; vorr b4, b4, b1; veor a1, a1, a3; veor b1, b1, b3; \
++ veor a1, a1, a4; veor b1, b1, b4; vorr a3, a3, a0; vorr b3, b3, b0; \
++ veor a1, a1, a3; veor b1, b1, b3; veor a4, a3; veor b4, b3;
++
++#define SBOX0_INVERSE(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ vmvn a2, a2; vmvn b2, b2; vmov a4, a1; vmov b4, b1; \
++ vorr a1, a1, a0; vorr b1, b1, b0; vmvn a4, a4; vmvn b4, b4; \
++ veor a1, a1, a2; veor b1, b1, b2; vorr a2, a2, a4; vorr b2, b2, b4; \
++ veor a1, a1, a3; veor b1, b1, b3; veor a0, a0, a4; veor b0, b0, b4; \
++ veor a2, a2, a0; veor b2, b2, b0; vand a0, a0, a3; vand b0, b0, b3; \
++ veor a4, a4, a0; veor b4, b4, b0; vorr a0, a0, a1; vorr b0, b0, b1; \
++ veor a0, a0, a2; veor b0, b0, b2; veor a3, a3, a4; veor b3, b3, b4; \
++ veor a2, a2, a1; veor b2, b2, b1; veor a3, a3, a0; veor b3, b3, b0; \
++ veor a3, a3, a1; veor b3, b3, b1;\
++ vand a2, a2, a3; vand b2, b2, b3;\
++ veor a4, a2; veor b4, b2;
++
++#define SBOX1(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ vmvn a0, a0; vmvn b0, b0; vmvn a2, a2; vmvn b2, b2; \
++ vmov a4, a0; vmov b4, b0; vand a0, a0, a1; vand b0, b0, b1; \
++ veor a2, a2, a0; veor b2, b2, b0; vorr a0, a0, a3; vorr b0, b0, b3; \
++ veor a3, a3, a2; veor b3, b3, b2; veor a1, a1, a0; veor b1, b1, b0; \
++ veor a0, a0, a4; veor b0, b0, b4; vorr a4, a4, a1; vorr b4, b4, b1; \
++ veor a1, a1, a3; veor b1, b1, b3; vorr a2, a2, a0; vorr b2, b2, b0; \
++ vand a2, a2, a4; vand b2, b2, b4; veor a0, a0, a1; veor b0, b0, b1; \
++ vand a1, a1, a2; vand b1, b1, b2;\
++ veor a1, a1, a0; veor b1, b1, b0; vand a0, a0, a2; vand b0, b0, b2; \
++ veor a0, a4; veor b0, b4;
++
++#define SBOX1_INVERSE(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ vmov a4, a1; vmov b4, b1; veor a1, a1, a3; veor b1, b1, b3; \
++ vand a3, a3, a1; vand b3, b3, b1; veor a4, a4, a2; veor b4, b4, b2; \
++ veor a3, a3, a0; veor b3, b3, b0; vorr a0, a0, a1; vorr b0, b0, b1; \
++ veor a2, a2, a3; veor b2, b2, b3; veor a0, a0, a4; veor b0, b0, b4; \
++ vorr a0, a0, a2; vorr b0, b0, b2; veor a1, a1, a3; veor b1, b1, b3; \
++ veor a0, a0, a1; veor b0, b0, b1; vorr a1, a1, a3; vorr b1, b1, b3; \
++ veor a1, a1, a0; veor b1, b1, b0; vmvn a4, a4; vmvn b4, b4; \
++ veor a4, a4, a1; veor b4, b4, b1; vorr a1, a1, a0; vorr b1, b1, b0; \
++ veor a1, a1, a0; veor b1, b1, b0;\
++ vorr a1, a1, a4; vorr b1, b1, b4;\
++ veor a3, a1; veor b3, b1;
++
++#define SBOX2(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ vmov a4, a0; vmov b4, b0; vand a0, a0, a2; vand b0, b0, b2; \
++ veor a0, a0, a3; veor b0, b0, b3; veor a2, a2, a1; veor b2, b2, b1; \
++ veor a2, a2, a0; veor b2, b2, b0; vorr a3, a3, a4; vorr b3, b3, b4; \
++ veor a3, a3, a1; veor b3, b3, b1; veor a4, a4, a2; veor b4, b4, b2; \
++ vmov a1, a3; vmov b1, b3; vorr a3, a3, a4; vorr b3, b3, b4; \
++ veor a3, a3, a0; veor b3, b3, b0; vand a0, a0, a1; vand b0, b0, b1; \
++ veor a4, a4, a0; veor b4, b4, b0; veor a1, a1, a3; veor b1, b1, b3; \
++ veor a1, a1, a4; veor b1, b1, b4; vmvn a4, a4; vmvn b4, b4;
++
++#define SBOX2_INVERSE(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ veor a2, a2, a3; veor b2, b2, b3; veor a3, a3, a0; veor b3, b3, b0; \
++ vmov a4, a3; vmov b4, b3; vand a3, a3, a2; vand b3, b3, b2; \
++ veor a3, a3, a1; veor b3, b3, b1; vorr a1, a1, a2; vorr b1, b1, b2; \
++ veor a1, a1, a4; veor b1, b1, b4; vand a4, a4, a3; vand b4, b4, b3; \
++ veor a2, a2, a3; veor b2, b2, b3; vand a4, a4, a0; vand b4, b4, b0; \
++ veor a4, a4, a2; veor b4, b4, b2; vand a2, a2, a1; vand b2, b2, b1; \
++ vorr a2, a2, a0; vorr b2, b2, b0; vmvn a3, a3; vmvn b3, b3; \
++ veor a2, a2, a3; veor b2, b2, b3; veor a0, a0, a3; veor b0, b0, b3; \
++ vand a0, a0, a1; vand b0, b0, b1; veor a3, a3, a4; veor b3, b3, b4; \
++ veor a3, a0; veor b3, b0;
++
++#define SBOX3(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ vmov a4, a0; vmov b4, b0; vorr a0, a0, a3; vorr b0, b0, b3; \
++ veor a3, a3, a1; veor b3, b3, b1; vand a1, a1, a4; vand b1, b1, b4; \
++ veor a4, a4, a2; veor b4, b4, b2; veor a2, a2, a3; veor b2, b2, b3; \
++ vand a3, a3, a0; vand b3, b3, b0; vorr a4, a4, a1; vorr b4, b4, b1; \
++ veor a3, a3, a4; veor b3, b3, b4; veor a0, a0, a1; veor b0, b0, b1; \
++ vand a4, a4, a0; vand b4, b4, b0; veor a1, a1, a3; veor b1, b1, b3; \
++ veor a4, a4, a2; veor b4, b4, b2; vorr a1, a1, a0; vorr b1, b1, b0; \
++ veor a1, a1, a2; veor b1, b1, b2; veor a0, a0, a3; veor b0, b0, b3; \
++ vmov a2, a1; vmov b2, b1; vorr a1, a1, a3; vorr b1, b1, b3; \
++ veor a1, a0; veor b1, b0;
++
++#define SBOX3_INVERSE(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ vmov a4, a2; vmov b4, b2; veor a2, a2, a1; veor b2, b2, b1; \
++ veor a0, a0, a2; veor b0, b0, b2; vand a4, a4, a2; vand b4, b4, b2; \
++ veor a4, a4, a0; veor b4, b4, b0; vand a0, a0, a1; vand b0, b0, b1; \
++ veor a1, a1, a3; veor b1, b1, b3; vorr a3, a3, a4; vorr b3, b3, b4; \
++ veor a2, a2, a3; veor b2, b2, b3; veor a0, a0, a3; veor b0, b0, b3; \
++ veor a1, a1, a4; veor b1, b1, b4; vand a3, a3, a2; vand b3, b3, b2; \
++ veor a3, a3, a1; veor b3, b3, b1; veor a1, a1, a0; veor b1, b1, b0; \
++ vorr a1, a1, a2; vorr b1, b1, b2; veor a0, a0, a3; veor b0, b0, b3; \
++ veor a1, a1, a4; veor b1, b1, b4;\
++ veor a0, a1; veor b0, b1;
++
++#define SBOX4(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ veor a1, a1, a3; veor b1, b1, b3; vmvn a3, a3; vmvn b3, b3; \
++ veor a2, a2, a3; veor b2, b2, b3; veor a3, a3, a0; veor b3, b3, b0; \
++ vmov a4, a1; vmov b4, b1; vand a1, a1, a3; vand b1, b1, b3; \
++ veor a1, a1, a2; veor b1, b1, b2; veor a4, a4, a3; veor b4, b4, b3; \
++ veor a0, a0, a4; veor b0, b0, b4; vand a2, a2, a4; vand b2, b2, b4; \
++ veor a2, a2, a0; veor b2, b2, b0; vand a0, a0, a1; vand b0, b0, b1; \
++ veor a3, a3, a0; veor b3, b3, b0; vorr a4, a4, a1; vorr b4, b4, b1; \
++ veor a4, a4, a0; veor b4, b4, b0; vorr a0, a0, a3; vorr b0, b0, b3; \
++ veor a0, a0, a2; veor b0, b0, b2; vand a2, a2, a3; vand b2, b2, b3; \
++ vmvn a0, a0; vmvn b0, b0; veor a4, a2; veor b4, b2;
++
++#define SBOX4_INVERSE(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ vmov a4, a2; vmov b4, b2; vand a2, a2, a3; vand b2, b2, b3; \
++ veor a2, a2, a1; veor b2, b2, b1; vorr a1, a1, a3; vorr b1, b1, b3; \
++ vand a1, a1, a0; vand b1, b1, b0; veor a4, a4, a2; veor b4, b4, b2; \
++ veor a4, a4, a1; veor b4, b4, b1; vand a1, a1, a2; vand b1, b1, b2; \
++ vmvn a0, a0; vmvn b0, b0; veor a3, a3, a4; veor b3, b3, b4; \
++ veor a1, a1, a3; veor b1, b1, b3; vand a3, a3, a0; vand b3, b3, b0; \
++ veor a3, a3, a2; veor b3, b3, b2; veor a0, a0, a1; veor b0, b0, b1; \
++ vand a2, a2, a0; vand b2, b2, b0; veor a3, a3, a0; veor b3, b3, b0; \
++ veor a2, a2, a4; veor b2, b2, b4;\
++ vorr a2, a2, a3; vorr b2, b2, b3; veor a3, a3, a0; veor b3, b3, b0; \
++ veor a2, a1; veor b2, b1;
++
++#define SBOX5(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ veor a0, a0, a1; veor b0, b0, b1; veor a1, a1, a3; veor b1, b1, b3; \
++ vmvn a3, a3; vmvn b3, b3; vmov a4, a1; vmov b4, b1; \
++ vand a1, a1, a0; vand b1, b1, b0; veor a2, a2, a3; veor b2, b2, b3; \
++ veor a1, a1, a2; veor b1, b1, b2; vorr a2, a2, a4; vorr b2, b2, b4; \
++ veor a4, a4, a3; veor b4, b4, b3; vand a3, a3, a1; vand b3, b3, b1; \
++ veor a3, a3, a0; veor b3, b3, b0; veor a4, a4, a1; veor b4, b4, b1; \
++ veor a4, a4, a2; veor b4, b4, b2; veor a2, a2, a0; veor b2, b2, b0; \
++ vand a0, a0, a3; vand b0, b0, b3; vmvn a2, a2; vmvn b2, b2; \
++ veor a0, a0, a4; veor b0, b0, b4; vorr a4, a4, a3; vorr b4, b4, b3; \
++ veor a2, a4; veor b2, b4;
++
++#define SBOX5_INVERSE(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ vmvn a1, a1; vmvn b1, b1; vmov a4, a3; vmov b4, b3; \
++ veor a2, a2, a1; veor b2, b2, b1; vorr a3, a3, a0; vorr b3, b3, b0; \
++ veor a3, a3, a2; veor b3, b3, b2; vorr a2, a2, a1; vorr b2, b2, b1; \
++ vand a2, a2, a0; vand b2, b2, b0; veor a4, a4, a3; veor b4, b4, b3; \
++ veor a2, a2, a4; veor b2, b2, b4; vorr a4, a4, a0; vorr b4, b4, b0; \
++ veor a4, a4, a1; veor b4, b4, b1; vand a1, a1, a2; vand b1, b1, b2; \
++ veor a1, a1, a3; veor b1, b1, b3; veor a4, a4, a2; veor b4, b4, b2; \
++ vand a3, a3, a4; vand b3, b3, b4; veor a4, a4, a1; veor b4, b4, b1; \
++ veor a3, a3, a4; veor b3, b3, b4; vmvn a4, a4; vmvn b4, b4; \
++ veor a3, a0; veor b3, b0;
++
++#define SBOX6(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ vmvn a2, a2; vmvn b2, b2; vmov a4, a3; vmov b4, b3; \
++ vand a3, a3, a0; vand b3, b3, b0; veor a0, a0, a4; veor b0, b0, b4; \
++ veor a3, a3, a2; veor b3, b3, b2; vorr a2, a2, a4; vorr b2, b2, b4; \
++ veor a1, a1, a3; veor b1, b1, b3; veor a2, a2, a0; veor b2, b2, b0; \
++ vorr a0, a0, a1; vorr b0, b0, b1; veor a2, a2, a1; veor b2, b2, b1; \
++ veor a4, a4, a0; veor b4, b4, b0; vorr a0, a0, a3; vorr b0, b0, b3; \
++ veor a0, a0, a2; veor b0, b0, b2; veor a4, a4, a3; veor b4, b4, b3; \
++ veor a4, a4, a0; veor b4, b4, b0; vmvn a3, a3; vmvn b3, b3; \
++ vand a2, a2, a4; vand b2, b2, b4;\
++ veor a2, a3; veor b2, b3;
++
++#define SBOX6_INVERSE(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ veor a0, a0, a2; veor b0, b0, b2; vmov a4, a2; vmov b4, b2; \
++ vand a2, a2, a0; vand b2, b2, b0; veor a4, a4, a3; veor b4, b4, b3; \
++ vmvn a2, a2; vmvn b2, b2; veor a3, a3, a1; veor b3, b3, b1; \
++ veor a2, a2, a3; veor b2, b2, b3; vorr a4, a4, a0; vorr b4, b4, b0; \
++ veor a0, a0, a2; veor b0, b0, b2; veor a3, a3, a4; veor b3, b3, b4; \
++ veor a4, a4, a1; veor b4, b4, b1; vand a1, a1, a3; vand b1, b1, b3; \
++ veor a1, a1, a0; veor b1, b1, b0; veor a0, a0, a3; veor b0, b0, b3; \
++ vorr a0, a0, a2; vorr b0, b0, b2; veor a3, a3, a1; veor b3, b3, b1; \
++ veor a4, a0; veor b4, b0;
++
++#define SBOX7(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ vmov a4, a1; vmov b4, b1; vorr a1, a1, a2; vorr b1, b1, b2; \
++ veor a1, a1, a3; veor b1, b1, b3; veor a4, a4, a2; veor b4, b4, b2; \
++ veor a2, a2, a1; veor b2, b2, b1; vorr a3, a3, a4; vorr b3, b3, b4; \
++ vand a3, a3, a0; vand b3, b3, b0; veor a4, a4, a2; veor b4, b4, b2; \
++ veor a3, a3, a1; veor b3, b3, b1; vorr a1, a1, a4; vorr b1, b1, b4; \
++ veor a1, a1, a0; veor b1, b1, b0; vorr a0, a0, a4; vorr b0, b0, b4; \
++ veor a0, a0, a2; veor b0, b0, b2; veor a1, a1, a4; veor b1, b1, b4; \
++ veor a2, a2, a1; veor b2, b2, b1; vand a1, a1, a0; vand b1, b1, b0; \
++ veor a1, a1, a4; veor b1, b1, b4; vmvn a2, a2; vmvn b2, b2; \
++ vorr a2, a2, a0; vorr b2, b2, b0;\
++ veor a4, a2; veor b4, b2;
++
++#define SBOX7_INVERSE(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ vmov a4, a2; vmov b4, b2; veor a2, a2, a0; veor b2, b2, b0; \
++ vand a0, a0, a3; vand b0, b0, b3; vorr a4, a4, a3; vorr b4, b4, b3; \
++ vmvn a2, a2; vmvn b2, b2; veor a3, a3, a1; veor b3, b3, b1; \
++ vorr a1, a1, a0; vorr b1, b1, b0; veor a0, a0, a2; veor b0, b0, b2; \
++ vand a2, a2, a4; vand b2, b2, b4; vand a3, a3, a4; vand b3, b3, b4; \
++ veor a1, a1, a2; veor b1, b1, b2; veor a2, a2, a0; veor b2, b2, b0; \
++ vorr a0, a0, a2; vorr b0, b0, b2; veor a4, a4, a1; veor b4, b4, b1; \
++ veor a0, a0, a3; veor b0, b0, b3; veor a3, a3, a4; veor b3, b3, b4; \
++ vorr a4, a4, a0; vorr b4, b4, b0; veor a3, a3, a2; veor b3, b3, b2; \
++ veor a4, a2; veor b4, b2;
++
++/* Apply SBOX number WHICH to to the block. */
++#define SBOX(which, a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ SBOX##which (a0, a1, a2, a3, a4, b0, b1, b2, b3, b4)
++
++/* Apply inverse SBOX number WHICH to to the block. */
++#define SBOX_INVERSE(which, a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ SBOX##which##_INVERSE (a0, a1, a2, a3, a4, b0, b1, b2, b3, b4)
++
++/* XOR round key into block state in a0,a1,a2,a3. a4 used as temporary. */
++#define BLOCK_XOR_KEY(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ vdup.32 RT3, RT0d0[0]; \
++ vdup.32 RT1, RT0d0[1]; \
++ vdup.32 RT2, RT0d1[0]; \
++ vdup.32 RT0, RT0d1[1]; \
++ veor a0, a0, RT3; veor b0, b0, RT3; \
++ veor a1, a1, RT1; veor b1, b1, RT1; \
++ veor a2, a2, RT2; veor b2, b2, RT2; \
++ veor a3, a3, RT0; veor b3, b3, RT0;
++
++#define BLOCK_LOAD_KEY_ENC() \
++ vld1.8 {RT0d0, RT0d1}, [RROUND]!;
++
++#define BLOCK_LOAD_KEY_DEC() \
++ vld1.8 {RT0d0, RT0d1}, [RROUND]; \
++ sub RROUND, RROUND, #16
++
++/* Apply the linear transformation to BLOCK. */
++#define LINEAR_TRANSFORMATION(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ vshl.u32 a4, a0, #13; vshl.u32 b4, b0, #13; \
++ vshr.u32 a0, a0, #(32-13); vshr.u32 b0, b0, #(32-13); \
++ veor a0, a0, a4; veor b0, b0, b4; \
++ vshl.u32 a4, a2, #3; vshl.u32 b4, b2, #3; \
++ vshr.u32 a2, a2, #(32-3); vshr.u32 b2, b2, #(32-3); \
++ veor a2, a2, a4; veor b2, b2, b4; \
++ veor a1, a0, a1; veor b1, b0, b1; \
++ veor a1, a2, a1; veor b1, b2, b1; \
++ vshl.u32 a4, a0, #3; vshl.u32 b4, b0, #3; \
++ veor a3, a2, a3; veor b3, b2, b3; \
++ veor a3, a4, a3; veor b3, b4, b3; \
++ vshl.u32 a4, a1, #1; vshl.u32 b4, b1, #1; \
++ vshr.u32 a1, a1, #(32-1); vshr.u32 b1, b1, #(32-1); \
++ veor a1, a1, a4; veor b1, b1, b4; \
++ vshl.u32 a4, a3, #7; vshl.u32 b4, b3, #7; \
++ vshr.u32 a3, a3, #(32-7); vshr.u32 b3, b3, #(32-7); \
++ veor a3, a3, a4; veor b3, b3, b4; \
++ veor a0, a1, a0; veor b0, b1, b0; \
++ veor a0, a3, a0; veor b0, b3, b0; \
++ vshl.u32 a4, a1, #7; vshl.u32 b4, b1, #7; \
++ veor a2, a3, a2; veor b2, b3, b2; \
++ veor a2, a4, a2; veor b2, b4, b2; \
++ vshl.u32 a4, a0, #5; vshl.u32 b4, b0, #5; \
++ vshr.u32 a0, a0, #(32-5); vshr.u32 b0, b0, #(32-5); \
++ veor a0, a0, a4; veor b0, b0, b4; \
++ vshl.u32 a4, a2, #22; vshl.u32 b4, b2, #22; \
++ vshr.u32 a2, a2, #(32-22); vshr.u32 b2, b2, #(32-22); \
++ veor a2, a2, a4; veor b2, b2, b4;
++
++/* Apply the inverse linear transformation to BLOCK. */
++#define LINEAR_TRANSFORMATION_INVERSE(a0, a1, a2, a3, a4, b0, b1, b2, b3, b4) \
++ vshr.u32 a4, a2, #22; vshr.u32 b4, b2, #22; \
++ vshl.u32 a2, a2, #(32-22); vshl.u32 b2, b2, #(32-22); \
++ veor a2, a2, a4; veor b2, b2, b4; \
++ vshr.u32 a4, a0, #5; vshr.u32 b4, b0, #5; \
++ vshl.u32 a0, a0, #(32-5); vshl.u32 b0, b0, #(32-5); \
++ veor a0, a0, a4; veor b0, b0, b4; \
++ vshl.u32 a4, a1, #7; vshl.u32 b4, b1, #7; \
++ veor a2, a3, a2; veor b2, b3, b2; \
++ veor a2, a4, a2; veor b2, b4, b2; \
++ veor a0, a1, a0; veor b0, b1, b0; \
++ veor a0, a3, a0; veor b0, b3, b0; \
++ vshr.u32 a4, a3, #7; vshr.u32 b4, b3, #7; \
++ vshl.u32 a3, a3, #(32-7); vshl.u32 b3, b3, #(32-7); \
++ veor a3, a3, a4; veor b3, b3, b4; \
++ vshr.u32 a4, a1, #1; vshr.u32 b4, b1, #1; \
++ vshl.u32 a1, a1, #(32-1); vshl.u32 b1, b1, #(32-1); \
++ veor a1, a1, a4; veor b1, b1, b4; \
++ vshl.u32 a4, a0, #3; vshl.u32 b4, b0, #3; \
++ veor a3, a2, a3; veor b3, b2, b3; \
++ veor a3, a4, a3; veor b3, b4, b3; \
++ veor a1, a0, a1; veor b1, b0, b1; \
++ veor a1, a2, a1; veor b1, b2, b1; \
++ vshr.u32 a4, a2, #3; vshr.u32 b4, b2, #3; \
++ vshl.u32 a2, a2, #(32-3); vshl.u32 b2, b2, #(32-3); \
++ veor a2, a2, a4; veor b2, b2, b4; \
++ vshr.u32 a4, a0, #13; vshr.u32 b4, b0, #13; \
++ vshl.u32 a0, a0, #(32-13); vshl.u32 b0, b0, #(32-13); \
++ veor a0, a0, a4; veor b0, b0, b4;
++
++/* Apply a Serpent round to eight parallel blocks. This macro increments
++ `round'. */
++#define ROUND(round, which, a0, a1, a2, a3, a4, na0, na1, na2, na3, na4, \
++ b0, b1, b2, b3, b4, nb0, nb1, nb2, nb3, nb4) \
++ BLOCK_XOR_KEY (a0, a1, a2, a3, a4, b0, b1, b2, b3, b4); \
++ BLOCK_LOAD_KEY_ENC (); \
++ SBOX (which, a0, a1, a2, a3, a4, b0, b1, b2, b3, b4); \
++ LINEAR_TRANSFORMATION (na0, na1, na2, na3, na4, nb0, nb1, nb2, nb3, nb4);
++
++/* Apply the last Serpent round to eight parallel blocks. This macro increments
++ `round'. */
++#define ROUND_LAST(round, which, a0, a1, a2, a3, a4, na0, na1, na2, na3, na4, \
++ b0, b1, b2, b3, b4, nb0, nb1, nb2, nb3, nb4) \
++ BLOCK_XOR_KEY (a0, a1, a2, a3, a4, b0, b1, b2, b3, b4); \
++ BLOCK_LOAD_KEY_ENC (); \
++ SBOX (which, a0, a1, a2, a3, a4, b0, b1, b2, b3, b4); \
++ BLOCK_XOR_KEY (na0, na1, na2, na3, na4, nb0, nb1, nb2, nb3, nb4);
++
++/* Apply an inverse Serpent round to eight parallel blocks. This macro
++ increments `round'. */
++#define ROUND_INVERSE(round, which, a0, a1, a2, a3, a4, \
++ na0, na1, na2, na3, na4, \
++ b0, b1, b2, b3, b4, \
++ nb0, nb1, nb2, nb3, nb4) \
++ LINEAR_TRANSFORMATION_INVERSE (a0, a1, a2, a3, a4, b0, b1, b2, b3, b4); \
++ SBOX_INVERSE (which, a0, a1, a2, a3, a4, b0, b1, b2, b3, b4); \
++ BLOCK_XOR_KEY (na0, na1, na2, na3, na4, nb0, nb1, nb2, nb3, nb4); \
++ BLOCK_LOAD_KEY_DEC ();
++
++/* Apply the first inverse Serpent round to eight parallel blocks. This macro
++ increments `round'. */
++#define ROUND_FIRST_INVERSE(round, which, a0, a1, a2, a3, a4, \
++ na0, na1, na2, na3, na4, \
++ b0, b1, b2, b3, b4, \
++ nb0, nb1, nb2, nb3, nb4) \
++ BLOCK_XOR_KEY (a0, a1, a2, a3, a4, b0, b1, b2, b3, b4); \
++ BLOCK_LOAD_KEY_DEC (); \
++ SBOX_INVERSE (which, a0, a1, a2, a3, a4, b0, b1, b2, b3, b4); \
++ BLOCK_XOR_KEY (na0, na1, na2, na3, na4, nb0, nb1, nb2, nb3, nb4); \
++ BLOCK_LOAD_KEY_DEC ();
++
++.align 3
++.type __serpent_enc_blk8,%function;
++__serpent_enc_blk8:
++ /* input:
++ * r0: round key pointer
++ * RA0, RA1, RA2, RA3, RB0, RB1, RB2, RB3: eight parallel plaintext
++ * blocks
++ * output:
++ * RA4, RA1, RA2, RA0, RB4, RB1, RB2, RB0: eight parallel
++ * ciphertext blocks
++ */
++
++ transpose_4x4(RA0, RA1, RA2, RA3);
++ BLOCK_LOAD_KEY_ENC ();
++ transpose_4x4(RB0, RB1, RB2, RB3);
++
++ ROUND (0, 0, RA0, RA1, RA2, RA3, RA4, RA1, RA4, RA2, RA0, RA3,
++ RB0, RB1, RB2, RB3, RB4, RB1, RB4, RB2, RB0, RB3);
++ ROUND (1, 1, RA1, RA4, RA2, RA0, RA3, RA2, RA1, RA0, RA4, RA3,
++ RB1, RB4, RB2, RB0, RB3, RB2, RB1, RB0, RB4, RB3);
++ ROUND (2, 2, RA2, RA1, RA0, RA4, RA3, RA0, RA4, RA1, RA3, RA2,
++ RB2, RB1, RB0, RB4, RB3, RB0, RB4, RB1, RB3, RB2);
++ ROUND (3, 3, RA0, RA4, RA1, RA3, RA2, RA4, RA1, RA3, RA2, RA0,
++ RB0, RB4, RB1, RB3, RB2, RB4, RB1, RB3, RB2, RB0);
++ ROUND (4, 4, RA4, RA1, RA3, RA2, RA0, RA1, RA0, RA4, RA2, RA3,
++ RB4, RB1, RB3, RB2, RB0, RB1, RB0, RB4, RB2, RB3);
++ ROUND (5, 5, RA1, RA0, RA4, RA2, RA3, RA0, RA2, RA1, RA4, RA3,
++ RB1, RB0, RB4, RB2, RB3, RB0, RB2, RB1, RB4, RB3);
++ ROUND (6, 6, RA0, RA2, RA1, RA4, RA3, RA0, RA2, RA3, RA1, RA4,
++ RB0, RB2, RB1, RB4, RB3, RB0, RB2, RB3, RB1, RB4);
++ ROUND (7, 7, RA0, RA2, RA3, RA1, RA4, RA4, RA1, RA2, RA0, RA3,
++ RB0, RB2, RB3, RB1, RB4, RB4, RB1, RB2, RB0, RB3);
++ ROUND (8, 0, RA4, RA1, RA2, RA0, RA3, RA1, RA3, RA2, RA4, RA0,
++ RB4, RB1, RB2, RB0, RB3, RB1, RB3, RB2, RB4, RB0);
++ ROUND (9, 1, RA1, RA3, RA2, RA4, RA0, RA2, RA1, RA4, RA3, RA0,
++ RB1, RB3, RB2, RB4, RB0, RB2, RB1, RB4, RB3, RB0);
++ ROUND (10, 2, RA2, RA1, RA4, RA3, RA0, RA4, RA3, RA1, RA0, RA2,
++ RB2, RB1, RB4, RB3, RB0, RB4, RB3, RB1, RB0, RB2);
++ ROUND (11, 3, RA4, RA3, RA1, RA0, RA2, RA3, RA1, RA0, RA2, RA4,
++ RB4, RB3, RB1, RB0, RB2, RB3, RB1, RB0, RB2, RB4);
++ ROUND (12, 4, RA3, RA1, RA0, RA2, RA4, RA1, RA4, RA3, RA2, RA0,
++ RB3, RB1, RB0, RB2, RB4, RB1, RB4, RB3, RB2, RB0);
++ ROUND (13, 5, RA1, RA4, RA3, RA2, RA0, RA4, RA2, RA1, RA3, RA0,
++ RB1, RB4, RB3, RB2, RB0, RB4, RB2, RB1, RB3, RB0);
++ ROUND (14, 6, RA4, RA2, RA1, RA3, RA0, RA4, RA2, RA0, RA1, RA3,
++ RB4, RB2, RB1, RB3, RB0, RB4, RB2, RB0, RB1, RB3);
++ ROUND (15, 7, RA4, RA2, RA0, RA1, RA3, RA3, RA1, RA2, RA4, RA0,
++ RB4, RB2, RB0, RB1, RB3, RB3, RB1, RB2, RB4, RB0);
++ ROUND (16, 0, RA3, RA1, RA2, RA4, RA0, RA1, RA0, RA2, RA3, RA4,
++ RB3, RB1, RB2, RB4, RB0, RB1, RB0, RB2, RB3, RB4);
++ ROUND (17, 1, RA1, RA0, RA2, RA3, RA4, RA2, RA1, RA3, RA0, RA4,
++ RB1, RB0, RB2, RB3, RB4, RB2, RB1, RB3, RB0, RB4);
++ ROUND (18, 2, RA2, RA1, RA3, RA0, RA4, RA3, RA0, RA1, RA4, RA2,
++ RB2, RB1, RB3, RB0, RB4, RB3, RB0, RB1, RB4, RB2);
++ ROUND (19, 3, RA3, RA0, RA1, RA4, RA2, RA0, RA1, RA4, RA2, RA3,
++ RB3, RB0, RB1, RB4, RB2, RB0, RB1, RB4, RB2, RB3);
++ ROUND (20, 4, RA0, RA1, RA4, RA2, RA3, RA1, RA3, RA0, RA2, RA4,
++ RB0, RB1, RB4, RB2, RB3, RB1, RB3, RB0, RB2, RB4);
++ ROUND (21, 5, RA1, RA3, RA0, RA2, RA4, RA3, RA2, RA1, RA0, RA4,
++ RB1, RB3, RB0, RB2, RB4, RB3, RB2, RB1, RB0, RB4);
++ ROUND (22, 6, RA3, RA2, RA1, RA0, RA4, RA3, RA2, RA4, RA1, RA0,
++ RB3, RB2, RB1, RB0, RB4, RB3, RB2, RB4, RB1, RB0);
++ ROUND (23, 7, RA3, RA2, RA4, RA1, RA0, RA0, RA1, RA2, RA3, RA4,
++ RB3, RB2, RB4, RB1, RB0, RB0, RB1, RB2, RB3, RB4);
++ ROUND (24, 0, RA0, RA1, RA2, RA3, RA4, RA1, RA4, RA2, RA0, RA3,
++ RB0, RB1, RB2, RB3, RB4, RB1, RB4, RB2, RB0, RB3);
++ ROUND (25, 1, RA1, RA4, RA2, RA0, RA3, RA2, RA1, RA0, RA4, RA3,
++ RB1, RB4, RB2, RB0, RB3, RB2, RB1, RB0, RB4, RB3);
++ ROUND (26, 2, RA2, RA1, RA0, RA4, RA3, RA0, RA4, RA1, RA3, RA2,
++ RB2, RB1, RB0, RB4, RB3, RB0, RB4, RB1, RB3, RB2);
++ ROUND (27, 3, RA0, RA4, RA1, RA3, RA2, RA4, RA1, RA3, RA2, RA0,
++ RB0, RB4, RB1, RB3, RB2, RB4, RB1, RB3, RB2, RB0);
++ ROUND (28, 4, RA4, RA1, RA3, RA2, RA0, RA1, RA0, RA4, RA2, RA3,
++ RB4, RB1, RB3, RB2, RB0, RB1, RB0, RB4, RB2, RB3);
++ ROUND (29, 5, RA1, RA0, RA4, RA2, RA3, RA0, RA2, RA1, RA4, RA3,
++ RB1, RB0, RB4, RB2, RB3, RB0, RB2, RB1, RB4, RB3);
++ ROUND (30, 6, RA0, RA2, RA1, RA4, RA3, RA0, RA2, RA3, RA1, RA4,
++ RB0, RB2, RB1, RB4, RB3, RB0, RB2, RB3, RB1, RB4);
++ ROUND_LAST (31, 7, RA0, RA2, RA3, RA1, RA4, RA4, RA1, RA2, RA0, RA3,
++ RB0, RB2, RB3, RB1, RB4, RB4, RB1, RB2, RB0, RB3);
++
++ transpose_4x4(RA4, RA1, RA2, RA0);
++ transpose_4x4(RB4, RB1, RB2, RB0);
++
++ bx lr;
++.size __serpent_enc_blk8,.-__serpent_enc_blk8;
++
++.align 3
++.type __serpent_dec_blk8,%function;
++__serpent_dec_blk8:
++ /* input:
++ * r0: round key pointer
++ * RA0, RA1, RA2, RA3, RB0, RB1, RB2, RB3: eight parallel
++ * ciphertext blocks
++ * output:
++ * RA0, RA1, RA2, RA3, RB0, RB1, RB2, RB3: eight parallel plaintext
++ * blocks
++ */
++
++ add RROUND, RROUND, #(32*16);
++
++ transpose_4x4(RA0, RA1, RA2, RA3);
++ BLOCK_LOAD_KEY_DEC ();
++ transpose_4x4(RB0, RB1, RB2, RB3);
++
++ ROUND_FIRST_INVERSE (31, 7, RA0, RA1, RA2, RA3, RA4,
++ RA3, RA0, RA1, RA4, RA2,
++ RB0, RB1, RB2, RB3, RB4,
++ RB3, RB0, RB1, RB4, RB2);
++ ROUND_INVERSE (30, 6, RA3, RA0, RA1, RA4, RA2, RA0, RA1, RA2, RA4, RA3,
++ RB3, RB0, RB1, RB4, RB2, RB0, RB1, RB2, RB4, RB3);
++ ROUND_INVERSE (29, 5, RA0, RA1, RA2, RA4, RA3, RA1, RA3, RA4, RA2, RA0,
++ RB0, RB1, RB2, RB4, RB3, RB1, RB3, RB4, RB2, RB0);
++ ROUND_INVERSE (28, 4, RA1, RA3, RA4, RA2, RA0, RA1, RA2, RA4, RA0, RA3,
++ RB1, RB3, RB4, RB2, RB0, RB1, RB2, RB4, RB0, RB3);
++ ROUND_INVERSE (27, 3, RA1, RA2, RA4, RA0, RA3, RA4, RA2, RA0, RA1, RA3,
++ RB1, RB2, RB4, RB0, RB3, RB4, RB2, RB0, RB1, RB3);
++ ROUND_INVERSE (26, 2, RA4, RA2, RA0, RA1, RA3, RA2, RA3, RA0, RA1, RA4,
++ RB4, RB2, RB0, RB1, RB3, RB2, RB3, RB0, RB1, RB4);
++ ROUND_INVERSE (25, 1, RA2, RA3, RA0, RA1, RA4, RA4, RA2, RA1, RA0, RA3,
++ RB2, RB3, RB0, RB1, RB4, RB4, RB2, RB1, RB0, RB3);
++ ROUND_INVERSE (24, 0, RA4, RA2, RA1, RA0, RA3, RA4, RA3, RA2, RA0, RA1,
++ RB4, RB2, RB1, RB0, RB3, RB4, RB3, RB2, RB0, RB1);
++ ROUND_INVERSE (23, 7, RA4, RA3, RA2, RA0, RA1, RA0, RA4, RA3, RA1, RA2,
++ RB4, RB3, RB2, RB0, RB1, RB0, RB4, RB3, RB1, RB2);
++ ROUND_INVERSE (22, 6, RA0, RA4, RA3, RA1, RA2, RA4, RA3, RA2, RA1, RA0,
++ RB0, RB4, RB3, RB1, RB2, RB4, RB3, RB2, RB1, RB0);
++ ROUND_INVERSE (21, 5, RA4, RA3, RA2, RA1, RA0, RA3, RA0, RA1, RA2, RA4,
++ RB4, RB3, RB2, RB1, RB0, RB3, RB0, RB1, RB2, RB4);
++ ROUND_INVERSE (20, 4, RA3, RA0, RA1, RA2, RA4, RA3, RA2, RA1, RA4, RA0,
++ RB3, RB0, RB1, RB2, RB4, RB3, RB2, RB1, RB4, RB0);
++ ROUND_INVERSE (19, 3, RA3, RA2, RA1, RA4, RA0, RA1, RA2, RA4, RA3, RA0,
++ RB3, RB2, RB1, RB4, RB0, RB1, RB2, RB4, RB3, RB0);
++ ROUND_INVERSE (18, 2, RA1, RA2, RA4, RA3, RA0, RA2, RA0, RA4, RA3, RA1,
++ RB1, RB2, RB4, RB3, RB0, RB2, RB0, RB4, RB3, RB1);
++ ROUND_INVERSE (17, 1, RA2, RA0, RA4, RA3, RA1, RA1, RA2, RA3, RA4, RA0,
++ RB2, RB0, RB4, RB3, RB1, RB1, RB2, RB3, RB4, RB0);
++ ROUND_INVERSE (16, 0, RA1, RA2, RA3, RA4, RA0, RA1, RA0, RA2, RA4, RA3,
++ RB1, RB2, RB3, RB4, RB0, RB1, RB0, RB2, RB4, RB3);
++ ROUND_INVERSE (15, 7, RA1, RA0, RA2, RA4, RA3, RA4, RA1, RA0, RA3, RA2,
++ RB1, RB0, RB2, RB4, RB3, RB4, RB1, RB0, RB3, RB2);
++ ROUND_INVERSE (14, 6, RA4, RA1, RA0, RA3, RA2, RA1, RA0, RA2, RA3, RA4,
++ RB4, RB1, RB0, RB3, RB2, RB1, RB0, RB2, RB3, RB4);
++ ROUND_INVERSE (13, 5, RA1, RA0, RA2, RA3, RA4, RA0, RA4, RA3, RA2, RA1,
++ RB1, RB0, RB2, RB3, RB4, RB0, RB4, RB3, RB2, RB1);
++ ROUND_INVERSE (12, 4, RA0, RA4, RA3, RA2, RA1, RA0, RA2, RA3, RA1, RA4,
++ RB0, RB4, RB3, RB2, RB1, RB0, RB2, RB3, RB1, RB4);
++ ROUND_INVERSE (11, 3, RA0, RA2, RA3, RA1, RA4, RA3, RA2, RA1, RA0, RA4,
++ RB0, RB2, RB3, RB1, RB4, RB3, RB2, RB1, RB0, RB4);
++ ROUND_INVERSE (10, 2, RA3, RA2, RA1, RA0, RA4, RA2, RA4, RA1, RA0, RA3,
++ RB3, RB2, RB1, RB0, RB4, RB2, RB4, RB1, RB0, RB3);
++ ROUND_INVERSE (9, 1, RA2, RA4, RA1, RA0, RA3, RA3, RA2, RA0, RA1, RA4,
++ RB2, RB4, RB1, RB0, RB3, RB3, RB2, RB0, RB1, RB4);
++ ROUND_INVERSE (8, 0, RA3, RA2, RA0, RA1, RA4, RA3, RA4, RA2, RA1, RA0,
++ RB3, RB2, RB0, RB1, RB4, RB3, RB4, RB2, RB1, RB0);
++ ROUND_INVERSE (7, 7, RA3, RA4, RA2, RA1, RA0, RA1, RA3, RA4, RA0, RA2,
++ RB3, RB4, RB2, RB1, RB0, RB1, RB3, RB4, RB0, RB2);
++ ROUND_INVERSE (6, 6, RA1, RA3, RA4, RA0, RA2, RA3, RA4, RA2, RA0, RA1,
++ RB1, RB3, RB4, RB0, RB2, RB3, RB4, RB2, RB0, RB1);
++ ROUND_INVERSE (5, 5, RA3, RA4, RA2, RA0, RA1, RA4, RA1, RA0, RA2, RA3,
++ RB3, RB4, RB2, RB0, RB1, RB4, RB1, RB0, RB2, RB3);
++ ROUND_INVERSE (4, 4, RA4, RA1, RA0, RA2, RA3, RA4, RA2, RA0, RA3, RA1,
++ RB4, RB1, RB0, RB2, RB3, RB4, RB2, RB0, RB3, RB1);
++ ROUND_INVERSE (3, 3, RA4, RA2, RA0, RA3, RA1, RA0, RA2, RA3, RA4, RA1,
++ RB4, RB2, RB0, RB3, RB1, RB0, RB2, RB3, RB4, RB1);
++ ROUND_INVERSE (2, 2, RA0, RA2, RA3, RA4, RA1, RA2, RA1, RA3, RA4, RA0,
++ RB0, RB2, RB3, RB4, RB1, RB2, RB1, RB3, RB4, RB0);
++ ROUND_INVERSE (1, 1, RA2, RA1, RA3, RA4, RA0, RA0, RA2, RA4, RA3, RA1,
++ RB2, RB1, RB3, RB4, RB0, RB0, RB2, RB4, RB3, RB1);
++ ROUND_INVERSE (0, 0, RA0, RA2, RA4, RA3, RA1, RA0, RA1, RA2, RA3, RA4,
++ RB0, RB2, RB4, RB3, RB1, RB0, RB1, RB2, RB3, RB4);
++
++ transpose_4x4(RA0, RA1, RA2, RA3);
++ transpose_4x4(RB0, RB1, RB2, RB3);
++
++ bx lr;
++.size __serpent_dec_blk8,.-__serpent_dec_blk8;
++
++.align 3
++.globl _gcry_serpent_neon_ctr_enc
++.type _gcry_serpent_neon_ctr_enc,%function;
++_gcry_serpent_neon_ctr_enc:
++ /* input:
++ * r0: ctx, CTX
++ * r1: dst (8 blocks)
++ * r2: src (8 blocks)
++ * r3: iv
++ */
++
++ vmov.u8 RT1d0, #0xff; /* u64: -1 */
++ push {r4,lr};
++ vadd.u64 RT2d0, RT1d0, RT1d0; /* u64: -2 */
++ vpush {RA4-RB2};
++
++ /* load IV and byteswap */
++ vld1.8 {RA0}, [r3];
++ vrev64.u8 RT0, RA0; /* be => le */
++ ldr r4, [r3, #8];
++
++ /* construct IVs */
++ vsub.u64 RA2d1, RT0d1, RT2d0; /* +2 */
++ vsub.u64 RA1d1, RT0d1, RT1d0; /* +1 */
++ cmp r4, #-1;
++
++ vsub.u64 RB0d1, RA2d1, RT2d0; /* +4 */
++ vsub.u64 RA3d1, RA2d1, RT1d0; /* +3 */
++ ldr r4, [r3, #12];
++
++ vsub.u64 RB2d1, RB0d1, RT2d0; /* +6 */
++ vsub.u64 RB1d1, RB0d1, RT1d0; /* +5 */
++
++ vsub.u64 RT2d1, RB2d1, RT2d0; /* +8 */
++ vsub.u64 RB3d1, RB2d1, RT1d0; /* +7 */
++
++ vmov RA1d0, RT0d0;
++ vmov RA2d0, RT0d0;
++ vmov RA3d0, RT0d0;
++ vmov RB0d0, RT0d0;
++ rev r4, r4;
++ vmov RB1d0, RT0d0;
++ vmov RB2d0, RT0d0;
++ vmov RB3d0, RT0d0;
++ vmov RT2d0, RT0d0;
++
++ /* check need for handling 64-bit overflow and carry */
++ beq .Ldo_ctr_carry;
++
++.Lctr_carry_done:
++ /* le => be */
++ vrev64.u8 RA1, RA1;
++ vrev64.u8 RA2, RA2;
++ vrev64.u8 RA3, RA3;
++ vrev64.u8 RB0, RB0;
++ vrev64.u8 RT2, RT2;
++ vrev64.u8 RB1, RB1;
++ vrev64.u8 RB2, RB2;
++ vrev64.u8 RB3, RB3;
++ /* store new IV */
++ vst1.8 {RT2}, [r3];
++
++ bl __serpent_enc_blk8;
++
++ vld1.8 {RT0, RT1}, [r2]!;
++ vld1.8 {RT2, RT3}, [r2]!;
++ veor RA4, RA4, RT0;
++ veor RA1, RA1, RT1;
++ vld1.8 {RT0, RT1}, [r2]!;
++ veor RA2, RA2, RT2;
++ veor RA0, RA0, RT3;
++ vld1.8 {RT2, RT3}, [r2]!;
++ veor RB4, RB4, RT0;
++ veor RT0, RT0;
++ veor RB1, RB1, RT1;
++ veor RT1, RT1;
++ veor RB2, RB2, RT2;
++ veor RT2, RT2;
++ veor RB0, RB0, RT3;
++ veor RT3, RT3;
++
++ vst1.8 {RA4}, [r1]!;
++ vst1.8 {RA1}, [r1]!;
++ veor RA1, RA1;
++ vst1.8 {RA2}, [r1]!;
++ veor RA2, RA2;
++ vst1.8 {RA0}, [r1]!;
++ veor RA0, RA0;
++ vst1.8 {RB4}, [r1]!;
++ veor RB4, RB4;
++ vst1.8 {RB1}, [r1]!;
++ vst1.8 {RB2}, [r1]!;
++ vst1.8 {RB0}, [r1]!;
++
++ vpop {RA4-RB2};
++
++ /* clear the used registers */
++ veor RA3, RA3;
++ veor RB3, RB3;
++
++ pop {r4,pc};
++
++.Ldo_ctr_carry:
++ cmp r4, #-8;
++ blo .Lctr_carry_done;
++ beq .Lcarry_RT2;
++
++ cmp r4, #-6;
++ blo .Lcarry_RB3;
++ beq .Lcarry_RB2;
++
++ cmp r4, #-4;
++ blo .Lcarry_RB1;
++ beq .Lcarry_RB0;
++
++ cmp r4, #-2;
++ blo .Lcarry_RA3;
++ beq .Lcarry_RA2;
++
++ vsub.u64 RA1d0, RT1d0;
++.Lcarry_RA2:
++ vsub.u64 RA2d0, RT1d0;
++.Lcarry_RA3:
++ vsub.u64 RA3d0, RT1d0;
++.Lcarry_RB0:
++ vsub.u64 RB0d0, RT1d0;
++.Lcarry_RB1:
++ vsub.u64 RB1d0, RT1d0;
++.Lcarry_RB2:
++ vsub.u64 RB2d0, RT1d0;
++.Lcarry_RB3:
++ vsub.u64 RB3d0, RT1d0;
++.Lcarry_RT2:
++ vsub.u64 RT2d0, RT1d0;
++
++ b .Lctr_carry_done;
++.size _gcry_serpent_neon_ctr_enc,.-_gcry_serpent_neon_ctr_enc;
++
++.align 3
++.globl _gcry_serpent_neon_cfb_dec
++.type _gcry_serpent_neon_cfb_dec,%function;
++_gcry_serpent_neon_cfb_dec:
++ /* input:
++ * r0: ctx, CTX
++ * r1: dst (8 blocks)
++ * r2: src (8 blocks)
++ * r3: iv
++ */
++
++ push {lr};
++ vpush {RA4-RB2};
++
++ /* Load input */
++ vld1.8 {RA0}, [r3];
++ vld1.8 {RA1, RA2}, [r2]!;
++ vld1.8 {RA3}, [r2]!;
++ vld1.8 {RB0}, [r2]!;
++ vld1.8 {RB1, RB2}, [r2]!;
++ vld1.8 {RB3}, [r2]!;
++
++ /* Update IV */
++ vld1.8 {RT0}, [r2]!;
++ vst1.8 {RT0}, [r3];
++ mov r3, lr;
++ sub r2, r2, #(8*16);
++
++ bl __serpent_enc_blk8;
++
++ vld1.8 {RT0, RT1}, [r2]!;
++ vld1.8 {RT2, RT3}, [r2]!;
++ veor RA4, RA4, RT0;
++ veor RA1, RA1, RT1;
++ vld1.8 {RT0, RT1}, [r2]!;
++ veor RA2, RA2, RT2;
++ veor RA0, RA0, RT3;
++ vld1.8 {RT2, RT3}, [r2]!;
++ veor RB4, RB4, RT0;
++ veor RT0, RT0;
++ veor RB1, RB1, RT1;
++ veor RT1, RT1;
++ veor RB2, RB2, RT2;
++ veor RT2, RT2;
++ veor RB0, RB0, RT3;
++ veor RT3, RT3;
++
++ vst1.8 {RA4}, [r1]!;
++ vst1.8 {RA1}, [r1]!;
++ veor RA1, RA1;
++ vst1.8 {RA2}, [r1]!;
++ veor RA2, RA2;
++ vst1.8 {RA0}, [r1]!;
++ veor RA0, RA0;
++ vst1.8 {RB4}, [r1]!;
++ veor RB4, RB4;
++ vst1.8 {RB1}, [r1]!;
++ vst1.8 {RB2}, [r1]!;
++ vst1.8 {RB0}, [r1]!;
++
++ vpop {RA4-RB2};
++
++ /* clear the used registers */
++ veor RA3, RA3;
++ veor RB3, RB3;
++
++ pop {pc};
++.size _gcry_serpent_neon_cfb_dec,.-_gcry_serpent_neon_cfb_dec;
++
++.align 3
++.globl _gcry_serpent_neon_cbc_dec
++.type _gcry_serpent_neon_cbc_dec,%function;
++_gcry_serpent_neon_cbc_dec:
++ /* input:
++ * r0: ctx, CTX
++ * r1: dst (8 blocks)
++ * r2: src (8 blocks)
++ * r3: iv
++ */
++
++ push {lr};
++ vpush {RA4-RB2};
++
++ vld1.8 {RA0, RA1}, [r2]!;
++ vld1.8 {RA2, RA3}, [r2]!;
++ vld1.8 {RB0, RB1}, [r2]!;
++ vld1.8 {RB2, RB3}, [r2]!;
++ sub r2, r2, #(8*16);
++
++ bl __serpent_dec_blk8;
++
++ vld1.8 {RB4}, [r3];
++ vld1.8 {RT0, RT1}, [r2]!;
++ vld1.8 {RT2, RT3}, [r2]!;
++ veor RA0, RA0, RB4;
++ veor RA1, RA1, RT0;
++ veor RA2, RA2, RT1;
++ vld1.8 {RT0, RT1}, [r2]!;
++ veor RA3, RA3, RT2;
++ veor RB0, RB0, RT3;
++ vld1.8 {RT2, RT3}, [r2]!;
++ veor RB1, RB1, RT0;
++ veor RT0, RT0;
++ veor RB2, RB2, RT1;
++ veor RT1, RT1;
++ veor RB3, RB3, RT2;
++ veor RT2, RT2;
++ vst1.8 {RT3}, [r3]; /* store new IV */
++ veor RT3, RT3;
++
++ vst1.8 {RA0, RA1}, [r1]!;
++ veor RA0, RA0;
++ veor RA1, RA1;
++ vst1.8 {RA2, RA3}, [r1]!;
++ veor RA2, RA2;
++ vst1.8 {RB0, RB1}, [r1]!;
++ veor RA3, RA3;
++ vst1.8 {RB2, RB3}, [r1]!;
++ veor RB3, RB3;
++
++ vpop {RA4-RB2};
++
++ /* clear the used registers */
++ veor RB4, RB4;
++
++ pop {pc};
++.size _gcry_serpent_neon_cbc_dec,.-_gcry_serpent_neon_cbc_dec;
++
++#endif
diff --git a/recipes/libgcrypt/libgcrypt.recipe b/recipes/libgcrypt/libgcrypt.recipe
index 0b6bc1aa..58a4f3bd 100644
--- a/recipes/libgcrypt/libgcrypt.recipe
+++ b/recipes/libgcrypt/libgcrypt.recipe
@@ -11,7 +11,7 @@ class Recipe(recipe.Recipe):
url = 'ftp://ftp.gnupg.org/gcrypt/libgcrypt/libgcrypt-%(version)s.tar.bz2'
autoreconf = True
configure_options = ' --with-gpg-error-prefix=$CERBERO_PREFIX'
- patches = ['0001-Add-missing-file-in-distribution-tarball.patch']
+ patches = ['0001-Add-missing-file-in-distribution-tarball.patch', '0002-add-other-missing-file.patch']
deps = ['libgpg-error']
files_libs = ['libgcrypt']