diff options
author | Roland Scheidegger <rscheidegger_lists@hispeed.ch> | 2005-02-10 19:29:58 +0000 |
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committer | Roland Scheidegger <rscheidegger_lists@hispeed.ch> | 2005-02-10 19:29:58 +0000 |
commit | 5d5acf28d8225a4a8a440e63abba8136e344b852 (patch) | |
tree | e79c93bf68bdbb7367699d501f0aed9b71b5a600 /shared/radeon_state.c | |
parent | 732cdc5cef25b1ea518fec9c9028d3a9806b690a (diff) |
add support for texture micro tiling for radeon/r200. Add support for cube
maps for r100. (Stephane Marchesin's port of the core version).
Diffstat (limited to 'shared/radeon_state.c')
-rw-r--r-- | shared/radeon_state.c | 159 |
1 files changed, 137 insertions, 22 deletions
diff --git a/shared/radeon_state.c b/shared/radeon_state.c index 99c1899b..a360b17c 100644 --- a/shared/radeon_state.c +++ b/shared/radeon_state.c @@ -127,6 +127,22 @@ static __inline__ int radeon_check_and_fixup_packets( drm_radeon_private_t *dev_ break; } + case RADEON_EMIT_PP_CUBIC_OFFSETS_T0: + case RADEON_EMIT_PP_CUBIC_OFFSETS_T1: + case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{ + int i; + for (i = 0; i < 5; i++) { + if (radeon_check_and_fixup_offset(dev_priv, + filp_priv, + &data[i])) { + DRM_ERROR + ("Invalid R100 cubic texture offset\n"); + return DRM_ERR(EINVAL); + } + } + } + break; + case RADEON_EMIT_RB3D_COLORPITCH: case RADEON_EMIT_RE_LINE_PATTERN: case RADEON_EMIT_SE_LINE_WIDTH: @@ -188,6 +204,9 @@ static __inline__ int radeon_check_and_fixup_packets( drm_radeon_private_t *dev_ case RADEON_EMIT_PP_TEX_SIZE_2: case R200_EMIT_RB3D_BLENDCOLOR: case R200_EMIT_TCL_POINT_SPRITE_CNTL: + case RADEON_EMIT_PP_CUBIC_FACES_0: + case RADEON_EMIT_PP_CUBIC_FACES_1: + case RADEON_EMIT_PP_CUBIC_FACES_2: /* These packets don't contain memory offsets */ break; @@ -542,6 +561,12 @@ static struct { { RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2" }, { R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR" }, { R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"}, + { RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"}, + { RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"}, + { RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"}, + { RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"}, + { RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"}, + { RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"}, }; @@ -1484,6 +1509,7 @@ static int radeon_cp_dispatch_texture( DRMFILE filp, int size, dwords, tex_width, blit_width; u32 height; int i; + u32 texpitch, microtile; RING_LOCALS; DRM_GET_PRIV_WITH_RETURN( filp_priv, filp ); @@ -1546,6 +1572,16 @@ static int radeon_cp_dispatch_texture( DRMFILE filp, DRM_ERROR( "invalid texture format %d\n", tex->format ); return DRM_ERR(EINVAL); } + texpitch = tex->pitch; + if ((texpitch << 22) & RADEON_DST_TILE_MICRO) { + microtile = 1; + if (tex_width < 64) { + texpitch &= ~(RADEON_DST_TILE_MICRO >> 22); + /* we got tiled coordinates, untile them */ + image->x *= 2; + } + } + else microtile = 0; DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width ); @@ -1598,7 +1634,7 @@ static int radeon_cp_dispatch_texture( DRMFILE filp, RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS); - buffer[2] = (tex->pitch << 22) | (tex->offset >> 10); + buffer[2] = (texpitch << 22) | (tex->offset >> 10); buffer[3] = 0xffffffff; buffer[4] = 0xffffffff; buffer[5] = (image->y << 16) | image->x; @@ -1606,30 +1642,109 @@ static int radeon_cp_dispatch_texture( DRMFILE filp, buffer[7] = dwords; buffer += 8; - if ( tex_width >= 32 ) { - /* Texture image width is larger than the minimum, so we - * can upload it directly. - */ - if ( DRM_COPY_FROM_USER( buffer, data, - dwords * sizeof(u32) ) ) { - DRM_ERROR( "EFAULT on data, %d dwords\n", - dwords ); - return DRM_ERR(EFAULT); + if (microtile) { + /* texture micro tiling in use, minimum texture width is thus 16 bytes. + however, we cannot use blitter directly for texture width < 64 bytes, + since minimum tex pitch is 64 bytes and we need this to match + the texture width, otherwise the blitter will tile it wrong. + Thus, tiling manually in this case. Additionally, need to special + case tex height = 1, since our actual image will have height 2 + and we need to ensure we don't read beyond the texture size + from user space. */ + if (tex->height == 1) { + if (tex_width >= 64 || tex_width <= 16) { + if (DRM_COPY_FROM_USER(buffer, data, + tex_width * sizeof(u32))) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + } else if (tex_width == 32) { + if (DRM_COPY_FROM_USER(buffer, data, 16)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + if (DRM_COPY_FROM_USER(buffer + 8, data + 16, 16)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + } + } else if (tex_width >= 64 || tex_width == 16) { + if (DRM_COPY_FROM_USER(buffer, data, + dwords * sizeof(u32))) { + DRM_ERROR("EFAULT on data, %d dwords\n", + dwords); + return DRM_ERR(EFAULT); + } + } else if (tex_width < 16) { + for (i = 0; i < tex->height; i++) { + if (DRM_COPY_FROM_USER(buffer, data, tex_width)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + buffer += 4; + data += tex_width; + } + } else if (tex_width == 32) { + /* TODO: make sure this works when not fitting in one buffer + (i.e. 32bytes x 2048...) */ + for (i = 0; i < tex->height; i += 2) { + if (DRM_COPY_FROM_USER(buffer, data, 16)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + data += 16; + if (DRM_COPY_FROM_USER(buffer + 8, data, 16)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + data += 16; + if (DRM_COPY_FROM_USER(buffer + 4, data, 16)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + data += 16; + if (DRM_COPY_FROM_USER(buffer + 12, data, 16)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + data += 16; + buffer += 16; + } } - } else { - /* Texture image width is less than the minimum, so we - * need to pad out each image scanline to the minimum - * width. - */ - for ( i = 0 ; i < tex->height ; i++ ) { - if ( DRM_COPY_FROM_USER( buffer, data, - tex_width ) ) { - DRM_ERROR( "EFAULT on pad, %d bytes\n", - tex_width ); + } + else { + if (tex_width >= 32) { + /* Texture image width is larger than the minimum, so we + * can upload it directly. + */ + if (DRM_COPY_FROM_USER(buffer, data, + dwords * sizeof(u32))) { + DRM_ERROR("EFAULT on data, %d dwords\n", + dwords); return DRM_ERR(EFAULT); } - buffer += 8; - data += tex_width; + } else { + /* Texture image width is less than the minimum, so we + * need to pad out each image scanline to the minimum + * width. + */ + for (i = 0; i < tex->height; i++) { + if (DRM_COPY_FROM_USER(buffer, data, tex_width)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + buffer += 8; + data += tex_width; + } } } |