diff options
Diffstat (limited to 'block')
-rw-r--r-- | block/badblocks.c | 325 |
1 files changed, 325 insertions, 0 deletions
diff --git a/block/badblocks.c b/block/badblocks.c index 010c8132f94a..4f1434808930 100644 --- a/block/badblocks.c +++ b/block/badblocks.c @@ -330,6 +330,123 @@ * avoided. In my test with the hint to prev_badblocks(), except for the first * loop, all rested calls to prev_badblocks() can go into the fast path and * return correct bad blocks table index immediately. + * + * + * Clearing a bad blocks range from the bad block table has similar idea as + * setting does, but much more simpler. The only thing needs to be noticed is + * when the clearing range hits middle of a bad block range, the existing bad + * block range will split into two, and one more item should be added into the + * bad block table. The simplified situations to be considered are, (The already + * set bad blocks ranges in bad block table are naming with prefix E, and the + * clearing bad blocks range is naming with prefix C) + * + * 1) A clearing range is not overlapped to any already set ranges in bad block + * table. + * +-----+ | +-----+ | +-----+ + * | C | | | C | | | C | + * +-----+ or +-----+ or +-----+ + * +---+ | +----+ +----+ | +---+ + * | E | | | E1 | | E2 | | | E | + * +---+ | +----+ +----+ | +---+ + * For the above situations, no bad block to be cleared and no failure + * happens, simply returns 0. + * 2) The clearing range hits middle of an already setting bad blocks range in + * the bad block table. + * +---+ + * | C | + * +---+ + * +-----------------+ + * | E | + * +-----------------+ + * In this situation if the bad block table is not full, the range E will be + * split into two ranges E1 and E2. The result is, + * +------+ +------+ + * | E1 | | E2 | + * +------+ +------+ + * 3) The clearing range starts exactly at same LBA as an already set bad block range + * from the bad block table. + * 3.1) Partially covered at head part + * +------------+ + * | C | + * +------------+ + * +-----------------+ + * | E | + * +-----------------+ + * For this situation, the overlapped already set range will update the + * start LBA to end of C and shrink the range to BB_LEN(E) - BB_LEN(C). No + * item deleted from bad block table. The result is, + * +----+ + * | E1 | + * +----+ + * 3.2) Exact fully covered + * +-----------------+ + * | C | + * +-----------------+ + * +-----------------+ + * | E | + * +-----------------+ + * For this situation the whole bad blocks range E will be cleared and its + * corresponded item is deleted from the bad block table. + * 4) The clearing range exactly ends at same LBA as an already set bad block + * range. + * +-------+ + * | C | + * +-------+ + * +-----------------+ + * | E | + * +-----------------+ + * For the above situation, the already set range E is updated to shrink its + * end to the start of C, and reduce its length to BB_LEN(E) - BB_LEN(C). + * The result is, + * +---------+ + * | E | + * +---------+ + * 5) The clearing range is partially overlapped with an already set bad block + * range from the bad block table. + * 5.1) The already set bad block range is front overlapped with the clearing + * range. + * +----------+ + * | C | + * +----------+ + * +------------+ + * | E | + * +------------+ + * For such situation, the clearing range C can be treated as two parts. The + * first part ends at the start LBA of range E, and the second part starts at + * same LBA of range E. + * +----+-----+ +----+ +-----+ + * | C1 | C2 | | C1 | | C2 | + * +----+-----+ ===> +----+ +-----+ + * +------------+ +------------+ + * | E | | E | + * +------------+ +------------+ + * Now the first part C1 can be handled as condition 1), and the second part C2 can be + * handled as condition 3.1) in next loop. + * 5.2) The already set bad block range is behind overlaopped with the clearing + * range. + * +----------+ + * | C | + * +----------+ + * +------------+ + * | E | + * +------------+ + * For such situation, the clearing range C can be treated as two parts. The + * first part C1 ends at same end LBA of range E, and the second part starts + * at end LBA of range E. + * +----+-----+ +----+ +-----+ + * | C1 | C2 | | C1 | | C2 | + * +----+-----+ ===> +----+ +-----+ + * +------------+ +------------+ + * | E | | E | + * +------------+ +------------+ + * Now the first part clearing range C1 can be handled as condition 4), and + * the second part clearing range C2 can be handled as condition 1) in next + * loop. + * + * All bad blocks range clearing can be simplified into the above 5 situations + * by only handling the head part of the clearing range in each run of the + * while-loop. The idea is similar to bad blocks range setting but much + * simpler. */ /* @@ -946,6 +1063,214 @@ out: return rv; } +/* + * Clear the bad block range from bad block table which is front overlapped + * with the clearing range. The return value is how many sectors from an + * already set bad block range are cleared. If the whole bad block range is + * covered by the clearing range and fully cleared, 'delete' is set as 1 for + * the caller to reduce bb->count. + */ +static int front_clear(struct badblocks *bb, int prev, + struct badblocks_context *bad, int *deleted) +{ + sector_t sectors = bad->len; + sector_t s = bad->start; + u64 *p = bb->page; + int cleared = 0; + + *deleted = 0; + if (s == BB_OFFSET(p[prev])) { + if (BB_LEN(p[prev]) > sectors) { + p[prev] = BB_MAKE(BB_OFFSET(p[prev]) + sectors, + BB_LEN(p[prev]) - sectors, + BB_ACK(p[prev])); + cleared = sectors; + } else { + /* BB_LEN(p[prev]) <= sectors */ + cleared = BB_LEN(p[prev]); + if ((prev + 1) < bb->count) + memmove(p + prev, p + prev + 1, + (bb->count - prev - 1) * 8); + *deleted = 1; + } + } else if (s > BB_OFFSET(p[prev])) { + if (BB_END(p[prev]) <= (s + sectors)) { + cleared = BB_END(p[prev]) - s; + p[prev] = BB_MAKE(BB_OFFSET(p[prev]), + s - BB_OFFSET(p[prev]), + BB_ACK(p[prev])); + } else { + /* Splitting is handled in front_splitting_clear() */ + BUG(); + } + } + + return cleared; +} + +/* + * Handle the condition that the clearing range hits middle of an already set + * bad block range from bad block table. In this condition the existing bad + * block range is split into two after the middle part is cleared. + */ +static int front_splitting_clear(struct badblocks *bb, int prev, + struct badblocks_context *bad) +{ + u64 *p = bb->page; + u64 end = BB_END(p[prev]); + int ack = BB_ACK(p[prev]); + sector_t sectors = bad->len; + sector_t s = bad->start; + + p[prev] = BB_MAKE(BB_OFFSET(p[prev]), + s - BB_OFFSET(p[prev]), + ack); + memmove(p + prev + 2, p + prev + 1, (bb->count - prev - 1) * 8); + p[prev + 1] = BB_MAKE(s + sectors, end - s - sectors, ack); + return sectors; +} + +/* Do the exact work to clear bad block range from the bad block table */ +static int _badblocks_clear(struct badblocks *bb, sector_t s, int sectors) +{ + struct badblocks_context bad; + int prev = -1, hint = -1; + int len = 0, cleared = 0; + int rv = 0; + u64 *p; + + if (bb->shift < 0) + /* badblocks are disabled */ + return 1; + + if (sectors == 0) + /* Invalid sectors number */ + return 1; + + if (bb->shift) { + sector_t target; + + /* When clearing we round the start up and the end down. + * This should not matter as the shift should align with + * the block size and no rounding should ever be needed. + * However it is better the think a block is bad when it + * isn't than to think a block is not bad when it is. + */ + target = s + sectors; + roundup(s, bb->shift); + rounddown(target, bb->shift); + sectors = target - s; + } + + write_seqlock_irq(&bb->lock); + + bad.ack = true; + p = bb->page; + +re_clear: + bad.start = s; + bad.len = sectors; + + if (badblocks_empty(bb)) { + len = sectors; + cleared++; + goto update_sectors; + } + + + prev = prev_badblocks(bb, &bad, hint); + + /* Start before all badblocks */ + if (prev < 0) { + if (overlap_behind(bb, &bad, 0)) { + len = BB_OFFSET(p[0]) - s; + hint = 0; + } else { + len = sectors; + } + /* + * Both situations are to clear non-bad range, + * should be treated as successful + */ + cleared++; + goto update_sectors; + } + + /* Start after all badblocks */ + if ((prev + 1) >= bb->count && !overlap_front(bb, prev, &bad)) { + len = sectors; + cleared++; + goto update_sectors; + } + + /* Clear will split a bad record but the table is full */ + if (badblocks_full(bb) && (BB_OFFSET(p[prev]) < bad.start) && + (BB_END(p[prev]) > (bad.start + sectors))) { + len = sectors; + goto update_sectors; + } + + if (overlap_front(bb, prev, &bad)) { + if ((BB_OFFSET(p[prev]) < bad.start) && + (BB_END(p[prev]) > (bad.start + bad.len))) { + /* Splitting */ + if ((bb->count + 1) < MAX_BADBLOCKS) { + len = front_splitting_clear(bb, prev, &bad); + bb->count += 1; + cleared++; + } else { + /* No space to split, give up */ + len = sectors; + } + } else { + int deleted = 0; + + len = front_clear(bb, prev, &bad, &deleted); + bb->count -= deleted; + cleared++; + hint = prev; + } + + goto update_sectors; + } + + /* Not front overlap, but behind overlap */ + if ((prev + 1) < bb->count && overlap_behind(bb, &bad, prev + 1)) { + len = BB_OFFSET(p[prev + 1]) - bad.start; + hint = prev + 1; + /* Clear non-bad range should be treated as successful */ + cleared++; + goto update_sectors; + } + + /* Not cover any badblocks range in the table */ + len = sectors; + /* Clear non-bad range should be treated as successful */ + cleared++; + +update_sectors: + s += len; + sectors -= len; + + if (sectors > 0) + goto re_clear; + + WARN_ON(sectors < 0); + + if (cleared) { + badblocks_update_acked(bb); + set_changed(bb); + } + + write_sequnlock_irq(&bb->lock); + + if (!cleared) + rv = 1; + + return rv; +} + + /** * badblocks_check() - check a given range for bad sectors * @bb: the badblocks structure that holds all badblock information |