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-rw-r--r--drivers/gpu/drm/imx/ipuv3-crtc.c2
-rw-r--r--drivers/gpu/ipu-v3/ipu-dp.c12
2 files changed, 10 insertions, 4 deletions
diff --git a/drivers/gpu/drm/imx/ipuv3-crtc.c b/drivers/gpu/drm/imx/ipuv3-crtc.c
index ec3602ebbc1c..54011df8c2e8 100644
--- a/drivers/gpu/drm/imx/ipuv3-crtc.c
+++ b/drivers/gpu/drm/imx/ipuv3-crtc.c
@@ -71,7 +71,7 @@ static void ipu_crtc_disable_planes(struct ipu_crtc *ipu_crtc,
if (disable_partial)
ipu_plane_disable(ipu_crtc->plane[1], true);
if (disable_full)
- ipu_plane_disable(ipu_crtc->plane[0], false);
+ ipu_plane_disable(ipu_crtc->plane[0], true);
}
static void ipu_crtc_atomic_disable(struct drm_crtc *crtc,
diff --git a/drivers/gpu/ipu-v3/ipu-dp.c b/drivers/gpu/ipu-v3/ipu-dp.c
index 9b2b3fa479c4..5e44ff1f2085 100644
--- a/drivers/gpu/ipu-v3/ipu-dp.c
+++ b/drivers/gpu/ipu-v3/ipu-dp.c
@@ -195,7 +195,8 @@ int ipu_dp_setup_channel(struct ipu_dp *dp,
ipu_dp_csc_init(flow, flow->foreground.in_cs, flow->out_cs,
DP_COM_CONF_CSC_DEF_BOTH);
} else {
- if (flow->foreground.in_cs == flow->out_cs)
+ if (flow->foreground.in_cs == IPUV3_COLORSPACE_UNKNOWN ||
+ flow->foreground.in_cs == flow->out_cs)
/*
* foreground identical to output, apply color
* conversion on background
@@ -261,6 +262,8 @@ void ipu_dp_disable_channel(struct ipu_dp *dp, bool sync)
struct ipu_dp_priv *priv = flow->priv;
u32 reg, csc;
+ dp->in_cs = IPUV3_COLORSPACE_UNKNOWN;
+
if (!dp->foreground)
return;
@@ -268,8 +271,9 @@ void ipu_dp_disable_channel(struct ipu_dp *dp, bool sync)
reg = readl(flow->base + DP_COM_CONF);
csc = reg & DP_COM_CONF_CSC_DEF_MASK;
- if (csc == DP_COM_CONF_CSC_DEF_FG)
- reg &= ~DP_COM_CONF_CSC_DEF_MASK;
+ reg &= ~DP_COM_CONF_CSC_DEF_MASK;
+ if (csc == DP_COM_CONF_CSC_DEF_BOTH || csc == DP_COM_CONF_CSC_DEF_BG)
+ reg |= DP_COM_CONF_CSC_DEF_BG;
reg &= ~DP_COM_CONF_FG_EN;
writel(reg, flow->base + DP_COM_CONF);
@@ -347,6 +351,8 @@ int ipu_dp_init(struct ipu_soc *ipu, struct device *dev, unsigned long base)
mutex_init(&priv->mutex);
for (i = 0; i < IPUV3_NUM_FLOWS; i++) {
+ priv->flow[i].background.in_cs = IPUV3_COLORSPACE_UNKNOWN;
+ priv->flow[i].foreground.in_cs = IPUV3_COLORSPACE_UNKNOWN;
priv->flow[i].foreground.foreground = true;
priv->flow[i].base = priv->base + ipu_dp_flow_base[i];
priv->flow[i].priv = priv;