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#ifndef __XMP_ProgressTracker_hpp__
#define __XMP_ProgressTracker_hpp__ 1
// =================================================================================================
// Copyright Adobe
// Copyright 2012 Adobe
// All Rights Reserved
//
// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms
// of the Adobe license agreement accompanying it. If you have received this file from a source other
// than Adobe, then your use, modification, or distribution of it requires the prior written permission
// of Adobe.
// =================================================================================================
#include "public/include/XMP_Environment.h" // ! XMP_Environment.h must be the first included header.
#include "public/include/XMP_Const.h"
#include "source/PerfUtils.hpp"
// =================================================================================================
class XMP_ProgressTracker {
public:
struct CallbackInfo {
XMP_ProgressReportWrapper wrapperProc;
XMP_ProgressReportProc clientProc;
void * context;
float interval;
bool sendStartStop;
void Clear() { this->wrapperProc = 0; this->clientProc = 0;
this->context = 0; this->interval = 1.0; this->sendStartStop = false; };
CallbackInfo() { this->Clear(); };
CallbackInfo ( XMP_ProgressReportWrapper _wrapperProc, XMP_ProgressReportProc _clientProc,
void * _context, float _interval, bool _sendStartStop )
: wrapperProc(_wrapperProc), clientProc(_clientProc),
context(_context), interval(_interval), sendStartStop(_sendStartStop) {};
};
XMP_ProgressTracker ( const CallbackInfo & _cbInfo );
void BeginWork ( float _totalWork = 0.0 );
void AddTotalWork ( float workIncrement );
void AddWorkDone ( float workIncrement );
void WorkComplete();
CallbackInfo * GetCallbackInfo() {
//return ( (&cbInfo) ? (&cbInfo) : NULL); //cbInfo is an object so its address will always be available
return (&cbInfo);
}
bool WorkInProgress() { return this->workInProgress; };
~XMP_ProgressTracker() {};
private:
XMP_ProgressTracker() { this->Clear(); }; // Hidden on purpose.
void Clear();
void NotifyClient ( bool isStartStop = false );
CallbackInfo cbInfo;
bool workInProgress;
float totalWork, workDone;
PerfUtils::MomentValue startTime, prevTime;
}; // XMP_ProgressTracker
// =================================================================================================
#endif // __XMP_ProgressTracker_hpp__
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