/* * $RCSId: xc/lib/fontconfig/src/fcpat.c,v 1.18 2002/09/18 17:11:46 tsi Exp $ * * Copyright © 2000 Keith Packard * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Keith Packard not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Keith Packard makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #include #include #include #include "fcint.h" FcPattern * FcPatternCreate (void) { FcPattern *p; p = (FcPattern *) malloc (sizeof (FcPattern)); if (!p) return 0; FcMemAlloc (FC_MEM_PATTERN, sizeof (FcPattern)); p->num = 0; p->size = 0; p->elts = 0; p->ref = 1; return p; } void FcValueDestroy (FcValue v) { switch (v.type) { case FcTypeString: FcStrFree ((FcChar8 *) v.u.s); break; case FcTypeMatrix: FcMatrixFree ((FcMatrix *) v.u.m); break; case FcTypeCharSet: FcCharSetDestroy ((FcCharSet *) v.u.c); break; case FcTypeLangSet: FcLangSetDestroy ((FcLangSet *) v.u.l); break; default: break; } } FcValue FcValueSave (FcValue v) { switch (v.type) { case FcTypeString: v.u.s = FcStrCopy (v.u.s); if (!v.u.s) v.type = FcTypeVoid; break; case FcTypeMatrix: v.u.m = FcMatrixCopy (v.u.m); if (!v.u.m) v.type = FcTypeVoid; break; case FcTypeCharSet: v.u.c = FcCharSetCopy ((FcCharSet *) v.u.c); if (!v.u.c) v.type = FcTypeVoid; break; case FcTypeLangSet: v.u.l = FcLangSetCopy (v.u.l); if (!v.u.l) v.type = FcTypeVoid; break; default: break; } return v; } void FcValueListDestroy (FcValueList *l) { FcValueList *next; for (; l; l = next) { switch (l->value.type) { case FcTypeString: FcStrFree ((FcChar8 *) l->value.u.s); break; case FcTypeMatrix: FcMatrixFree ((FcMatrix *) l->value.u.m); break; case FcTypeCharSet: FcCharSetDestroy ((FcCharSet *) l->value.u.c); break; case FcTypeLangSet: FcLangSetDestroy ((FcLangSet *) l->value.u.l); break; default: break; } next = l->next; FcMemFree (FC_MEM_VALLIST, sizeof (FcValueList)); free (l); } } FcBool FcValueEqual (FcValue va, FcValue vb) { if (va.type != vb.type) { if (va.type == FcTypeInteger) { va.type = FcTypeDouble; va.u.d = va.u.i; } if (vb.type == FcTypeInteger) { vb.type = FcTypeDouble; vb.u.d = vb.u.i; } if (va.type != vb.type) return FcFalse; } switch (va.type) { case FcTypeVoid: return FcTrue; case FcTypeInteger: return va.u.i == vb.u.i; case FcTypeDouble: return va.u.d == vb.u.d; case FcTypeString: return FcStrCmpIgnoreCase (va.u.s, vb.u.s) == 0; case FcTypeBool: return va.u.b == vb.u.b; case FcTypeMatrix: return FcMatrixEqual (va.u.m, vb.u.m); case FcTypeCharSet: return FcCharSetEqual (va.u.c, vb.u.c); case FcTypeFTFace: return va.u.f == vb.u.f; case FcTypeLangSet: return FcLangSetEqual (va.u.l, vb.u.l); } return FcFalse; } static FcChar32 FcDoubleHash (double d) { if (d < 0) d = -d; if (d > 0xffffffff) d = 0xffffffff; return (FcChar32) d; } static FcChar32 FcStringHash (const FcChar8 *s) { FcChar8 c; FcChar32 h = 0; if (s) while ((c = *s++)) h = ((h << 1) | (h >> 31)) ^ c; return h; } static FcChar32 FcValueHash (FcValue v) { switch (v.type) { case FcTypeVoid: return 0; case FcTypeInteger: return (FcChar32) v.u.i; case FcTypeDouble: return FcDoubleHash (v.u.d); case FcTypeString: return FcStringHash (v.u.s); case FcTypeBool: return (FcChar32) v.u.b; case FcTypeMatrix: return (FcDoubleHash (v.u.m->xx) ^ FcDoubleHash (v.u.m->xy) ^ FcDoubleHash (v.u.m->yx) ^ FcDoubleHash (v.u.m->yy)); case FcTypeCharSet: return (FcChar32) v.u.c->num; case FcTypeFTFace: return FcStringHash ((const FcChar8 *) ((FT_Face) v.u.f)->family_name) ^ FcStringHash ((const FcChar8 *) ((FT_Face) v.u.f)->style_name); case FcTypeLangSet: return FcLangSetHash (v.u.l); } return FcFalse; } static FcBool FcValueListEqual (FcValueList *la, FcValueList *lb) { if (la == lb) return FcTrue; while (la && lb) { if (!FcValueEqual (la->value, lb->value)) return FcFalse; la = la->next; lb = lb->next; } if (la || lb) return FcFalse; return FcTrue; } static FcChar32 FcValueListHash (FcValueList *l) { FcChar32 hash = 0; while (l) { hash = ((hash << 1) | (hash >> 31)) ^ FcValueHash (l->value); l = l->next; } return hash; } void FcPatternDestroy (FcPattern *p) { int i; if (p->ref == FC_REF_CONSTANT || --p->ref > 0) return; for (i = 0; i < p->num; i++) FcValueListDestroy (p->elts[i].values); p->num = 0; if (p->elts) { FcMemFree (FC_MEM_PATELT, p->size * sizeof (FcPatternElt)); free (p->elts); p->elts = 0; } p->size = 0; FcMemFree (FC_MEM_PATTERN, sizeof (FcPattern)); free (p); } #define FC_VALUE_LIST_HASH_SIZE 257 #define FC_PATTERN_HASH_SIZE 67 typedef struct _FcValueListEnt FcValueListEnt; struct _FcValueListEnt { FcValueListEnt *next; FcValueList *list; FcChar32 hash, pad; }; typedef union _FcValueListAlign { FcValueListEnt ent; FcValueList list; } FcValueListAlign; static int FcValueListFrozenCount[FcTypeLangSet + 1]; static int FcValueListFrozenBytes[FcTypeLangSet + 1]; static char *FcValueListFrozenName[] = { "Void", "Integer", "Double", "String", "Bool", "Matrix", "CharSet", "FTFace", "LangSet" }; void FcValueListReport (void); void FcValueListReport (void) { FcType t; printf ("Fc Frozen Values:\n"); printf ("\t%8s %9s %9s\n", "Type", "Count", "Bytes"); for (t = FcTypeVoid; t <= FcTypeLangSet; t++) printf ("\t%8s %9d %9d\n", FcValueListFrozenName[t], FcValueListFrozenCount[t], FcValueListFrozenBytes[t]); } static FcValueListEnt * FcValueListEntCreate (FcValueList *h) { FcValueListAlign *ea; FcValueListEnt *e; FcValueList *l, *new; int n; int string_size = 0; FcChar8 *strs; int size; n = 0; for (l = h; l; l = l->next) { if (l->value.type == FcTypeString) string_size += strlen ((char *) l->value.u.s) + 1; n++; } size = sizeof (FcValueListAlign) + n * sizeof (FcValueList) + string_size; FcValueListFrozenCount[h->value.type]++; FcValueListFrozenBytes[h->value.type] += size; ea = malloc (size); if (!ea) return 0; FcMemAlloc (FC_MEM_VALLIST, size); e = &ea->ent; e->list = (FcValueList *) (ea + 1); strs = (FcChar8 *) (e->list + n); new = e->list; for (l = h; l; l = l->next, new++) { if (l->value.type == FcTypeString) { new->value.type = FcTypeString; new->value.u.s = strs; strcpy ((char *) strs, (char *) l->value.u.s); strs += strlen ((char *) strs) + 1; } else { new->value = l->value; new->value = FcValueSave (new->value); } new->binding = l->binding; if (l->next) new->next = new + 1; else new->next = 0; } return e; } static void FcValueListEntDestroy (FcValueListEnt *e) { FcValueList *l; FcValueListFrozenCount[e->list->value.type]--; /* XXX: We should perform these two operations with "size" as computed in FcValueListEntCreate, but we don't have access to that value here. Without this, the FcValueListFrozenBytes values will be wrong as will the FcMemFree counts. FcValueListFrozenBytes[e->list->value.type] -= size; FcMemFree (FC_MEM_VALLIST, size); */ for (l = e->list; l; l = l->next) { if (l->value.type != FcTypeString) FcValueDestroy (l->value); } /* XXX: Are we being too chummy with the implementation here to free(e) when it was actually the enclosing FcValueListAlign that was allocated? */ free (e); } static int FcValueListTotal; static int FcValueListUsed; static FcValueListEnt *FcValueListHashTable[FC_VALUE_LIST_HASH_SIZE]; static FcValueList * FcValueListFreeze (FcValueList *l) { FcChar32 hash = FcValueListHash (l); FcValueListEnt **bucket = &FcValueListHashTable[hash % FC_VALUE_LIST_HASH_SIZE]; FcValueListEnt *ent; FcValueListTotal++; for (ent = *bucket; ent; ent = ent->next) { if (ent->hash == hash && FcValueListEqual (ent->list, l)) return ent->list; } ent = FcValueListEntCreate (l); if (!ent) return 0; FcValueListUsed++; ent->hash = hash; ent->next = *bucket; *bucket = ent; return ent->list; } static void FcValueListThawAll (void) { int i; FcValueListEnt *ent, *next; for (i = 0; i < FC_VALUE_LIST_HASH_SIZE; i++) { for (ent = FcValueListHashTable[i]; ent; ent = next) { next = ent->next; FcValueListEntDestroy (ent); } FcValueListHashTable[i] = 0; } FcValueListTotal = 0; FcValueListUsed = 0; } static FcChar32 FcPatternBaseHash (FcPattern *b) { FcChar32 hash = b->num; int i; for (i = 0; i < b->num; i++) hash = ((hash << 1) | (hash >> 31)) ^ ((long) b->elts[i].values); return hash; } typedef struct _FcPatternEnt FcPatternEnt; struct _FcPatternEnt { FcPatternEnt *next; FcChar32 hash; FcPattern pattern; }; static int FcPatternTotal; static int FcPatternUsed; static FcPatternEnt *FcPatternHashTable[FC_VALUE_LIST_HASH_SIZE]; static FcPattern * FcPatternBaseFreeze (FcPattern *b) { FcChar32 hash = FcPatternBaseHash (b); FcPatternEnt **bucket = &FcPatternHashTable[hash % FC_VALUE_LIST_HASH_SIZE]; FcPatternEnt *ent; int i; char *objects; int size_objects; int size; FcPatternTotal++; for (ent = *bucket; ent; ent = ent->next) { if (ent->hash == hash && b->num == ent->pattern.num) { for (i = 0; i < b->num; i++) { if (strcmp (b->elts[i].object, ent->pattern.elts[i].object)) break; if (b->elts[i].values != ent->pattern.elts[i].values) break; } if (i == b->num) return &ent->pattern; } } /* * Compute size of pattern + elts + object names */ size_objects = 0; for (i = 0; i < b->num; i++) size_objects += strlen (b->elts[i].object) + 1; size = sizeof (FcPatternEnt) + b->num*sizeof (FcPatternElt) + size_objects; ent = malloc (size); if (!ent) return 0; FcMemAlloc (FC_MEM_PATTERN, size); FcPatternUsed++; ent->pattern.elts = (FcPatternElt *) (ent + 1); ent->pattern.num = b->num; ent->pattern.size = b->num; ent->pattern.ref = FC_REF_CONSTANT; objects = (char *) (ent->pattern.elts + b->num); for (i = 0; i < b->num; i++) { ent->pattern.elts[i].values = b->elts[i].values; strcpy (objects, b->elts[i].object); ent->pattern.elts[i].object = objects; objects += strlen (objects) + 1; } ent->hash = hash; ent->next = *bucket; *bucket = ent; return &ent->pattern; } static void FcPatternBaseThawAll (void) { int i; FcPatternEnt *ent, *next; for (i = 0; i < FC_VALUE_LIST_HASH_SIZE; i++) { for (ent = FcPatternHashTable[i]; ent; ent = next) { next = ent->next; free (ent); } FcPatternHashTable[i] = 0; } FcPatternTotal = 0; FcPatternUsed = 0; } FcPattern * FcPatternFreeze (FcPattern *p) { FcPattern *b, *n = 0; int size; int i; size = sizeof (FcPattern) + p->num * sizeof (FcPatternElt); b = (FcPattern *) malloc (size); if (!b) return 0; FcMemAlloc (FC_MEM_PATTERN, size); b->num = p->num; b->size = b->num; b->ref = 1; b->elts = (FcPatternElt *) (b + 1); /* * Freeze object lists */ for (i = 0; i < p->num; i++) { b->elts[i].object = p->elts[i].object; b->elts[i].values = FcValueListFreeze (p->elts[i].values); if (!b->elts[i].values) goto bail; } /* * Freeze base */ n = FcPatternBaseFreeze (b); #ifdef CHATTY if (FcDebug() & FC_DBG_MEMORY) { printf ("ValueLists: total %9d used %9d\n", FcValueListTotal, FcValueListUsed); printf ("Patterns: total %9d used %9d\n", FcPatternTotal, FcPatternUsed); } #endif bail: free (b); #ifdef DEBUG assert (FcPatternEqual (n, p)); #endif return n; } void FcPatternThawAll (void) { FcPatternBaseThawAll (); FcValueListThawAll (); } static int FcPatternPosition (const FcPattern *p, const char *object) { int low, high, mid, c; low = 0; high = p->num - 1; c = 1; mid = 0; while (low <= high) { mid = (low + high) >> 1; c = strcmp (p->elts[mid].object, object); if (c == 0) return mid; if (c < 0) low = mid + 1; else high = mid - 1; } if (c < 0) mid++; return -(mid + 1); } FcPatternElt * FcPatternFindElt (const FcPattern *p, const char *object) { int i = FcPatternPosition (p, object); if (i < 0) return 0; return &p->elts[i]; } FcPatternElt * FcPatternInsertElt (FcPattern *p, const char *object) { int i; FcPatternElt *e; i = FcPatternPosition (p, object); if (i < 0) { i = -i - 1; /* grow array */ if (p->num + 1 >= p->size) { int s = p->size + 16; if (p->elts) e = (FcPatternElt *) realloc (p->elts, s * sizeof (FcPatternElt)); else e = (FcPatternElt *) malloc (s * sizeof (FcPatternElt)); if (!e) return FcFalse; p->elts = e; if (p->size) FcMemFree (FC_MEM_PATELT, p->size * sizeof (FcPatternElt)); FcMemAlloc (FC_MEM_PATELT, s * sizeof (FcPatternElt)); while (p->size < s) { p->elts[p->size].object = 0; p->elts[p->size].values = 0; p->size++; } } /* move elts up */ memmove (p->elts + i + 1, p->elts + i, sizeof (FcPatternElt) * (p->num - i)); /* bump count */ p->num++; p->elts[i].object = object; p->elts[i].values = 0; } return &p->elts[i]; } FcBool FcPatternEqual (const FcPattern *pa, const FcPattern *pb) { int i; if (pa == pb) return FcTrue; if (pa->num != pb->num) return FcFalse; for (i = 0; i < pa->num; i++) { if (strcmp (pa->elts[i].object, pb->elts[i].object) != 0) return FcFalse; if (!FcValueListEqual (pa->elts[i].values, pb->elts[i].values)) return FcFalse; } return FcTrue; } FcChar32 FcPatternHash (const FcPattern *p) { int i; FcChar32 h = 0; for (i = 0; i < p->num; i++) { h = (((h << 1) | (h >> 31)) ^ FcStringHash ((const FcChar8 *) p->elts[i].object) ^ FcValueListHash (p->elts[i].values)); } return h; } FcBool FcPatternEqualSubset (const FcPattern *pa, const FcPattern *pb, const FcObjectSet *os) { FcPatternElt *ea, *eb; int i; for (i = 0; i < os->nobject; i++) { ea = FcPatternFindElt (pa, os->objects[i]); eb = FcPatternFindElt (pb, os->objects[i]); if (ea) { if (!eb) return FcFalse; if (!FcValueListEqual (ea->values, eb->values)) return FcFalse; } else { if (eb) return FcFalse; } } return FcTrue; } FcBool FcPatternAddWithBinding (FcPattern *p, const char *object, FcValue value, FcValueBinding binding, FcBool append) { FcPatternElt *e; FcValueList *new, **prev; if (p->ref == FC_REF_CONSTANT) goto bail0; new = (FcValueList *) malloc (sizeof (FcValueList)); if (!new) goto bail0; FcMemAlloc (FC_MEM_VALLIST, sizeof (FcValueList)); /* dup string */ value = FcValueSave (value); if (value.type == FcTypeVoid) goto bail1; new->value = value; new->binding = binding; new->next = 0; e = FcPatternInsertElt (p, object); if (!e) goto bail2; if (append) { for (prev = &e->values; *prev; prev = &(*prev)->next); *prev = new; } else { new->next = e->values; e->values = new; } return FcTrue; bail2: switch (value.type) { case FcTypeString: FcStrFree ((FcChar8 *) value.u.s); break; case FcTypeMatrix: FcMatrixFree ((FcMatrix *) value.u.m); break; case FcTypeCharSet: FcCharSetDestroy ((FcCharSet *) value.u.c); break; case FcTypeLangSet: FcLangSetDestroy ((FcLangSet *) value.u.l); break; default: break; } bail1: FcMemFree (FC_MEM_VALLIST, sizeof (FcValueList)); free (new); bail0: return FcFalse; } FcBool FcPatternAdd (FcPattern *p, const char *object, FcValue value, FcBool append) { return FcPatternAddWithBinding (p, object, value, FcValueBindingStrong, append); } FcBool FcPatternAddWeak (FcPattern *p, const char *object, FcValue value, FcBool append) { return FcPatternAddWithBinding (p, object, value, FcValueBindingWeak, append); } FcBool FcPatternDel (FcPattern *p, const char *object) { FcPatternElt *e; int i; e = FcPatternFindElt (p, object); if (!e) return FcFalse; i = e - p->elts; /* destroy value */ FcValueListDestroy (e->values); /* shuffle existing ones down */ memmove (e, e+1, (p->elts + p->num - (e + 1)) * sizeof (FcPatternElt)); p->num--; p->elts[p->num].object = 0; p->elts[p->num].values = 0; return FcTrue; } FcBool FcPatternAddInteger (FcPattern *p, const char *object, int i) { FcValue v; v.type = FcTypeInteger; v.u.i = i; return FcPatternAdd (p, object, v, FcTrue); } FcBool FcPatternAddDouble (FcPattern *p, const char *object, double d) { FcValue v; v.type = FcTypeDouble; v.u.d = d; return FcPatternAdd (p, object, v, FcTrue); } FcBool FcPatternAddString (FcPattern *p, const char *object, const FcChar8 *s) { FcValue v; v.type = FcTypeString; v.u.s = s; return FcPatternAdd (p, object, v, FcTrue); } FcBool FcPatternAddMatrix (FcPattern *p, const char *object, const FcMatrix *s) { FcValue v; v.type = FcTypeMatrix; v.u.m = (FcMatrix *) s; return FcPatternAdd (p, object, v, FcTrue); } FcBool FcPatternAddBool (FcPattern *p, const char *object, FcBool b) { FcValue v; v.type = FcTypeBool; v.u.b = b; return FcPatternAdd (p, object, v, FcTrue); } FcBool FcPatternAddCharSet (FcPattern *p, const char *object, const FcCharSet *c) { FcValue v; v.type = FcTypeCharSet; v.u.c = (FcCharSet *) c; return FcPatternAdd (p, object, v, FcTrue); } FcBool FcPatternAddFTFace (FcPattern *p, const char *object, const FT_Face f) { FcValue v; v.type = FcTypeFTFace; v.u.f = (void *) f; return FcPatternAdd (p, object, v, FcTrue); } FcBool FcPatternAddLangSet (FcPattern *p, const char *object, const FcLangSet *ls) { FcValue v; v.type = FcTypeLangSet; v.u.l = (FcLangSet *) ls; return FcPatternAdd (p, object, v, FcTrue); } FcResult FcPatternGet (const FcPattern *p, const char *object, int id, FcValue *v) { FcPatternElt *e; FcValueList *l; e = FcPatternFindElt (p, object); if (!e) return FcResultNoMatch; for (l = e->values; l; l = l->next) { if (!id) { *v = l->value; return FcResultMatch; } id--; } return FcResultNoId; } FcResult FcPatternGetInteger (const FcPattern *p, const char *object, int id, int *i) { FcValue v; FcResult r; r = FcPatternGet (p, object, id, &v); if (r != FcResultMatch) return r; switch (v.type) { case FcTypeDouble: *i = (int) v.u.d; break; case FcTypeInteger: *i = v.u.i; break; default: return FcResultTypeMismatch; } return FcResultMatch; } FcResult FcPatternGetDouble (const FcPattern *p, const char *object, int id, double *d) { FcValue v; FcResult r; r = FcPatternGet (p, object, id, &v); if (r != FcResultMatch) return r; switch (v.type) { case FcTypeDouble: *d = v.u.d; break; case FcTypeInteger: *d = (double) v.u.i; break; default: return FcResultTypeMismatch; } return FcResultMatch; } FcResult FcPatternGetString (const FcPattern *p, const char *object, int id, FcChar8 ** s) { FcValue v; FcResult r; r = FcPatternGet (p, object, id, &v); if (r != FcResultMatch) return r; if (v.type != FcTypeString) return FcResultTypeMismatch; *s = (FcChar8 *) v.u.s; return FcResultMatch; } FcResult FcPatternGetMatrix(const FcPattern *p, const char *object, int id, FcMatrix **m) { FcValue v; FcResult r; r = FcPatternGet (p, object, id, &v); if (r != FcResultMatch) return r; if (v.type != FcTypeMatrix) return FcResultTypeMismatch; *m = (FcMatrix *) v.u.m; return FcResultMatch; } FcResult FcPatternGetBool(const FcPattern *p, const char *object, int id, FcBool *b) { FcValue v; FcResult r; r = FcPatternGet (p, object, id, &v); if (r != FcResultMatch) return r; if (v.type != FcTypeBool) return FcResultTypeMismatch; *b = v.u.b; return FcResultMatch; } FcResult FcPatternGetCharSet(const FcPattern *p, const char *object, int id, FcCharSet **c) { FcValue v; FcResult r; r = FcPatternGet (p, object, id, &v); if (r != FcResultMatch) return r; if (v.type != FcTypeCharSet) return FcResultTypeMismatch; *c = (FcCharSet *) v.u.c; return FcResultMatch; } FcResult FcPatternGetFTFace(const FcPattern *p, const char *object, int id, FT_Face *f) { FcValue v; FcResult r; r = FcPatternGet (p, object, id, &v); if (r != FcResultMatch) return r; if (v.type != FcTypeFTFace) return FcResultTypeMismatch; *f = (FT_Face) v.u.f; return FcResultMatch; } FcResult FcPatternGetLangSet(const FcPattern *p, const char *object, int id, FcLangSet **ls) { FcValue v; FcResult r; r = FcPatternGet (p, object, id, &v); if (r != FcResultMatch) return r; if (v.type != FcTypeLangSet) return FcResultTypeMismatch; *ls = (FcLangSet *) v.u.l; return FcResultMatch; } FcPattern * FcPatternDuplicate (const FcPattern *orig) { FcPattern *new; int i; FcValueList *l; new = FcPatternCreate (); if (!new) goto bail0; for (i = 0; i < orig->num; i++) { for (l = orig->elts[i].values; l; l = l->next) if (!FcPatternAdd (new, orig->elts[i].object, l->value, FcTrue)) goto bail1; } return new; bail1: FcPatternDestroy (new); bail0: return 0; } void FcPatternReference (FcPattern *p) { if (p->ref != FC_REF_CONSTANT) p->ref++; } FcPattern * FcPatternVaBuild (FcPattern *orig, va_list va) { FcPattern *ret; FcPatternVapBuild (ret, orig, va); return ret; } FcPattern * FcPatternBuild (FcPattern *orig, ...) { va_list va; va_start (va, orig); FcPatternVapBuild (orig, orig, va); va_end (va); return orig; }