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# =================================================================================================
# ADOBE SYSTEMS INCORPORATED
# Copyright 2013 Adobe Systems Incorporated
# All Rights Reserved
#
# NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms
# of the Adobe license agreement accompanying it.
# =================================================================================================
# define minimum cmake version
# For Android always build with make 3.6
if(ANDROID)
cmake_minimum_required(VERSION 3.5.2)
else(ANDROID)
cmake_minimum_required(VERSION 3.15.5)
endif(ANDROID)
# ==============================================================================
# Adding Project Name
# ==============================================================================
project (CustomSchemaNewDOM)
# ==============================================================================
add_definitions(-DENABLE_CPP_DOM_MODEL=1)
if(STATIC)
file (GLOB SOURCE_FILES ${SAMPLE_SOURCE_ROOT}/CustomSchemaNewDOM.cpp )
source_group("Source Files" FILES ${SOURCE_FILES})
include_directories( ${XMP_ROOT} )
include_directories( ${PUBLIC_INCLUDE} )
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
else(STATIC)
file (GLOB SOURCE_FILES ${SAMPLE_SOURCE_ROOT}/CustomSchemaNewDOM.cpp )
file (GLOB CORE_PUBLIC_SOURCE_FILES ${XMP_ROOT}/public/include/XMPCore/source/*.cpp)
file (GLOB COMMON_PUBLIC_SOURCE_FILES ${XMP_ROOT}/public/include/XMPCommon/source/*.cpp)
source_group("Source Files" FILES ${SOURCE_FILES})
source_group("Source Files\\Public\\XMPCore" FILES ${CORE_PUBLIC_SOURCE_FILES})
source_group("Source Files\\Public\\XMPCommon" FILES ${COMMON_PUBLIC_SOURCE_FILES})
include_directories( ${XMP_ROOT} )
include_directories( ${PUBLIC_INCLUDE} )
add_executable(${PROJECT_NAME} ${SOURCE_FILES} ${CORE_PUBLIC_SOURCE_FILES} ${COMMON_PUBLIC_SOURCE_FILES})
endif(STATIC)
#setting up XMP_BUILDMODE_DIR variable
SetupInternalBuildDirectory()
set (BUILD_MODE_LIBNAME "")
if (USE_BUILDMODE_LIBNAME )
set(BUILD_MODE_LIBNAME ${XMP_BUILDMODE_DIR})
endif()
#addding XMP libs and setting output path
ADD_FRAMEWORK(Cocoa ${PROJECT_NAME})
if(STATIC)
if(UNIX)
if(APPLE) #For Mac
target_link_libraries(${PROJECT_NAME} ${XMP_ROOT}/public/libraries/${PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR}/lib${XMPCORE_LIB}Static${LIB_EXT} ${XMP_ROOT}/public/libraries/${PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR}/lib${XMPFILES_LIB}Static${LIB_EXT} )
set(OUTPUT_DIR ${SAMPLE_SOURCE_ROOT}/../target/${PLATFORM_FOLDER}/)
set(EXECUTABLE_OUTPUT_PATH ${OUTPUT_DIR})
else(APPLE) #For Linux
SetPlatformLinkFlags(${PROJECT_NAME} "" "")
target_link_libraries(${PROJECT_NAME} ${XMP_ROOT}/public/libraries/${PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR}/${XMPCORE_LIB}${LIB_EXT} ${XMP_ROOT}/public/libraries/${PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR}/${XMPFILES_LIB}${LIB_EXT})
set(OUTPUT_DIR ${SAMPLE_SOURCE_ROOT}/../target/${PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR} )
set(EXECUTABLE_OUTPUT_PATH ${OUTPUT_DIR})
endif(APPLE)
else(UNIX) #For Windows
target_link_libraries(${PROJECT_NAME} ${XMP_ROOT}/public/libraries/${PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR}/${XMPCORE_LIB}Static${LIB_EXT} ${XMP_ROOT}/public/libraries/${PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR}/${XMPFILES_LIB}Static${LIB_EXT} Rpcrt4.lib)
set(OUTPUT_DIR ${SAMPLE_SOURCE_ROOT}/../target/${PLATFORM_FOLDER}/ )
set(EXECUTABLE_OUTPUT_PATH ${OUTPUT_DIR})
endif(UNIX)
else(STATIC)
if(UNIX)
if(APPLE) #For Mac
target_link_libraries(${PROJECT_NAME} ${XMP_ROOT}/public/libraries/${PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR}/${XMPCORE_LIB}${LIB_EXT}/Versions/A/${XMPCORE_LIB})
set(OUTPUT_DIR ${SAMPLE_SOURCE_ROOT}/../target/${PLATFORM_FOLDER}/ )
set(EXECUTABLE_OUTPUT_PATH ${OUTPUT_DIR})
add_custom_command (TARGET ${PROJECT_NAME} COMMAND ${CMAKE_COMMAND} -E copy_directory ${XMP_ROOT}/public/libraries/${PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR} ${OUTPUT_DIR}/${XMP_BUILDMODE_DIR} )
else(APPLE) #For Linux
SetPlatformLinkFlags(${PROJECT_NAME} "" "")
target_link_libraries(${PROJECT_NAME} ${XMP_ROOT}/public/libraries/${PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR}/${XMPCORE_LIB}${LIB_EXT} )
set(OUTPUT_DIR ${SAMPLE_SOURCE_ROOT}/../target/${PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR} )
set(EXECUTABLE_OUTPUT_PATH ${OUTPUT_DIR})
add_custom_command (TARGET ${PROJECT_NAME} COMMAND ${CMAKE_COMMAND} -E copy_directory ${XMP_ROOT}/public/libraries/${PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR} ${OUTPUT_DIR} )
endif(APPLE)
else(UNIX) #For Windows
target_link_libraries(${PROJECT_NAME} ${XMP_ROOT}/public/libraries/${PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR}/${XMPCORE_LIB}${LIB_EXT} Rpcrt4.lib)
set(OUTPUT_DIR ${SAMPLE_SOURCE_ROOT}/../target/${PLATFORM_FOLDER}/ )
set(EXECUTABLE_OUTPUT_PATH ${OUTPUT_DIR})
add_custom_command (TARGET ${PROJECT_NAME} COMMAND ${CMAKE_COMMAND} -E copy_directory ${XMP_ROOT}/public/libraries/${PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR} ${OUTPUT_DIR}/${XMP_BUILDMODE_DIR} )
endif(UNIX)
endif(STATIC)
#message (STATUS "Output Folder -> ${OUTPUT_DIR}")
#adding Cocoa for Mac
ADD_FRAMEWORK(Cocoa ${PROJECT_NAME})
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