diff options
author | wuqiang.matt <wuqiang.matt@bytedance.com> | 2023-10-17 21:56:50 +0800 |
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committer | Masami Hiramatsu (Google) <mhiramat@kernel.org> | 2023-10-18 22:35:36 +0900 |
commit | b4edb8d2d4647a71a246d91fe34ff25c2c5f3481 (patch) | |
tree | 3ceb410a8d74c411e2eeed26d9b2479e5dfea3c5 /lib/objpool.c | |
parent | f843249cb6a151bfe7b955dfb93ff29663c258fb (diff) |
lib: objpool added: ring-array based lockless MPMC
objpool is a scalable implementation of high performance queue for
object allocation and reclamation, such as kretprobe instances.
With leveraging percpu ring-array to mitigate hot spots of memory
contention, it delivers near-linear scalability for high parallel
scenarios. The objpool is best suited for the following cases:
1) Memory allocation or reclamation are prohibited or too expensive
2) Consumers are of different priorities, such as irqs and threads
Limitations:
1) Maximum objects (capacity) is fixed after objpool creation
2) All pre-allocated objects are managed in percpu ring array,
which consumes more memory than linked lists
Link: https://lore.kernel.org/all/20231017135654.82270-2-wuqiang.matt@bytedance.com/
Signed-off-by: wuqiang.matt <wuqiang.matt@bytedance.com>
Acked-by: Masami Hiramatsu (Google) <mhiramat@kernel.org>
Signed-off-by: Masami Hiramatsu (Google) <mhiramat@kernel.org>
Diffstat (limited to 'lib/objpool.c')
-rw-r--r-- | lib/objpool.c | 280 |
1 files changed, 280 insertions, 0 deletions
diff --git a/lib/objpool.c b/lib/objpool.c new file mode 100644 index 000000000000..ce0087f64400 --- /dev/null +++ b/lib/objpool.c @@ -0,0 +1,280 @@ +// SPDX-License-Identifier: GPL-2.0 + +#include <linux/objpool.h> +#include <linux/slab.h> +#include <linux/vmalloc.h> +#include <linux/atomic.h> +#include <linux/irqflags.h> +#include <linux/cpumask.h> +#include <linux/log2.h> + +/* + * objpool: ring-array based lockless MPMC/FIFO queues + * + * Copyright: wuqiang.matt@bytedance.com,mhiramat@kernel.org + */ + +/* initialize percpu objpool_slot */ +static int +objpool_init_percpu_slot(struct objpool_head *pool, + struct objpool_slot *slot, + int nodes, void *context, + objpool_init_obj_cb objinit) +{ + void *obj = (void *)&slot->entries[pool->capacity]; + int i; + + /* initialize elements of percpu objpool_slot */ + slot->mask = pool->capacity - 1; + + for (i = 0; i < nodes; i++) { + if (objinit) { + int rc = objinit(obj, context); + if (rc) + return rc; + } + slot->entries[slot->tail & slot->mask] = obj; + obj = obj + pool->obj_size; + slot->tail++; + slot->last = slot->tail; + pool->nr_objs++; + } + + return 0; +} + +/* allocate and initialize percpu slots */ +static int +objpool_init_percpu_slots(struct objpool_head *pool, int nr_objs, + void *context, objpool_init_obj_cb objinit) +{ + int i, cpu_count = 0; + + for (i = 0; i < pool->nr_cpus; i++) { + + struct objpool_slot *slot; + int nodes, size, rc; + + /* skip the cpu node which could never be present */ + if (!cpu_possible(i)) + continue; + + /* compute how many objects to be allocated with this slot */ + nodes = nr_objs / num_possible_cpus(); + if (cpu_count < (nr_objs % num_possible_cpus())) + nodes++; + cpu_count++; + + size = struct_size(slot, entries, pool->capacity) + + pool->obj_size * nodes; + + /* + * here we allocate percpu-slot & objs together in a single + * allocation to make it more compact, taking advantage of + * warm caches and TLB hits. in default vmalloc is used to + * reduce the pressure of kernel slab system. as we know, + * mimimal size of vmalloc is one page since vmalloc would + * always align the requested size to page size + */ + if (pool->gfp & GFP_ATOMIC) + slot = kmalloc_node(size, pool->gfp, cpu_to_node(i)); + else + slot = __vmalloc_node(size, sizeof(void *), pool->gfp, + cpu_to_node(i), __builtin_return_address(0)); + if (!slot) + return -ENOMEM; + memset(slot, 0, size); + pool->cpu_slots[i] = slot; + + /* initialize the objpool_slot of cpu node i */ + rc = objpool_init_percpu_slot(pool, slot, nodes, context, objinit); + if (rc) + return rc; + } + + return 0; +} + +/* cleanup all percpu slots of the object pool */ +static void objpool_fini_percpu_slots(struct objpool_head *pool) +{ + int i; + + if (!pool->cpu_slots) + return; + + for (i = 0; i < pool->nr_cpus; i++) + kvfree(pool->cpu_slots[i]); + kfree(pool->cpu_slots); +} + +/* initialize object pool and pre-allocate objects */ +int objpool_init(struct objpool_head *pool, int nr_objs, int object_size, + gfp_t gfp, void *context, objpool_init_obj_cb objinit, + objpool_fini_cb release) +{ + int rc, capacity, slot_size; + + /* check input parameters */ + if (nr_objs <= 0 || nr_objs > OBJPOOL_NR_OBJECT_MAX || + object_size <= 0 || object_size > OBJPOOL_OBJECT_SIZE_MAX) + return -EINVAL; + + /* align up to unsigned long size */ + object_size = ALIGN(object_size, sizeof(long)); + + /* calculate capacity of percpu objpool_slot */ + capacity = roundup_pow_of_two(nr_objs); + if (!capacity) + return -EINVAL; + + /* initialize objpool pool */ + memset(pool, 0, sizeof(struct objpool_head)); + pool->nr_cpus = nr_cpu_ids; + pool->obj_size = object_size; + pool->capacity = capacity; + pool->gfp = gfp & ~__GFP_ZERO; + pool->context = context; + pool->release = release; + slot_size = pool->nr_cpus * sizeof(struct objpool_slot); + pool->cpu_slots = kzalloc(slot_size, pool->gfp); + if (!pool->cpu_slots) + return -ENOMEM; + + /* initialize per-cpu slots */ + rc = objpool_init_percpu_slots(pool, nr_objs, context, objinit); + if (rc) + objpool_fini_percpu_slots(pool); + else + refcount_set(&pool->ref, pool->nr_objs + 1); + + return rc; +} +EXPORT_SYMBOL_GPL(objpool_init); + +/* adding object to slot, abort if the slot was already full */ +static inline int +objpool_try_add_slot(void *obj, struct objpool_head *pool, int cpu) +{ + struct objpool_slot *slot = pool->cpu_slots[cpu]; + uint32_t head, tail; + + /* loading tail and head as a local snapshot, tail first */ + tail = READ_ONCE(slot->tail); + + do { + head = READ_ONCE(slot->head); + /* fault caught: something must be wrong */ + WARN_ON_ONCE(tail - head > pool->nr_objs); + } while (!try_cmpxchg_acquire(&slot->tail, &tail, tail + 1)); + + /* now the tail position is reserved for the given obj */ + WRITE_ONCE(slot->entries[tail & slot->mask], obj); + /* update sequence to make this obj available for pop() */ + smp_store_release(&slot->last, tail + 1); + + return 0; +} + +/* reclaim an object to object pool */ +int objpool_push(void *obj, struct objpool_head *pool) +{ + unsigned long flags; + int rc; + + /* disable local irq to avoid preemption & interruption */ + raw_local_irq_save(flags); + rc = objpool_try_add_slot(obj, pool, raw_smp_processor_id()); + raw_local_irq_restore(flags); + + return rc; +} +EXPORT_SYMBOL_GPL(objpool_push); + +/* try to retrieve object from slot */ +static inline void *objpool_try_get_slot(struct objpool_head *pool, int cpu) +{ + struct objpool_slot *slot = pool->cpu_slots[cpu]; + /* load head snapshot, other cpus may change it */ + uint32_t head = smp_load_acquire(&slot->head); + + while (head != READ_ONCE(slot->last)) { + void *obj; + + /* obj must be retrieved before moving forward head */ + obj = READ_ONCE(slot->entries[head & slot->mask]); + + /* move head forward to mark it's consumption */ + if (try_cmpxchg_release(&slot->head, &head, head + 1)) + return obj; + } + + return NULL; +} + +/* allocate an object from object pool */ +void *objpool_pop(struct objpool_head *pool) +{ + void *obj = NULL; + unsigned long flags; + int i, cpu; + + /* disable local irq to avoid preemption & interruption */ + raw_local_irq_save(flags); + + cpu = raw_smp_processor_id(); + for (i = 0; i < num_possible_cpus(); i++) { + obj = objpool_try_get_slot(pool, cpu); + if (obj) + break; + cpu = cpumask_next_wrap(cpu, cpu_possible_mask, -1, 1); + } + raw_local_irq_restore(flags); + + return obj; +} +EXPORT_SYMBOL_GPL(objpool_pop); + +/* release whole objpool forcely */ +void objpool_free(struct objpool_head *pool) +{ + if (!pool->cpu_slots) + return; + + /* release percpu slots */ + objpool_fini_percpu_slots(pool); + + /* call user's cleanup callback if provided */ + if (pool->release) + pool->release(pool, pool->context); +} +EXPORT_SYMBOL_GPL(objpool_free); + +/* drop the allocated object, rather reclaim it to objpool */ +int objpool_drop(void *obj, struct objpool_head *pool) +{ + if (!obj || !pool) + return -EINVAL; + + if (refcount_dec_and_test(&pool->ref)) { + objpool_free(pool); + return 0; + } + + return -EAGAIN; +} +EXPORT_SYMBOL_GPL(objpool_drop); + +/* drop unused objects and defref objpool for releasing */ +void objpool_fini(struct objpool_head *pool) +{ + int count = 1; /* extra ref for objpool itself */ + + /* drop all remained objects from objpool */ + while (objpool_pop(pool)) + count++; + + if (refcount_sub_and_test(count, &pool->ref)) + objpool_free(pool); +} +EXPORT_SYMBOL_GPL(objpool_fini); |