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// =================================================================================================
// Copyright Adobe
// Copyright 2010 Adobe
// All Rights Reserved
//
// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms
// of the Adobe license agreement accompanying it.
// =================================================================================================
#include "public/include/XMP_Environment.h" // ! XMP_Environment.h must be the first included header.
#include "public/include/XMP_Const.h"
#include "source/XIO.hpp"
#include "XMPFiles/source/FormatSupport/IFF/ChunkController.h"
#include "XMPFiles/source/FormatSupport/IFF/Chunk.h"
#include <cstdio>
using namespace IFF_RIFF;
//-----------------------------------------------------------------------------
//
// ChunkController::ChunkController(...)
//
// Purpose: ctor/dtor
//
//-----------------------------------------------------------------------------
ChunkController::ChunkController( IChunkBehavior* chunkBehavior, XMP_Bool bigEndian )
: mEndian (NULL),
mChunkBehavior (chunkBehavior),
mFileSize (0),
mRoot (NULL),
mTrailingGarbageOffset (0),
mTrailingGarbageSize (0)
{
if (bigEndian)
{
mEndian = &BigEndian::getInstance();
} else {
mEndian = &LittleEndian::getInstance();
}
// create virtual root chunk
mRoot = Chunk::createChunk(*mEndian);
// share chunk paths with behavior
mChunkBehavior->setMovablePaths( &mChunkPaths );
}
ChunkController::~ChunkController() NO_EXCEPT_FALSE
{
XMP_Validate( mRoot != NULL, "ERROR inserting Chunk. mRoot is NULL.", kXMPErr_InternalFailure );
XMP_Assert(dynamic_cast<Chunk*>(mRoot) == static_cast<Chunk*>(mRoot));
delete dynamic_cast<Chunk*>(mRoot);
}
//-----------------------------------------------------------------------------
//
// ChunkController::addChunkPath(...)
//
// Purpose: Adds the given path to the array of "Chunk's of interest"
//
//-----------------------------------------------------------------------------
void ChunkController::addChunkPath( const ChunkPath& path )
{
mChunkPaths.push_back(path);
}
//-----------------------------------------------------------------------------
//
// ChunkController::compareChunkPaths(...)
//
// Purpose: The function parses all the sibling chunks. For every chunk it
// either caches the chunk, skips it, or calls the function recusivly
// for the children chunks
//
//-----------------------------------------------------------------------------
ChunkPath::MatchResult ChunkController::compareChunkPaths(const ChunkPath& currentPath)
{
ChunkPath::MatchResult result = ChunkPath::kNoMatch;
for( PathIterator iter = mChunkPaths.begin(); ( result == ChunkPath::kNoMatch ) && ( iter != mChunkPaths.end() ); iter++ )
{
result = iter->match(currentPath);
}
return result;
}
//-----------------------------------------------------------------------------
//
// ChunkController::parseChunks(...)
//
// Purpose: The function Parses all the sibling chunks. For every chunk it
// either caches the chunk, skips it, or calls the function recusivly
// for the children chunks
//
//-----------------------------------------------------------------------------
void ChunkController::parseChunks( XMP_IO* stream, ChunkPath& currentPath, XMP_OptionBits* options /* = NULL */, Chunk* parent /* = NULL */)
{
XMP_Uns64 filePos = stream->Offset();
XMP_Bool isRoot = (parent == mRoot);
XMP_Uns64 parseLimit = mFileSize;
XMP_Uns32 chunkCnt = 0;
XMP_Validate( mRoot != NULL, "ERROR inserting Chunk. mRoot is NULL.", kXMPErr_InternalFailure );
XMP_Assert(dynamic_cast<Chunk*>(mRoot) == static_cast<Chunk*>(mRoot));
parent = ( parent == NULL ? dynamic_cast<Chunk*>(mRoot) : parent );
//
// calculate the parse limit
//
if ( !isRoot )
{
parseLimit = parent->getOriginalOffset() + parent->getSize( true );
if( parseLimit > mFileSize )
{
parseLimit = mFileSize;
}
}
while ( filePos < parseLimit )
{
XMP_Uns64 fileTail = mFileSize - filePos;
//
// check if there is enough space (at least for id and size)
//
if ( fileTail < Chunk::HEADER_SIZE )
{
//preserve rest of bytes (fileTail)
mTrailingGarbageOffset = filePos;
mTrailingGarbageSize = fileTail;
break; // stop parsing
}
else
{
bool chunkJump = false;
//
// create a new Chunk
//
Chunk* chunk = Chunk::createChunk(* mEndian );
bool readFailure = false;
//
// read the Chunk (id, size, [type]) without caching the data
//
try
{
chunk->readChunk( stream );
}
catch( ... )
{
// remember exception during reading the chunk
readFailure = true;
}
//
// validate chunk ID for top-level chunks
//
if( isRoot && ! mChunkBehavior->isValidTopLevelChunk( chunk->getIdentifier(), chunkCnt ) )
{
// notValid: preserve rest of bytes (fileTail)
mTrailingGarbageOffset = filePos;
mTrailingGarbageSize = fileTail;
//delete unused chunk (because these are undefined trailing bytes)
delete chunk;
break; // stop parsing
}
else if ( readFailure )
{
delete chunk;
XMP_Throw ( "Bad RIFF chunk", kXMPErr_BadFileFormat );
}
//
// parenting
// (as early as possible in order to be able to clean up
// the tree correctly in the case of an exception)
//
parent->appendChild(chunk, false);
// count top-level chunks
if( isRoot )
{
chunkCnt++;
}
//
// check size if value exceeds 4GB border
//
if(chunk->getSize() >= kMaxRIFFChunkSize || chunk->getID() == kChunk_RF64)
{
// remember file position
XMP_Int64 currentFilePos = stream->Offset();
if(chunk->getID() == kChunk_RF64)
{
// get riff size present in ds64 , parse ds64 as it a mandatory chunk
XMP_Uns64 ds64RF64Size = mChunkBehavior->getRealSize( kMaxRIFFChunkSize,
chunk->getIdentifier(),
*mRoot, stream );
if(chunk->getSize() >= kMaxRIFFChunkSize ||
((mFileSize - Chunk::HEADER_SIZE) >= kMaxRIFFChunkSize &&
(mFileSize - Chunk::HEADER_SIZE) == ds64RF64Size))
{
// to provide backward compatibilty, we read size from ds64 block when
// file size is greater than 4GB, set new size of rf64 chunk
chunk->setSize( ds64RF64Size, true );
}
}
else
{
// ask for the "real" size value
XMP_Uns64 realSize = mChunkBehavior->getRealSize( chunk->getSize(),
chunk->getIdentifier(),
*mRoot,
stream );
// set new size at chunk
chunk->setSize( realSize, true );
}
// set flag if the file position changed
chunkJump = currentFilePos < stream->Offset();
}
//
// Repair if needed
//
if ( filePos + chunk->getSize(true) > mFileSize )
{
bool isUpdate = ( options != NULL ? XMP_OptionIsSet ( *options, kXMPFiles_OpenForUpdate ) : false );
bool repairFile = ( options != NULL ? XMP_OptionIsSet ( *options, kXMPFiles_OpenRepairFile ) : false );
if ( ( ! isUpdate ) || ( repairFile && isRoot ) )
{
chunk->setSize( mFileSize-filePos-Chunk::HEADER_SIZE, true );
}
else
{
XMP_Throw ( "Bad RIFF chunk size", kXMPErr_BadFileFormat );
}
}
// extend search path
currentPath.append( chunk->getIdentifier() );
// first 4 bytes might be already read by the chunk->readChunk function
XMP_Uns64 offsetOfChunkRead = stream->Offset() - filePos - Chunk::HEADER_SIZE;
switch ( compareChunkPaths(currentPath) )
{
case ChunkPath::kFullMatch :
{
chunk->cacheChunkData( stream );
}
break;
case ChunkPath::kPartMatch :
{
parseChunks( stream, currentPath, options, chunk);
// recalculate the size based on the sizes of its children
chunk->calculateSize( true );
}
break;
case ChunkPath::kNoMatch :
{
// Not a chunk we are interested in, so mark it as not changed
// It will then be ignored by any further logic
chunk->resetChanges();
if ( !chunkJump && chunk->getSize() > 0) // if chunk not empty
{
XMP_Validate( stream->Offset() + chunk->getSize() - offsetOfChunkRead <= mFileSize , "ERROR: want's to skip beyond EOF", kXMPErr_InternalFailure);
stream->Seek ( chunk->getSize() - offsetOfChunkRead , kXMP_SeekFromCurrent );
}
}
break;
}
// remove last identifier from current path
currentPath.remove();
// update current file position
filePos = stream->Offset();
// skip pad byte if there is one (if size odd)
if( filePos < mFileSize &&
( ( chunkJump && ( stream->Offset() & 1 ) > 0 ) ||
( !chunkJump && ( chunk->getSize() & 1 ) > 0 ) ) )
{
stream->Seek ( 1 , kXMP_SeekFromCurrent );
filePos++;
}
}
}
}
//-----------------------------------------------------------------------------
//
// ChunkController::parseFile(...)
//
// Purpose: construct the tree, parse children for list of interesting Chunks
// All requested leaf chunks are cached, the parent chunks are created
// but not cached and the rest is skipped
//
//-----------------------------------------------------------------------------
void ChunkController::parseFile( XMP_IO* stream, XMP_OptionBits* options /* = NULL */ )
{
// store file information in root node
mFileSize = stream ->Length();
ChunkPath currentPath;
// Make sure the tree is clean before parsing
cleanupTree();
try
{
parseChunks( stream, currentPath, options, dynamic_cast<Chunk*>(mRoot) );
}
catch( ... )
{
this->cleanupTree();
throw;
}
}
//-----------------------------------------------------------------------------
//
// ChunkController::writeFile(...)
//
// Purpose: Called by the handler to write back the changes to the file.
//
//-----------------------------------------------------------------------------
void ChunkController::writeFile( XMP_IO* stream ,XMP_ProgressTracker * progressTracker )
{
//
// if any of the top-level chunks exceeds their maximum size then skip writing and throw an exception
//
for( XMP_Uns32 i=0; i<mRoot->numChildren(); i++ )
{
Chunk* toplevel = mRoot->getChildAt(i);
XMP_Validate( toplevel->getSize() < mChunkBehavior->getMaxChunkSize(), "Exceeded maximum chunk size.", kXMPErr_AssertFailure );
}
//
// if exception is thrown write chunk is skipped
//
mChunkBehavior->fixHierarchy(*mRoot);
if (mRoot->numChildren() > 0)
{
// The new file size (without trailing garbage) is the offset of the last top-level chunk + its size.
// NOTE: the padding bytes can be ignored, as the top-level chunk is always a node, not a leaf.
Chunk* lastChild = mRoot->getChildAt(mRoot->numChildren() - 1);
XMP_Uns64 newFileSize = lastChild->getOffset() + lastChild->getSize(true);
if ( progressTracker != 0 )
{
float fileWriteSize=0.0f;
for( XMP_Uns32 i = 0; i < mRoot->numChildren(); i++ )
{
Chunk* child = mRoot->getChildAt(i);
fileWriteSize+=child->calculateWriteSize( );
}
XMP_Assert ( progressTracker->WorkInProgress() );
progressTracker->AddTotalWork ( fileWriteSize );
}
// Move garbage tail after last top-level chunk,
// BEFORE the chunks are written -- in case the file shrinks
if (mTrailingGarbageSize > 0 && newFileSize != mTrailingGarbageOffset)
{
if ( progressTracker != 0 )
{
XMP_Assert ( progressTracker->WorkInProgress() );
progressTracker->AddTotalWork ( (float)mTrailingGarbageSize );
}
XIO::Move( stream, mTrailingGarbageOffset, stream, newFileSize, mTrailingGarbageSize );
newFileSize += mTrailingGarbageSize;
}
// Write changed and new chunks to the file
for( XMP_Uns32 i = 0; i < mRoot->numChildren(); i++ )
{
Chunk* child = mRoot->getChildAt(i);
child->writeChunk( stream );
}
// file has been completely written,
// truncate the file it has been bigger before
if (newFileSize < mFileSize)
{
stream->Truncate ( newFileSize );
}
}
}
//-----------------------------------------------------------------------------
//
// ChunkController::getChunk(...)
//
// Purpose: returns a certain Chunk
//
//-----------------------------------------------------------------------------
IChunkData* ChunkController::getChunk( const ChunkPath& path, XMP_Bool last ) const
{
IChunkData* ret = NULL;
if( path.length() > 0 )
{
ChunkPath current;
ret = this->findChunk( path, current, *(dynamic_cast<Chunk*>(mRoot)), last );
}
return ret;
}
//-----------------------------------------------------------------------------
//
// ChunkController::findChunk(...)
//
// Purpose: Find a chunk described by path in the hierarchy of chunks starting
// at the passed chunk.
// The position of chunk in the hierarchy is described by the parameter
// currentPath.
// This method is supposed to be recursively.
//
//-----------------------------------------------------------------------------
Chunk* ChunkController::findChunk( const ChunkPath& path, ChunkPath& currentPath, const Chunk& chunk, XMP_Bool last ) const
{
Chunk* ret = NULL;
XMP_Uns32 cnt = 0;
if( path.length() > currentPath.length() )
{
for( XMP_Uns32 i=0; i<chunk.numChildren() && ret == NULL; i++ )
{
//if last is true go backwards
last ? cnt=chunk.numChildren()-1-i : cnt=i;
Chunk* child = NULL;
try
{
child = chunk.getChildAt(cnt);
}
catch(...)
{
child = NULL;
}
if( child != NULL )
{
currentPath.append( child->getIdentifier() );
switch( path.match( currentPath ) )
{
case ChunkPath::kFullMatch:
{
ret = child;
}
break;
case ChunkPath::kPartMatch:
{
ret = this->findChunk( path, currentPath, *child, last );
}
break;
case ChunkPath::kNoMatch:
{
// Nothing to do
}
break;
}
currentPath.remove();
}
}
}
return ret;
}
//-----------------------------------------------------------------------------
//
// ChunkController::getChunks(...)
//
// Purpose: Returns all chunks that match completely to the passed path.
//
//-----------------------------------------------------------------------------
const std::vector<IChunkData*>& ChunkController::getChunks( const ChunkPath& path )
{
mSearchResults.clear();
if( path.length() > 0 )
{
ChunkPath current;
this->findChunks( path, current, *(dynamic_cast<Chunk*>(mRoot)) );
}
return mSearchResults;
}//getChunks
//-----------------------------------------------------------------------------
//
// ChunkController::getTopLevelTypes(...)
//
// Purpose: Return an array containing the types of the top level nodes
// Top level nodes are the ones beneath ROOT
//
//-----------------------------------------------------------------------------
const std::vector<XMP_Uns32> ChunkController::getTopLevelTypes()
{
std::vector<XMP_Uns32> typeList;
for( XMP_Uns32 i = 0; i < mRoot->numChildren(); i++ )
{
typeList.push_back( mRoot->getChildAt( i )->getType() );
}
return typeList;
}// getTopLevelTypes
//-----------------------------------------------------------------------------
//
// ChunkController::findChunks(...)
//
// Purpose: Find all chunks described by path in the hierarchy of chunks starting
// at the passed chunk.
// The position of chunks in the hierarchy is described by the parameter
// currentPath. Found chunks that match to the path are stored in the
// member mSearchResults.
// This method is supposed to be recursively.
//
//-----------------------------------------------------------------------------
void ChunkController::findChunks( const ChunkPath& path, ChunkPath& currentPath, const Chunk& chunk )
{
if( path.length() > currentPath.length() )
{
for( XMP_Uns32 i=0; i<chunk.numChildren(); i++ )
{
Chunk* child = NULL;
try
{
child = chunk.getChildAt(i);
}
catch(...)
{
child = NULL;
}
if( child != NULL )
{
currentPath.append( child->getIdentifier() );
switch( path.match( currentPath ) )
{
case ChunkPath::kFullMatch:
{
mSearchResults.push_back( child );
}
break;
case ChunkPath::kPartMatch:
{
this->findChunks( path, currentPath, *child );
}
break;
case ChunkPath::kNoMatch:
{
// Nothing to do
}
break;
}
currentPath.remove();
}
}
}
}//findChunks
//-----------------------------------------------------------------------------
//
// ChunkController::cleanupTree(...)
//
// Purpose: Cleanup function called from destructor and in case of an exception
//
//-----------------------------------------------------------------------------
void ChunkController::cleanupTree()
{
XMP_Validate( mRoot != NULL, "ERROR inserting Chunk. mRoot is NULL.", kXMPErr_InternalFailure );
XMP_Assert(dynamic_cast<Chunk*>(mRoot) == static_cast<Chunk*>(mRoot));
delete dynamic_cast<Chunk*>(mRoot);
mRoot = Chunk::createChunk(*mEndian);
}
//-----------------------------------------------------------------------------
//
// ChunkController::dumpTree(...)
//
// Purpose: dumps the tree structure
//
//-----------------------------------------------------------------------------
std::string ChunkController::dumpTree( )
{
std::string ret;
char buffer[256];
if ( mRoot != NULL )
{
ret = mRoot->toString();
}
if ( mTrailingGarbageSize != 0 )
{
snprintf( buffer, 255, "\n Trailing Bytes: %llu", (long long unsigned)mTrailingGarbageSize );
std::string str(buffer);
ret.append(str);
}
return ret;
}
//-----------------------------------------------------------------------------
//
// ChunkController::createChunk(...)
//
// Purpose: Create a new empty chunk
//
//-----------------------------------------------------------------------------
IChunkData* ChunkController::createChunk( XMP_Uns32 id, XMP_Uns32 type /*= kType_NONE*/ )
{
Chunk* chunk = Chunk::createChunk(* mEndian );
chunk->setID( id );
if( type != kType_NONE )
{
chunk->setType( type );
}
return chunk;
}
//-----------------------------------------------------------------------------
//
// ChunkController::insertChunk(...)
//
// Purpose: Insert a new chunk. The position of this new chunk within the
// hierarchy is determined internally by the behavior.
// Throws an exception if a chunk cannot be inserted into the tree
//
//-----------------------------------------------------------------------------
void ChunkController::insertChunk( IChunkData* chunk )
{
XMP_Validate( chunk != NULL, "ERROR inserting Chunk. Chunk is NULL.", kXMPErr_InternalFailure );
XMP_Assert(dynamic_cast<Chunk*>(chunk) == static_cast<Chunk*>(chunk));
Chunk* ch = dynamic_cast<Chunk*>(chunk);
mChunkBehavior->insertChunk( *mRoot, *ch );
// sets OriginalSize = Size / OriginalOffset = Offset
ch->setAsNew();
// force set dirty flag
ch->setChanged();
}
//-----------------------------------------------------------------------------
//
// ChunkController::removeChunk(...)
//
// Purpose: Delete a chunk or remove/delete it from the tree.
// If the chunk exists within the chunk hierarchy the chunk gets removed
// from the tree and deleted.
// If it is not in the tree, then it is only destroyed.
//
//-----------------------------------------------------------------------------
void ChunkController::removeChunk( IChunkData* chunk )
{
if( chunk != NULL )
{
Chunk* chk = dynamic_cast<Chunk*>(chunk);
if( this->isInTree( chk ) )
{
if( mChunkBehavior->removeChunk( *mRoot, *chk ) )
{
delete chk;
}
}
else
{
delete chk;
}
}
}
//-----------------------------------------------------------------------------
//
// ChunkController::isInTree(...)
//
// Purpose: return true if the passed in Chunk is part of the Chunk tree
//
//-----------------------------------------------------------------------------
bool ChunkController::isInTree( Chunk* chunk )
{
bool ret = ( mRoot == chunk );
if( !ret && chunk != NULL )
{
Chunk* parent = chunk->getParent();
while( !ret && parent != NULL )
{
ret = ( mRoot == parent );
parent = parent->getParent();
}
}
return ret;
}
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