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|
// =================================================================================================
// Copyright Adobe
// Copyright 2020 Adobe
// All Rights Reserved
//
// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms
// of the Adobe license agreement accompanying it.
// =================================================================================================
#include "public/include/XMP_Environment.h" // ! XMP_Environment.h must be the first included header.
#include "public/include/XMP_Const.h"
#include "XMPFiles/source/FormatSupport/IFF/Chunk.h"
#include "source/XMP_LibUtils.hpp"
#include "source/XIO.hpp"
#include <cstdio>
#include <typeinfo>
using namespace IFF_RIFF;
//-----------------------------------------------------------------------------
//
// Chunk::createChunk(...)
//
// Purpose: [static] Static factory to create an unknown chunk
//
//-----------------------------------------------------------------------------
Chunk* Chunk::createChunk( const IEndian& endian )
{
return new Chunk( endian );
}
//-----------------------------------------------------------------------------
//
// Chunk::createUnknownChunk(...)
//
// Purpose: [static] Static factory to create an unknown chunk with initial id,
// sizes and offsets.
//
//-----------------------------------------------------------------------------
Chunk* Chunk::createUnknownChunk(
const IEndian& endian,
const XMP_Uns32 id,
const XMP_Uns32 type,
const XMP_Uns64 size,
const XMP_Uns64 originalOffset,
const XMP_Uns64 offset
)
{
Chunk *chunk = new Chunk( endian );
chunk->setID( id );
chunk->mOriginalOffset = originalOffset;
chunk->mOffset = offset;
if (type != 0)
{
chunk->setType(type);
}
// sizes have to be set after type, otherwise the setType sets the size to 4.
chunk->mSize = chunk->mOriginalSize = size;
chunk->mChunkMode = CHUNK_UNKNOWN;
chunk->mDirty = false;
return chunk;
}
//-----------------------------------------------------------------------------
//
// Chunk::createHeaderChunk(...)
//
// Purpose: [static] Static factory to create a leaf chunk with no data area or
// only the type in the data area
//
//-----------------------------------------------------------------------------
Chunk* Chunk::createHeaderChunk( const IEndian& endian, const XMP_Uns32 id, const XMP_Uns32 type /*= kType_NONE*/)
{
Chunk *chunk = new Chunk( endian );
chunk->setID( id );
XMP_Uns64 size = 0;
if( type != kType_NONE )
{
chunk->setType( type );
size += Chunk::TYPE_SIZE;
}
chunk->mSize = size;
chunk->mOriginalSize = size;
chunk->mChunkMode = CHUNK_LEAF;
chunk->mDirty = false;
return chunk;
}
//-----------------------------------------------------------------------------
//
// Chunk::Chunk(...)
//
// Purpose: ctor/dtor
//
//-----------------------------------------------------------------------------
Chunk::Chunk( const IEndian& endian )
: mEndian( endian )
{
// initialize private instance variables
mChunkId.id = kChunk_NONE;
mChunkId.type = kType_NONE;
mSize = 0;
mOriginalSize = 0;
mBufferSize = 0;
mData = NULL;
mParent = NULL;
mOriginalOffset = 0;
mOffset = 0;
mDirty = false;
mChunkMode = CHUNK_UNKNOWN;
}
Chunk::~Chunk()
{
for( ChunkIterator iter = mChildren.begin(); iter != mChildren.end(); iter++ )
{
delete *iter;
}
// Free allocated data buffer
if( mData != NULL )
{
delete [] mData;
}
}
/************************ IChunk interface implementation ************************/
//-----------------------------------------------------------------------------
//
// Chunk::getData(...)
//
// Purpose: access data area of Chunk
//
//-----------------------------------------------------------------------------
XMP_Uns64 Chunk::getData( const XMP_Uns8** data ) const
{
if( data == NULL )
{
XMP_Throw ( "Invalid data pointer.", kXMPErr_BadParam );
}
*data = mData;
return mBufferSize;
}
//-----------------------------------------------------------------------------
//
// Chunk::setData(...)
//
// Purpose: Set new data for the chunk.
// Will delete an existing internal buffer and recreate a new one
// and copy the given data into that new buffer.
//
//-----------------------------------------------------------------------------
void Chunk::setData( const XMP_Uns8* const data, XMP_Uns64 size, XMP_Bool writeType /*=false*/ )
{
// chunk nodes cannot contain data
if ( mChunkMode == CHUNK_NODE )
{
XMP_Throw ( "A chunk node cannot contain data.", kXMPErr_BadParam );
}
else if ( data == NULL || size == 0 )
{
XMP_Throw ( "Invalid data pointer.", kXMPErr_BadParam );
}
if( mData != NULL )
{
delete [] mData;
}
if( writeType )
{
mBufferSize = size + TYPE_SIZE;
mData = new XMP_Uns8[static_cast<size_t>(mBufferSize)]; // Throws bad_alloc exception in case of being out of memory
setType( mChunkId.type );
memcpy( &mData[TYPE_SIZE], data, static_cast<size_t>(size) );
}
else
{
mBufferSize = size;
mData = new XMP_Uns8[static_cast<size_t>(mBufferSize)]; // Throws bad_alloc exception in case of being out of memory
// ! We assume that size IS the actual size of that input buffer, otherwise behavior is undefined
memcpy( mData, data, static_cast<size_t>(size) );
// set the type variable
if( mBufferSize >= TYPE_SIZE )
{
//Chunk type is always BE
//The first four bytes could be the type
mChunkId.type = BigEndian::getInstance().getUns32( mData );
}
}
mChunkMode = CHUNK_LEAF;
setChanged();
adjustSize();
}
//-----------------------------------------------------------------------------
//
// Chunk::getUns32(...)
//
// Purpose: The following methods are getter/setter for certain data types.
// They always take care of little-endian/big-endian issues.
// The offset starts at the data area of the Chunk.
//
//-----------------------------------------------------------------------------
XMP_Uns32 Chunk::getUns32( XMP_Uns64 offset ) const
{
if( offset + sizeof(XMP_Uns32) > mBufferSize )
{
XMP_Throw ( "Data access out of bounds", kXMPErr_BadIndex );
}
return mEndian.getUns32( &mData[offset] );
}
void Chunk::setUns32( XMP_Uns32 value, XMP_Uns64 offset )
{
// chunk nodes cannot contain data
if ( mChunkMode == CHUNK_NODE )
{
XMP_Throw ( "A chunk node cannot contain data.", kXMPErr_BadParam );
}
// If the new value exceeds the size of the buffer, recreate the buffer
adjustInternalBuffer( offset + sizeof(XMP_Uns32) );
// Write the new value
mEndian.putUns32( value, &mData[offset] );
// Chunk becomes leaf chunk when adding data
mChunkMode = CHUNK_LEAF;
// Flag the chunk as dirty
setChanged();
// If the buffer is bigger than the Chunk size, adjust the Chunk size
adjustSize();
}
XMP_Uns64 Chunk::getUns64( XMP_Uns64 offset ) const
{
if( offset + sizeof(XMP_Uns64) > mBufferSize )
{
XMP_Throw ( "Data access out of bounds", kXMPErr_BadIndex );
}
return mEndian.getUns64( &mData[offset] );
}
void Chunk::setUns64( XMP_Uns64 value, XMP_Uns64 offset )
{
// chunk nodes cannot contain data
if ( mChunkMode == CHUNK_NODE )
{
XMP_Throw ( "A chunk node cannot contain data.", kXMPErr_BadParam );
}
// If the new value exceeds the size of the buffer, recreate the buffer
adjustInternalBuffer( offset + sizeof(XMP_Uns64) );
// Write the new value
mEndian.putUns64( value, &mData[offset] );
// Chunk becomes leaf chunk when adding data
mChunkMode = CHUNK_LEAF;
// Flag the chunk as dirty
setChanged();
// If the buffer is bigger than the Chunk size, adjust the Chunk size
adjustSize();
}
XMP_Int32 Chunk::getInt32( XMP_Uns64 offset ) const
{
if( offset + sizeof(XMP_Int32) > mBufferSize )
{
XMP_Throw ( "Data access out of bounds", kXMPErr_BadIndex );
}
return mEndian.getUns32( &mData[offset] );
}
void Chunk::setInt32( XMP_Int32 value, XMP_Uns64 offset )
{
// chunk nodes cannot contain data
if ( mChunkMode == CHUNK_NODE )
{
XMP_Throw ( "A chunk node cannot contain data.", kXMPErr_BadParam );
}
// If the new value exceeds the size of the buffer, recreate the buffer
adjustInternalBuffer( offset + sizeof(XMP_Int32) );
// Write the new value
mEndian.putUns32( value, &mData[offset] );
// Chunk becomes leaf chunk when adding data
mChunkMode = CHUNK_LEAF;
// Flag the chunk as dirty
setChanged();
// If the buffer is bigger than the Chunk size, adjust the Chunk size
adjustSize();
}
XMP_Int64 Chunk::getInt64( XMP_Uns64 offset ) const
{
if( offset + sizeof(XMP_Int64) > mBufferSize )
{
XMP_Throw ( "Data access out of bounds", kXMPErr_BadIndex );
}
return mEndian.getUns64( &mData[offset] );
}
void Chunk::setInt64( XMP_Int64 value, XMP_Uns64 offset )
{
// chunk nodes cannot contain data
if ( mChunkMode == CHUNK_NODE )
{
XMP_Throw ( "A chunk node cannot contain data.", kXMPErr_BadParam );
}
// If the new value exceeds the size of the buffer, recreate the buffer
adjustInternalBuffer( offset + sizeof(XMP_Int64) );
// Write the new value
mEndian.putUns64( value, &mData[offset] );
// Chunk becomes leaf chunk when adding data
mChunkMode = CHUNK_LEAF;
// Flag the chunk as dirty
setChanged();
// If the buffer is bigger than the Chunk size, adjust the Chunk size
adjustSize();
}
std::string Chunk::getString( XMP_Uns64 size /*=0*/, XMP_Uns64 offset /*=0*/ ) const
{
if( offset + size > mBufferSize )
{
XMP_Throw ( "Data access out of bounds", kXMPErr_BadIndex );
}
XMP_Uns64 requestedSize = size != 0 ? size : mBufferSize - offset;
std::string str((char *)&mData[offset],static_cast<size_t>(requestedSize));
return str;
}
void Chunk::setString( std::string value, XMP_Uns64 offset )
{
if ( mChunkMode == CHUNK_NODE )
{
XMP_Throw ( "A chunk node cannot contain data.", kXMPErr_BadParam );
}
// If the new value exceeds the size of the buffer, recreate the buffer
adjustInternalBuffer( offset + value.length() );
// Write the new value
memcpy( &mData[offset], value.data(), value.length() );
// Chunk becomes leaf chunk when adding data
mChunkMode = CHUNK_LEAF;
// Flag the chunk as dirty
setChanged();
// If the buffer is bigger than the Chunk size, adjust the Chunk size
adjustSize();
}
/************************ Chunk public methods ************************/
//-----------------------------------------------------------------------------
//
// Chunk::setID(...)
//
// Purpose: Sets the chunk id.
//
//-----------------------------------------------------------------------------
void Chunk::setID( XMP_Uns32 id )
{
mChunkId.id = id;
setChanged();
}
//-----------------------------------------------------------------------------
//
// Chunk::setType(...)
//
// Purpose: Sets the chunk type
//
//-----------------------------------------------------------------------------
void Chunk::setType( XMP_Uns32 type )
{
mChunkId.type = type;
// reserve space for type
// setChanged() and adjustSize() implicitly called
// make sure that no exception is thrown
ChunkMode existing = mChunkMode;
mChunkMode = CHUNK_UNKNOWN;
setUns32(0, 0);
mChunkMode = existing;
BigEndian::getInstance().putUns32( type, mData );
}
//-----------------------------------------------------------------------------
//
// Chunk::getPadSize(...)
//
// Purpose: Returns the original size of the Chunk including a pad byte if
// the size isn't a even number
//
//-----------------------------------------------------------------------------
XMP_Uns64 Chunk::getOriginalPadSize( bool includeHeader /*= false*/ ) const
{
XMP_Uns64 ret = this->getOriginalSize( includeHeader );
if( ret & 1 )
{
ret++;
}
return ret;
}
//-----------------------------------------------------------------------------
//
// Chunk::getPadSize(...)
//
// Purpose: Returns the current size of the Chunk including a pad byte if the
// size isn't a even number
//
//-----------------------------------------------------------------------------
XMP_Uns64 Chunk::getPadSize( bool includeHeader /*= false*/ ) const
{
XMP_Uns64 ret = this->getSize( includeHeader );
if( ret & 1 )
{
ret++;
}
return ret;
}
//-----------------------------------------------------------------------------
//
// Chunk::calculateSize(...)
//
// Purpose: Calculate the size of this chunks based on its children sizes.
// If this chunk has no children then no new size will be calculated.
//
//-----------------------------------------------------------------------------
XMP_Uns64 Chunk::calculateSize( bool setOriginal /*= false*/ )
{
XMP_Uns64 size = 0LL;
//
// calculate only foe nodes
//
if( this->getChunkMode() == CHUNK_NODE )
{
//
// calculate size of all children
//
for( ChunkIterator iter = mChildren.begin(); iter != mChildren.end(); iter++ )
{
XMP_Uns64 childSize = (*iter)->getSize(true);
size += childSize;
//
// take account of pad byte
//
if( childSize & 1 )
{
size++;
}
}
//
// assume that we have a type
//
size += Chunk::TYPE_SIZE;
//
// set dirty flag only if something has changed
//
if( size != mSize || ( setOriginal && size != mOriginalSize ) )
{
this->setChanged();
}
//
// set new size(s)
//
if( setOriginal )
{
mOriginalSize = size;
}
mSize = size;
}
else
size = mSize;
return size;
}
//-----------------------------------------------------------------------------
//
// Chunk::calculateWriteSize(...)
//
// Purpose: Calculate the size of the chunks that are dirty including the size
// of its children
//
//-----------------------------------------------------------------------------
XMP_Int64 Chunk::calculateWriteSize( ) const
{
XMP_Int64 size=0;
if (hasChanged())
{
size+=(sizeof(XMP_Uns32)*2);
if (mChunkMode == CHUNK_LEAF)
{
if ( mSize % 2 == 1 )
{
// for odd file sizes, a pad byte is written
size+=(mSize+1);
}
else
{
size+=mSize;
}
}
else // mChunkMode == CHUNK_NODE
{
// writes type if defined
if (mChunkId.type != kType_NONE)
{
size+=sizeof(XMP_Uns32);
}
// calls calculateWriteSize recursively on it's children
for( ConstChunkIterator iter = mChildren.begin(); iter != mChildren.end(); iter++ )
{
size+=(*iter)->calculateWriteSize( );
}
}
}
return size;
}
//-----------------------------------------------------------------------------
//
// Chunk::setOffset(...)
//
// Purpose: Adjust the offset that this chunk has within the file
//
//-----------------------------------------------------------------------------
void Chunk::setOffset (XMP_Uns64 newOffset) // changes during rearranging
{
XMP_Uns64 oldOffset = mOffset;
mOffset = newOffset;
if( mOffset != oldOffset )
{
setChanged();
}
}
//-----------------------------------------------------------------------------
//
// Chunk::resetChanges(...)
//
// Purpose: Resets the dirty status for this chunk and its children to false
//
//-----------------------------------------------------------------------------
void Chunk::resetChanges()
{
mDirty = false;
for( ChunkIterator iter = mChildren.begin(); iter != mChildren.end(); iter++ )
{
(*iter)->resetChanges();
}
} //resetChanges
//-----------------------------------------------------------------------------
//
// Chunk::setAsNew(...)
//
// Purpose: Sets all necessary member variables to flag this chunk as a new one
// being inserted into the tree
//
//-----------------------------------------------------------------------------
void Chunk::setAsNew()
{
mOriginalSize = mSize;
mOriginalOffset = mOffset;
}
//-----------------------------------------------------------------------------
//
// Chunk::toString(...)
//
// Purpose: Creates a string representation of the chunk (debug method)
//
//-----------------------------------------------------------------------------
std::string Chunk::toString( std::string tabs, XMP_Bool showOriginal )
{
const BigEndian &BE = BigEndian::getInstance();
char buffer[256];
XMP_Uns32 id = BE.getUns32(&this->mChunkId.id);
XMP_Uns32 type = BE.getUns32(&this->mChunkId.type);
XMP_Uns64 size, offset;
if ( showOriginal )
{
size = mEndian.getUns64(&this->mOriginalSize);
offset = mEndian.getUns64(&this->mOriginalOffset);
}
else
{
size = mEndian.getUns64(&this->mSize);
offset = mEndian.getUns64(&this->mOffset);
}
snprintf( buffer, 255, "%.4s -- "
"size: 0x%.8llX, "
"type: %.4s, "
"offset: 0x%.8llX",
(char*)(&id),
size,
(char*)(&type),
offset );
std::string str(buffer);
// Dump children
if ( mChildren.size() > 0)
{
tabs.append("\t");
}
for( ChunkIterator iter = mChildren.begin(); iter != mChildren.end(); iter++ )
{
str += "\n";
str += tabs;
str += (*iter)->toString(tabs , showOriginal);
}
return str;
}
/************************ file access ************************/
//-----------------------------------------------------------------------------
//
// Chunk::readChunk(...)
//
// Purpose: Read id, size and offset and create a chunk with mode CHUNK_UNKNOWN.
// The file is expected to be open and is not closed!
//
//-----------------------------------------------------------------------------
void Chunk::readChunk( XMP_IO* file )
{
if( file == NULL )
{
XMP_Throw( "Chunk::readChunk: Must pass a valid file pointer", kXMPErr_BadParam );
}
if( mChunkId.id != kChunk_NONE )
{
XMP_Throw ( "readChunk must not be called more than once", kXMPErr_InternalFailure );
}
// error handling is done in the controller
// determine offset in the file
mOriginalOffset = mOffset = file->Offset();
//ID is always BE
mChunkId.id = XIO::ReadUns32_BE( file );
// Size can be both
if (typeid(mEndian) == typeid(LittleEndian))
{
mOriginalSize = mSize = XIO::ReadUns32_LE( file );
}
else
{
mOriginalSize = mSize = XIO::ReadUns32_BE( file );
}
// For Type do not assume any format as it could be data, read it as bytes
if (mSize >= TYPE_SIZE)
{
mData = new XMP_Uns8[TYPE_SIZE];
for ( XMP_Uns32 i = 0; i < TYPE_SIZE ; i++ )
{
mData[i] = XIO::ReadUns8( file );
}
//Chunk type is always BE
//The first four bytes could be the type
mChunkId.type = BigEndian::getInstance().getUns32( mData );
}
mDirty = false;
}//readChunk
//-----------------------------------------------------------------------------
//
// Chunk::cacheChunkData(...)
//
// Purpose: Stores the data in the class (only called if required).
// The file is expected to be open and is not closed!
//
//-----------------------------------------------------------------------------
void Chunk::cacheChunkData( XMP_IO* file )
{
XMP_Enforce( file != NULL );
if( mChunkMode != CHUNK_UNKNOWN )
{
XMP_Throw ( "chunk already has either data or children.", kXMPErr_BadParam );
}
// error handling is done in the controller
// continue only when the chunk contains data
if (mSize != 0)
{
mBufferSize = mSize;
XMP_Uns8* tmp = new XMP_Uns8[XMP_Uns32(mSize)];
// Do we have a type?
if (mSize >= TYPE_SIZE)
{
// add type in front of new buffer
for ( XMP_Uns32 i = 0; i < TYPE_SIZE ; i++ )
{
tmp[i] = mData[i];
}
// Read rest of data from file
if( mSize != TYPE_SIZE )
{
// Chunks that are cached are very probably not bigger than 2GB, so cast is safe
file->ReadAll ( &tmp[TYPE_SIZE], static_cast<XMP_Int32>(mSize - TYPE_SIZE) );
}
}
else
{
// Chunks that are cached are very probably not bigger than 2GB, so cast is safe
file->ReadAll ( tmp, static_cast<XMP_Int32>(mSize) );
}
// deletes the existing array
delete [] mData;
//assign the new buffer
mData = tmp;
}
// Remember that this method has been called
mDirty = false;
mChunkMode = CHUNK_LEAF;
}
//-----------------------------------------------------------------------------
//
// Chunk::writeChunk(...)
//
// Purpose: Write or updates chunk (new data, new size, new position).
// The file is expected to be open and is not closed!
//
//-----------------------------------------------------------------------------
void Chunk::writeChunk( XMP_IO* file )
{
if( file == NULL )
{
XMP_Throw( "Chunk::writeChunk: Must pass a valid file pointer", kXMPErr_BadParam );
}
if (mChunkMode == CHUNK_UNKNOWN)
{
if (hasChanged())
{
XMP_Throw ( "A chunk with mode unknown must not be changed & written.", kXMPErr_BadParam );
}
// do nothing
}
else if (hasChanged())
{
// positions the file pointer
file->Seek ( mOffset, kXMP_SeekFromStart );
// ============ This part is identical for CHUNK_LEAF and CHUNK_TYPE ============
// writes ID (starting with offset)
XIO::WriteInt32_BE( file, mChunkId.id );
// writes size, which is always 32bit
XMP_Uns32 outSize = ( mSize >= 0x00000000FFFFFFFF ? 0xFFFFFFFF : static_cast<XMP_Uns32>( mSize & 0x00000000FFFFFFFF ) );
if (typeid(mEndian) == typeid(LittleEndian))
{
XIO::WriteUns32_LE( file, static_cast<XMP_Uns32>(outSize) );
}
else
{
XIO::WriteUns32_BE( file, static_cast<XMP_Uns32>(outSize) );
}
// ============ This part is different for CHUNK_LEAF and CHUNK_TYPE ============
if (mChunkMode == CHUNK_LEAF)
{
// writes buffer (including the optional type at the beginning)
// Cached chunks will very probably not be bigger than 2GB, so cast is safe
file->Write ( mData, static_cast<XMP_Int32>(mSize) );
if ( mSize % 2 == 1 )
{
// for odd file sizes, a pad byte is written
XIO::WriteUns8 ( file, 0 );
}
}
else // mChunkMode == CHUNK_NODE
{
// writes type if defined
if (mChunkId.type != kType_NONE)
{
XIO::WriteInt32_BE( file, mChunkId.type );
}
// calls writeChunk on it's children
for( ChunkIterator iter = mChildren.begin(); iter != mChildren.end(); iter++ )
{
(*iter)->writeChunk( file );
}
}
}
// set back dirty state
mDirty = false;
}
/************************ children access ************************/
//-----------------------------------------------------------------------------
//
// Chunk::numChildren(...)
//
// Purpose: Returns the number children chunks
//
//-----------------------------------------------------------------------------
XMP_Uns32 Chunk::numChildren() const
{
return static_cast<XMP_Uns32>( mChildren.size() );
}
//-----------------------------------------------------------------------------
//
// Chunk::getChildAt(...)
//
// Purpose: Returns a child node
//
//-----------------------------------------------------------------------------
Chunk* Chunk::getChildAt( XMP_Uns32 pos ) const
{
try
{
return mChildren.at(pos);
}
catch( ... )
{
XMP_Throw ( "Non-existing child requested.", kXMPErr_BadIndex );
}
}
//-----------------------------------------------------------------------------
//
// Chunk::appendChild(...)
//
// Purpose: Appends a child node at the end of the children list
//
//-----------------------------------------------------------------------------
void Chunk::appendChild( Chunk* child, XMP_Bool adjustSizes )
{
if (mChunkMode == CHUNK_LEAF)
{
XMP_Throw ( "A chunk leaf cannot contain children.", kXMPErr_BadParam );
}
try
{
mChildren.push_back( child );
// make this the parent of the new node
child->mParent = this;
mChunkMode = CHUNK_NODE;
// set offset of new child
XMP_Uns64 childOffset = 0;
if( this->numChildren() == 1 )
{
// first added child
if( this->getID() != kChunk_NONE )
{
childOffset = this->getOffset() + Chunk::HEADER_SIZE + ( this->getType() == kType_NONE ? 0 : Chunk::TYPE_SIZE );
}
}
else
{
Chunk* predecessor = this->getChildAt( this->numChildren() - 2 );
childOffset = predecessor->getOffset() + predecessor->getPadSize( true );
}
child->setOffset( childOffset );
setChanged();
if ( adjustSizes )
{
// to fix the sizes of this node and parents
adjustSize( child->getSize(true) );
}
}
catch (...)
{
XMP_Throw ( "Vector error in appendChild", kXMPErr_InternalFailure );
}
}
//-----------------------------------------------------------------------------
//
// Chunk::insertChildAt(...)
//
// Purpose: Inserts a child node at a certain position
//
//-----------------------------------------------------------------------------
void Chunk::insertChildAt( XMP_Uns32 pos, Chunk* child )
{
if (mChunkMode == CHUNK_LEAF)
{
XMP_Throw ( "A chunk leaf cannot contain children.", kXMPErr_BadParam );
}
try
{
if (pos <= mChildren.size())
{
mChildren.insert(mChildren.begin() + pos, child);
// make this the parent of the new node
child->mParent = this;
mChunkMode = CHUNK_NODE;
// set offset of new child
XMP_Uns64 childOffset = 0;
if( pos == 0 )
{
if( this->getID() != kChunk_NONE )
{
childOffset = this->getOffset() + Chunk::HEADER_SIZE + ( this->getType() == kType_NONE ? 0 : Chunk::TYPE_SIZE );
}
}
else
{
Chunk* predecessor = this->getChildAt( pos-1 );
childOffset = predecessor->getOffset() + predecessor->getPadSize( true );
}
child->setOffset( childOffset );
setChanged();
// to fix the sizes of this node and parents
adjustSize( child->getSize(true) );
}
else
{
XMP_Throw ( "Index not valid.", kXMPErr_BadIndex );
}
}
catch (...)
{
XMP_Throw ( "Index not valid.", kXMPErr_BadIndex );
}
}
//-----------------------------------------------------------------------------
//
// Chunk::removeChildAt(...)
//
// Purpose: Removes a child node at a given position
//
//-----------------------------------------------------------------------------
Chunk* Chunk::removeChildAt( XMP_Uns32 pos )
{
Chunk* toDelete = NULL;
try
{
toDelete = mChildren.at(pos);
// to fix the size of this node
XMP_Int64 sizeDeleted = static_cast<XMP_Int64>(toDelete->getSize(true));
mChildren.erase(mChildren.begin() + pos);
setChanged();
// to fix the sizes of this node and parents
adjustSize(-sizeDeleted);
}
catch (...)
{
XMP_Throw ( "Index not valid.", kXMPErr_BadIndex );
}
return toDelete;
}
//-----------------------------------------------------------------------------
//
// replaceChildAt(...)
//
// Purpose: Remove child at the passed position and insert the new chunk
//
//-----------------------------------------------------------------------------
Chunk* Chunk::replaceChildAt( XMP_Uns32 pos, Chunk* child )
{
Chunk* toDelete = NULL;
try
{
//
// removed old chunk
//
toDelete = mChildren.at(pos);
mChildren.erase(mChildren.begin() + pos);
//
// insert new chunk
//
mChildren.insert(mChildren.begin() + pos, child);
// make this the parent of the new node
child->mParent = this;
mChunkMode = CHUNK_NODE;
// set offset
child->setOffset( toDelete->getOffset() );
setChanged();
// to fix the sizes of this node and parents
adjustSize( child->getPadSize() - toDelete->getPadSize() );
}
catch (...)
{
XMP_Throw ( "Index not valid.", kXMPErr_BadIndex );
}
return toDelete;
}
//-----------------------------------------------------------------------------
//
// Chunk::firstChild(...)
//
// Purpose: iterators
//
//-----------------------------------------------------------------------------
Chunk::ConstChunkIterator Chunk::firstChild() const
{
return mChildren.begin();
}
Chunk::ConstChunkIterator Chunk::lastChild() const
{
return mChildren.end();
}
/******************* Private Methods ***************************/
//-----------------------------------------------------------------------------
//
// Chunk::setChanged(...)
//
// Purpose: Sets this node and all of its parents up to the tree root dirty
//
//-----------------------------------------------------------------------------
void Chunk::setChanged()
{
mDirty = true;
if (mParent != NULL)
{
mParent->setChanged();
}
}
//-----------------------------------------------------------------------------
//
// Chunk::adjustInternalBuffer(...)
//
// Purpose: Resizes the internal byte buffer to the given size if the new size
// is bigger than the current one.
// If the new size is smaller, the buffer is not adjusted
//
//-----------------------------------------------------------------------------
void Chunk::adjustInternalBuffer( XMP_Uns64 newSize )
{
// only adjust if the new size is bigger than the old one.
// If it is smaller, leave the buffer alone
if( newSize > mBufferSize )
{
XMP_Uns8 *tmp = new XMP_Uns8[static_cast<size_t>(newSize)]; // Might throw bad_alloc exception
// Do we have an old buffer?
if( mData != NULL )
{
// Copy it to the new one and delete the old one
memcpy( tmp, mData, static_cast<size_t>(mBufferSize) );
delete [] mData;
}
mData = tmp;
mBufferSize = newSize;
}
}//adjustInternalBuffer
//-----------------------------------------------------------------------------
//
// Chunk::adjustSize(...)
//
// Purpose: Adjusts the chunk size and the parents chunk sizes
//
//-----------------------------------------------------------------------------
void Chunk::adjustSize( XMP_Int64 sizeChange )
{
// Calculate leaf sizeChange
if (mChunkMode == CHUNK_LEAF)
{
// Note: The leave nodes size is equal to the buffer size can have odd and even sizes.
XMP_Uns64 sizeInclPad = mSize + (mSize % 2);
sizeChange = mBufferSize - sizeInclPad;
mSize = mBufferSize;
// if the difference is odd, the corrected even size has be incremented by 1
sizeChange += abs((XMP_Int32)sizeChange % 2);
}
else // mChunkMode == CHUNK_NODE/CHUNK_UNKNOWN
{
// if the difference is odd, the corrected even size has be incremented by 1
// (or decremented by 1 when < 0).
sizeChange += sizeChange % 2;
// the chunk node gets the corrected (odd->even) size
mSize += sizeChange;
}
if (mParent != NULL)
{
// adjusts the parents size with the corrected (odd->even) size difference of this node
mParent->adjustSize(sizeChange);
}
}//adjustSize
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