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// =================================================================================================
// Copyright Adobe
// Copyright 2012 Adobe
// All Rights Reserved
//
// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms
// of the Adobe license agreement accompanying it. If you have received this file from a source other
// than Adobe, then your use, modification, or distribution of it requires the prior written permission
// of Adobe.
// =================================================================================================
#include "public/include/XMP_Environment.h" // ! XMP_Environment.h must be the first included header.
#include "public/include/XMP_Const.h"
#include "source/XMP_LibUtils.hpp"
#include "source/XMP_ProgressTracker.hpp"
// =================================================================================================
// XMP_ProgressTracker::XMP_ProgressTracker
// ========================================
XMP_ProgressTracker::XMP_ProgressTracker ( const CallbackInfo & _cbInfo )
{
this->Clear();
if ( _cbInfo.clientProc == 0 ) return;
XMP_Assert ( _cbInfo.wrapperProc != 0 );
this->cbInfo = _cbInfo;
if ( this->cbInfo.interval < 0.0 ) this->cbInfo.interval = 1.0;
} // XMP_ProgressTracker::XMP_ProgressTracker
// =================================================================================================
// XMP_ProgressTracker::BeginWork
// ==============================
void XMP_ProgressTracker::BeginWork ( float _totalWork )
{
if ( _totalWork < 0.0 ) _totalWork = 0.0;
this->totalWork = _totalWork;
this->workDone = 0.0;
this->workInProgress = true;
this->startTime = this->prevTime = PerfUtils::NoteThisMoment();
if ( this->cbInfo.sendStartStop ) this->NotifyClient ( true );
} // XMP_ProgressTracker::BeginWork
// =================================================================================================
// XMP_ProgressTracker::AddTotalWork
// =================================
void XMP_ProgressTracker::AddTotalWork ( float workIncrement )
{
if ( workIncrement < 0.0 ) workIncrement = 0.0;
this->totalWork += workIncrement;
} // XMP_ProgressTracker::AddTotalWork
// =================================================================================================
// XMP_ProgressTracker::AddWorkDone
// ================================
void XMP_ProgressTracker::AddWorkDone ( float workIncrement )
{
if ( workIncrement < 0.0 ) workIncrement = 0.0;
this->workDone += workIncrement;
this->NotifyClient();
} // XMP_ProgressTracker::AddWorkDone
// =================================================================================================
// XMP_ProgressTracker::WorkComplete
// =================================
void XMP_ProgressTracker::WorkComplete ()
{
if ( this->totalWork == 0.0 ) this->totalWork = 1.0; // Force non-zero fraction done.
this->workDone = this->totalWork;
XMP_Assert ( this->workDone > 0.0 ); // Needed in NotifyClient for start/stop case.
this->NotifyClient ( this->cbInfo.sendStartStop );
this->workInProgress = false;
} // XMP_ProgressTracker::WorkComplete
// =================================================================================================
// XMP_ProgressTracker::Clear
// ==========================
void XMP_ProgressTracker::Clear ()
{
this->cbInfo.Clear();
this->workInProgress = false;
this->totalWork = 0.0;
this->workDone = 0.0;
this->startTime = this->prevTime = PerfUtils::kZeroMoment;
// ! There is no standard zero value for PerfUtils::MomentValue.
} // XMP_ProgressTracker::Clear
// =================================================================================================
// XMP_ProgressTracker::NotifyClient
// =================================
//
// The math for the time remaining is easy but not immediately obvious. We know the elapsed time and
// fraction of work done:
//
// elapsedTime = totalTime * fractionDone or totalTime = (elapsedTime / fractionDone)
// remainingTime = totalTime * (1 - fractionDone)
// so:
// remainingTime = (elapsedTime / fractionDone) * (1 - fractionDone)
void XMP_ProgressTracker::NotifyClient ( bool isStartStop )
{
XMP_Bool ok = !kXMP_Bool_False;
float fractionDone = 0.0;
if ( this->cbInfo.clientProc == 0 ) return;
XMP_Assert ( this->cbInfo.wrapperProc != 0 );
XMP_Assert ( (this->totalWork >= 0.0) && (this->workDone >= 0.0) && (this->cbInfo.interval >= 0.0) );
// ! Note that totalWork might be unknown or understimated, and workDone greater than totalWork.
if ( isStartStop ) {
float totalTime = 0.0;
if ( this->workDone > 0.0 ) {
fractionDone = 1.0; // This is the stop call.
totalTime = (float)PerfUtils::GetElapsedSeconds ( this->startTime, PerfUtils::NoteThisMoment() );
}
ok = (*this->cbInfo.wrapperProc ) ( this->cbInfo.clientProc, this->cbInfo.context,
totalTime, fractionDone, 0.0 );
} else {
PerfUtils::MomentValue currentTime = PerfUtils::NoteThisMoment();
float elapsedTime =(float) PerfUtils::GetElapsedSeconds ( this->prevTime, currentTime );
if ( elapsedTime < this->cbInfo.interval ) return;
float remainingTime = 0.0;
if ( (this->totalWork > 0.0) && (this->workDone > 0.0) ) {
fractionDone = this->workDone / this->totalWork;
if ( fractionDone > 1.0 ) fractionDone = 1.0;
elapsedTime =(float) PerfUtils::GetElapsedSeconds ( this->startTime, currentTime );
remainingTime = (float)((elapsedTime / fractionDone) * (1.0F - fractionDone));
}
this->prevTime = currentTime;
ok = (*this->cbInfo.wrapperProc ) ( this->cbInfo.clientProc, this->cbInfo.context,
elapsedTime, fractionDone, remainingTime );
}
if ( ok == kXMP_Bool_False ) XMP_Throw ( "Abort signaled by progress reporting callback", kXMPErr_ProgressAbort );
} // XMP_ProgressTracker::NotifyClient
// =================================================================================================
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