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# =================================================================================================
# ADOBE SYSTEMS INCORPORATED
# Copyright 2020 Adobe Systems Incorporated
# All Rights Reserved
#
# NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms
# of the Adobe license agreement accompanying it.
# =================================================================================================
# ==============================================================================
# define minimum cmake version
# For Android always build with make 3.6
if(ANDROID)
cmake_minimum_required(VERSION 3.5.2)
else(ANDROID)
cmake_minimum_required(VERSION 3.15.5)
endif(ANDROID)
SET(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "Configurations" FORCE)
# Enable folder grouping of projects in IDEs
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
# ==============================================================================
# This project
# ==============================================================================
set(PRODUCT_NAME PluginTemplate)
set(TARGET_NAME ${PRODUCT_NAME})
if(CMAKE_CL_64)
project(${TARGET_NAME}64)
set(BITS 64)
else()
project(${TARGET_NAME})
set(BITS 32)
endif()
# ==============================================================================
# Shared config
# ==============================================================================
# setup some values before calling shared config
set(XMP_THIS_PROJECT_RELATIVEPATH "../../..")
include(${CMAKE_CURRENT_SOURCE_DIR}/${XMP_THIS_PROJECT_RELATIVEPATH}/build/XMP_Config.cmake)
# ==============================================================================
# Add or overwite shared config variables
# ==============================================================================
# Windows specific
if(WIN32)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_WINDOWS")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_WINDOWS")
SET(CMAKE_EXE_LINKER_FLAGS /NODEFAULTLIB:LIBCMT)
endif()
# all platform
set(CXX_FLAGS_DEBUG "-D_DEBUG=1 -DDEBUG=1")
set(CXX_FLAGS_RELEASE "-DNDEBUG=1")
# ==============================================================================
# Locations
# ==============================================================================
SetPluginOutputPath()
# ==============================================================================
# For convenience we define the sources as a variable. You can add
# header files and cpp/c files and CMake will sort them out
# ==============================================================================
AddPluginApiFiles("../../..")
list (APPEND COMMON_SOURCE_FILES ${XMPROOT_DIR}/source/UnicodeConversions.cpp)
list (APPEND COMMON_SOURCE_FILES ${XMPROOT_DIR}/source/PerfUtils.cpp)
list (APPEND COMMON_SOURCE_FILES ${XMPROOT_DIR}/source/XMP_ProgressTracker.cpp)
if(UNIX)
list(APPEND COMMON_SOURCE_FILES ${XMPROOT_DIR}/source/Host_IO-POSIX.cpp)
else()
list(APPEND COMMON_SOURCE_FILES ${XMPROOT_DIR}/source/Host_IO-Win.cpp)
endif()
source_group("Source Files\\common" FILES ${COMMON_SOURCE_FILES})
list(APPEND SOURCE_FILES
${SOURCE_ROOT}/Template_Handler.cpp
)
source_group("Source Files" FILES ${SOURCE_FILES})
# resources
AddPluginResourceFiles()
# merge list elements
list(APPEND SOURCE_FILES ${API_INCLUDE_FILES} ${API_SOURCE_FILES} ${COMMON_SOURCE_FILES} ${SOURCE_FILES} ${RESOURCE_FILES})
# include directories
include_directories(
${XMPROOT_DIR}
${XMPROOT_DIR}/public/include
)
if(UNIX)
if(APPLE)
set(XMPCORE_LIB "XMPCoreStatic")
else(APPLE)
set(XMPCORE_LIB "staticXMPCore")
endif(APPLE)
else(UNIX)
if(WIN32)
set(XMPCORE_LIB "XMPCoreStatic")
endif(WIN32)
endif(UNIX)
#setting up XMP_BUILDMODE_DIR variable
SetupInternalBuildDirectory()
#link directories
link_directories(${XMPROOT_DIR}/public/libraries/${XMP_PLATFORM_FOLDER})
# ==============================================================================
# Define what to do, lib, exe, etc
set(DEPENDENCY_LIST "LIB:$(XMPCORE_LIB)")
AddLibraryAndDependencies("${TARGET_NAME}" "${XMP_BUILD_STATIC}" "YES" "SHARED" "SOURCE_FILES" "DEPENDENCY_LIST")
# ==============================================================================
# Link dependencies
if(WIN32)
target_link_libraries(
${TARGET_NAME}
${XMPCORE_LIB}
${XMP_PLATFORM_LINK}
)
else(WIN32)
if(UNIX AND NOT APPLE)
target_link_libraries(
${TARGET_NAME}
${XMPROOT_DIR}/public/libraries/${XMP_PLATFORM_FOLDER}/${XMP_BUILDMODE_DIR}/${XMPCORE_LIB}.ar
${XMP_PLATFORM_LINK}
)
else(UNIX AND NOT APPLE)
target_link_libraries(
${TARGET_NAME}
${XMPCORE_LIB}
)
endif()
endif()
set(FRAMEWORK_LIST "Mac:CoreFoundation" "Mac:Foundation" "Mac:CoreServices" "Mac:${XMP_PLATFORM_LINK}")
AddMacFramework(${TARGET_NAME} FRAMEWORK_LIST)
SetWinLinkFlags(${TARGET_NAME} "" "${TARGET_NAME}")
if(APPLE)
set_target_properties(${TARGET_NAME} PROPERTIES BUILD_WITH_INSTALL_RPATH ON BUILD_WITH_INSTALL_NAME_DIR ON INSTALL_NAME_DIR "@executable_path/../Frameworks")
endif()
set(DEPEND_LIBS "")
CreatePlugin(${TARGET_NAME} ${XMPPLUGIN_OUTPUT_DIR} "${PROJECT_ROOT}/resource/txt/*.txt" XMP_PLUGIN_DEPENDENCIES DEPEND_LIBS)
# ==============================================================================
# Post build
# ==============================================================================
if (UNIX)
if(APPLE)
add_custom_command (TARGET ${TARGET_NAME} POST_BUILD
COMMAND cp -f ${PROJECT_ROOT}/resource/txt/MODULE_IDENTIFIER.txt ${XMPPLUGIN_OUTPUT_DIR}/${TARGET_NAME}.xpi/Versions/A/Resources/MODULE_IDENTIFIER.txt
COMMAND cp -f ${PROJECT_ROOT}/resource/txt/XMPPLUGINUIDS-${BITS}.txt ${XMPPLUGIN_OUTPUT_DIR}/${TARGET_NAME}.xpi/Versions/A/Resources/XMPPLUGINUIDS.txt
COMMENT "Copy resource")
else()
if((${CMAKE_BUILD_TYPE} MATCHES "Debug") OR (${CMAKE_BUILD_TYPE} MATCHES "debug") )
add_custom_command (TARGET ${TARGET_NAME}
POST_BUILD
COMMAND ls -l ${XMPPLUGIN_OUTPUT_DIR}/${TARGET_NAME}.xpi
)
else()
add_custom_command (TARGET ${TARGET_NAME}
POST_BUILD
COMMAND strip ${XMPPLUGIN_OUTPUT_DIR}/${TARGET_NAME}.xpi
COMMAND ls -l ${XMPPLUGIN_OUTPUT_DIR}/${TARGET_NAME}.xpi
)
endif()
add_custom_command (TARGET ${TARGET_NAME} POST_BUILD
COMMAND mkdir -p ${XMPPLUGIN_OUTPUT_DIR}/${TARGET_NAME}.resources
COMMAND cp -f ${PROJECT_ROOT}/resource/txt/MODULE_IDENTIFIER.txt ${XMPPLUGIN_OUTPUT_DIR}/${TARGET_NAME}.resources/MODULE_IDENTIFIER.txt
COMMAND cp -f ${PROJECT_ROOT}/resource/txt/XMPPLUGINUIDS-${BITS}.txt ${XMPPLUGIN_OUTPUT_DIR}/${TARGET_NAME}.resources/XMPPLUGINUIDS.txt
COMMENT "Copy resource")
endif()
endif()
#disable cmake warning "Manually-specified variables were not used by the project"
set(ignore "${XMP_CMAKEFOLDER_NAME}")
# ==============================================================================
# configuration feedback
# ==============================================================================
message (STATUS "===========================================================================")
message (STATUS " ${TARGET_NAME} ")
message (STATUS "===========================================================================")
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