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authorNirbheek Chauhan <nirbheek@centricular.com>2022-12-06 00:03:13 +0530
committerTim-Philipp Müller <tim@centricular.com>2022-12-07 14:29:37 +0000
commit500dabdc86af5123970c8c3a6904fede9a0389b0 (patch)
tree1482a2bbd7f50dad471bd3ff6f314842f793de60
parent15a60faa256012953c328211b8a0440ff1dfa1b2 (diff)
cerbero: Unconditionally set CMAKE_SYSTEM_NAME on Windows
CMake recipes fail to build on MinGW without it. This was a regression from: https://gitlab.freedesktop.org/gstreamer/cerbero/-/merge_requests/1027 Part-of: <https://gitlab.freedesktop.org/gstreamer/cerbero/-/merge_requests/1041>
-rw-r--r--cerbero/build/build.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/cerbero/build/build.py b/cerbero/build/build.py
index bdc8d5a7..7e6302b9 100644
--- a/cerbero/build/build.py
+++ b/cerbero/build/build.py
@@ -679,7 +679,7 @@ class CMake (MakefilesBase):
elif self.config.target_platform == Platform.IOS:
system_name = 'iOS'
- if self.config.cross_compiling():
+ if self.config.cross_compiling() or self.config.target_platform == Platform.WINDOWS:
self.configure_options += [f'-DCMAKE_SYSTEM_NAME={system_name}']
if self.config.target_platform in (Platform.DARWIN, Platform.IOS):