diff options
-rw-r--r-- | fs/dcache.c | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/fs/dcache.c b/fs/dcache.c index 9a83fc5f440c..01c0432ec83a 100644 --- a/fs/dcache.c +++ b/fs/dcache.c @@ -588,37 +588,6 @@ static void __dentry_kill(struct dentry *dentry) dentry_free(dentry); } -/* - * Finish off a dentry we've decided to kill. - * dentry->d_lock must be held, returns with it unlocked. - * Returns dentry requiring refcount drop, or NULL if we're done. - */ -static struct dentry *dentry_kill(struct dentry *dentry) - __releases(dentry->d_lock) -{ - struct inode *inode = dentry->d_inode; - struct dentry *parent = NULL; - - if (inode && unlikely(!spin_trylock(&inode->i_lock))) - goto failed; - - if (!IS_ROOT(dentry)) { - parent = dentry->d_parent; - if (unlikely(!spin_trylock(&parent->d_lock))) { - if (inode) - spin_unlock(&inode->i_lock); - goto failed; - } - } - - __dentry_kill(dentry); - return parent; - -failed: - spin_unlock(&dentry->d_lock); - return dentry; /* try again with same dentry */ -} - static inline struct dentry *lock_parent(struct dentry *dentry) { struct dentry *parent = dentry->d_parent; @@ -659,6 +628,37 @@ again: } /* + * Finish off a dentry we've decided to kill. + * dentry->d_lock must be held, returns with it unlocked. + * Returns dentry requiring refcount drop, or NULL if we're done. + */ +static struct dentry *dentry_kill(struct dentry *dentry) + __releases(dentry->d_lock) +{ + struct inode *inode = dentry->d_inode; + struct dentry *parent = NULL; + + if (inode && unlikely(!spin_trylock(&inode->i_lock))) + goto failed; + + if (!IS_ROOT(dentry)) { + parent = dentry->d_parent; + if (unlikely(!spin_trylock(&parent->d_lock))) { + if (inode) + spin_unlock(&inode->i_lock); + goto failed; + } + } + + __dentry_kill(dentry); + return parent; + +failed: + spin_unlock(&dentry->d_lock); + return dentry; /* try again with same dentry */ +} + +/* * Try to do a lockless dput(), and return whether that was successful. * * If unsuccessful, we return false, having already taken the dentry lock. |