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authorSean Paul <seanpaul@chromium.org>2019-06-13 11:17:23 -0400
committerSean Paul <seanpaul@chromium.org>2019-06-13 14:31:10 -0400
commit9f9b25593ab4197318e3621201588ad8cd525c9b (patch)
treea63026aed6445a9e2ee73c584cacb07d2f2fc183
parent6c83ca795f2c09649a3c3ac3c04563a60146e2d7 (diff)
drm/connector: Fix kerneldoc warning in HDR_OUTPUT_METADATA description
Fixes the following warning: ../drivers/gpu/drm/drm_connector.c:981: WARNING: Definition list ends without a blank line; unexpected unindent. Fixes: a09db883e5d9 ("drm: Fix docbook warnings in hdr metadata helper structures") Cc: Shashank Sharma <shashank.sharma@intel.com> Cc: Ville Syrjä <ville.syrjala@linux.intel.com> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Maxime Ripard <maxime.ripard@bootlin.com> Cc: Sean Paul <sean@poorly.run> Cc: David Airlie <airlied@linux.ie> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com> Cc: "Ville Syrjä" <ville.syrjala@linux.intel.com> Cc: Hans Verkuil <hansverk@cisco.com> Cc: dri-devel@lists.freedesktop.org Cc: linux-fbdev@vger.kernel.org Cc: Sean Paul <sean@poorly.run> (v1) Cc: Uma Shankar <uma.shankar@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: "Ville Syrjälä" <ville.syrjala@linux.intel.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Sean Paul <seanpaul@chromium.org> Link: https://patchwork.freedesktop.org/patch/msgid/20190613151727.133696-1-sean@poorly.run
-rw-r--r--drivers/gpu/drm/drm_connector.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c
index a598a5eb48d2..3ccdcf3dfcde 100644
--- a/drivers/gpu/drm/drm_connector.c
+++ b/drivers/gpu/drm/drm_connector.c
@@ -978,6 +978,7 @@ static const struct drm_prop_enum_list hdmi_colorspaces[] = {
* Userspace will be responsible to do Tone mapping operation in case:
* - Some layers are HDR and others are SDR
* - HDR layers luminance is not same as sink
+ *
* It will even need to do colorspace conversion and get all layers
* to one common colorspace for blending. It can use either GL, Media
* or display engine to get this done based on the capabilties of the