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Diffstat (limited to 'arch/unicore32/include/asm/delay.h')
-rw-r--r-- | arch/unicore32/include/asm/delay.h | 49 |
1 files changed, 0 insertions, 49 deletions
diff --git a/arch/unicore32/include/asm/delay.h b/arch/unicore32/include/asm/delay.h deleted file mode 100644 index 934193edfa66..000000000000 --- a/arch/unicore32/include/asm/delay.h +++ /dev/null @@ -1,49 +0,0 @@ -/* SPDX-License-Identifier: GPL-2.0-only */ -/* - * linux/arch/unicore32/include/asm/delay.h - * - * Code specific to PKUnity SoC and UniCore ISA - * - * Copyright (C) 2001-2010 GUAN Xue-tao - * - * Delay routines, using a pre-computed "loops_per_second" value. - */ -#ifndef __UNICORE_DELAY_H__ -#define __UNICORE_DELAY_H__ - -#include <asm/param.h> /* HZ */ - -extern void __delay(int loops); - -/* - * This function intentionally does not exist; if you see references to - * it, it means that you're calling udelay() with an out of range value. - * - * With currently imposed limits, this means that we support a max delay - * of 2000us. Further limits: HZ<=1000 and bogomips<=3355 - */ -extern void __bad_udelay(void); - -/* - * division by multiplication: you don't have to worry about - * loss of precision. - * - * Use only for very small delays ( < 1 msec). Should probably use a - * lookup table, really, as the multiplications take much too long with - * short delays. This is a "reasonable" implementation, though (and the - * first constant multiplications gets optimized away if the delay is - * a constant) - */ -extern void __udelay(unsigned long usecs); -extern void __const_udelay(unsigned long); - -#define MAX_UDELAY_MS 2 - -#define udelay(n) \ - (__builtin_constant_p(n) ? \ - ((n) > (MAX_UDELAY_MS * 1000) ? __bad_udelay() : \ - __const_udelay((n) * ((2199023U*HZ)>>11))) : \ - __udelay(n)) - -#endif /* __UNICORE_DELAY_H__ */ - |