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// =================================================================================================
// Copyright Adobe
// Copyright 2011 Adobe
// All Rights Reserved
//
// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms
// of the Adobe license agreement accompanying it. If you have received this file from a source other
// than Adobe, then your use, modification, or distribution of it requires the prior written permission
// of Adobe.
// =================================================================================================
#include "XMPFilesPlugins/api/source/PluginBase.h"
#include "XMPFilesPlugins/api/source/PluginRegistry.h"
#include "XMPFilesPlugins/api/source/HostAPIAccess.h"
#include "source/XMPFiles_IO.hpp"
#include "source/XIO.hpp"
#include "source/XMP_LibUtils.hpp"
namespace XMP_PLUGIN
{
// Plugin template file handler class.
// This handler can be used to read/write XMP from/to text files
// All file handlers should be derived from PluginBase.
class TEMP_MetaHandler : public PluginBase
{
public:
TEMP_MetaHandler( const std::string& filePath, XMP_Uns32 openFlags, XMP_Uns32 format, XMP_Uns32 handlerFlags )
: PluginBase( filePath, openFlags, format, handlerFlags ) {}
~TEMP_MetaHandler() {}
//Minimum required virtual functions which need to be implemented by the plugin developer.
virtual void cacheFileData( const IOAdapter& file, std::string& xmpStr );
virtual void updateFile( const IOAdapter& file, bool doSafeUpdate, const std::string& xmpStr );
// In case you want to directly support crash-safe updates
virtual void writeTempFile( const IOAdapter& srcFile, const IOAdapter& tmpFile, const std::string& xmpStr );
//Static functions which also need to be implemented by the plugin developer.
// This function is called to initialize the file handler. Don't get confused by the file handler instance.
// It may be an empty function if nothing needs to be initialized.
//@return true on success otherwise false.
static bool initialize();
//This function is called to terminate the file handler.
//@return true on success otherwise false.
static bool terminate();
//The following two functions need to be implemented to check the format. Though file handler
//will need only one of these, both of them need to be implemented. The actual check format
//function should be implemented properly while the other one will just return false.
//@return true on success otherwise false.
static bool checkFileFormat( const std::string& filePath, const IOAdapter& file );
// This function is not needed by a normal handler but an "owning" handler needs to implement it.
static inline bool checkFolderFormat( const std::string& rootPath,
const std::string& gpName,
const std::string& parentName,
const std::string& leafName ) { return false; }
private:
void ReconcileXMP( const std::string &xmpStr, std::string *outStr );
static int init;
static const std::string XPACKET_HEADER;
static const std::string XMPMETA_HEADER;
};
int TEMP_MetaHandler::init = 0;
const std::string TEMP_MetaHandler::XPACKET_HEADER = "<?xpacket";
const std::string TEMP_MetaHandler::XMPMETA_HEADER = "<x:xmpmeta";
//============================================================================
// registerHandler TEMP_MetaHandler
//============================================================================
// Return module identifier string. This string should be same as the string present in
// the resource file otherwise plugin won't be loaded.
// This function needs to be implemented by the plugin developer.
const char* GetModuleIdentifier()
{
static const char* kModuleIdentifier = "com.adobe.xmp.plugins.template";
return kModuleIdentifier;
}
// This function will be called during initialization of the plugin.
// Additional host API suite can be requested using RequestAPISuite().
// The initialization will be aborted if false is returned.
bool SetupPlugin()
{
/*
ExampleSuite* exampleSuite =
reinterpret_cast<ExampleSuite*>( RequestAPISuite( "exampleSuite", 1 ) );
return (exampleSuite != NULL);
*/
return true;
}
// All the file handlers present in this module will be registered. There may be many file handlers
// inside one module. Only those file handlers which are registered here will be visible to XMPFiles.
// This function need to be implemented by the plugin developer.
//@param sXMPTemplate uid of the file handler,
void RegisterFileHandlers()
{
//uid of the file handler. It's different from the module identifier.
const char* sXMPTemplate = "com.adobe.xmp.plugins.template.handler";
PluginRegistry::registerHandler( new PluginCreator<TEMP_MetaHandler>(sXMPTemplate) );
}
//============================================================================
// TEMP_MetaHandler specific functions
//============================================================================
bool TEMP_MetaHandler::initialize()
{
init++;
if(init != 1) return true;
{
SXMPMeta::Initialize();
// Do init work here
}
return true;
}
bool TEMP_MetaHandler::terminate()
{
init--;
if(init != 0) return true;
// Do termination work here
SXMPMeta::Terminate();
return true;
}
bool TEMP_MetaHandler::checkFileFormat( const std::string& filePath, const IOAdapter& file )
{
try
{
const XMP_Uns8 MIN_CHECK_LENGTH = 9;
if ( file.Length() < MIN_CHECK_LENGTH ) return false;
char buffer[MIN_CHECK_LENGTH];
XMP_Int64 offset = 0;
file.Seek ( offset, kXMP_SeekFromStart );
file.Read ( buffer, MIN_CHECK_LENGTH, true );
return ( strncmp(buffer, XPACKET_HEADER.c_str(), MIN_CHECK_LENGTH) == 0 ||
strncmp(buffer, XMPMETA_HEADER.c_str(), MIN_CHECK_LENGTH) == 0 );
}
catch ( ... )
{
return false;
}
return false;
}
void TEMP_MetaHandler::cacheFileData( const IOAdapter& file, std::string& xmpStr )
{
xmpStr.erase();
// Extract the contents.
XMP_Int64 xmpLength = file.Length();
if ( xmpLength > 1024*1024*1024 )
{ // Sanity check and to not overflow std::string.
XMP_Throw ( "XMP file is too large", kXMPErr_PluginCacheFileData );
}
if ( xmpLength > 0 )
{
xmpStr.assign ( (size_t)xmpLength, ' ' );
XMP_Int64 offset = 0;
file.Seek ( offset, kXMP_SeekFromStart );
file.Read ( (void*)xmpStr.c_str(), (XMP_Uns32)xmpLength, true );
}
}
void TEMP_MetaHandler::updateFile( const IOAdapter& file, bool doSafeUpdate, const std::string& xmpStr )
{
// safe update option only relevant for handlers which "own" the file I/O
// for other handlers the method writeTempFile is called in case the client wants a safe update
// Example how to use XMPCore to edit the XMP data before export
// Please note that if you do not want to explicitely edit the XMP at this point
// you can write it directly to the file as it is already correctly serialized
// as indicated by the plugin manifest serialize options
std::string outStr;
ReconcileXMP(xmpStr, &outStr);
// overwrite existing file
XMP_Int64 offset = 0;
file.Seek ( offset, kXMP_SeekFromStart );
file.Write((void *)outStr.c_str(), static_cast<XMP_Uns32>(outStr.length()));
file.Truncate(static_cast<XMP_Uns32>(outStr.length()));
}
void TEMP_MetaHandler::writeTempFile( const IOAdapter& srcFile, const IOAdapter& tmpFile, const std::string& xmpStr )
{
// The source file is in this case irrelevant
// Please note that if you are creating a plugin for Adobe applications like Premiere there is a bug
// in the implementation of the caller of this function which passes in the "xmpStr" parameter
// the path to the media file instead of the serialized XMP packet!
// If the plugin is for your own application using the XMP SDK, the parameter value is correct
// example how to use XMPCore to edit the XMP data before export
std::string outStr;
ReconcileXMP(xmpStr, &outStr);
tmpFile.Write((void *)outStr.c_str(), static_cast<XMP_Uns32>(outStr.length()));
}
void TEMP_MetaHandler::ReconcileXMP( const std::string &xmpStr, std::string *outStr )
{
// This is an example how to use XMPCore to edit the XMP data
SXMPMeta xmp;
xmp.ParseFromBuffer( xmpStr.c_str(), xmpStr.length() );
xmp.SetProperty( kXMP_NS_XMP, "CreatorTool", "My plugin" );
xmp.SerializeToBuffer( outStr, kXMP_UseCompactFormat | kXMP_OmitPacketWrapper );
}
} //namespace XMP_PLUGIN
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