diff options
author | Sean Paul <seanpaul@chromium.org> | 2019-06-13 11:17:23 -0400 |
---|---|---|
committer | Sean Paul <seanpaul@chromium.org> | 2019-06-13 14:31:10 -0400 |
commit | 9f9b25593ab4197318e3621201588ad8cd525c9b (patch) | |
tree | a63026aed6445a9e2ee73c584cacb07d2f2fc183 | |
parent | 6c83ca795f2c09649a3c3ac3c04563a60146e2d7 (diff) |
drm/connector: Fix kerneldoc warning in HDR_OUTPUT_METADATA description
Fixes the following warning:
../drivers/gpu/drm/drm_connector.c:981: WARNING: Definition list ends without a blank line; unexpected unindent.
Fixes: a09db883e5d9 ("drm: Fix docbook warnings in hdr metadata helper structures")
Cc: Shashank Sharma <shashank.sharma@intel.com>
Cc: Ville Syrjä <ville.syrjala@linux.intel.com>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Maxime Ripard <maxime.ripard@bootlin.com>
Cc: Sean Paul <sean@poorly.run>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
Cc: "Ville Syrjä" <ville.syrjala@linux.intel.com>
Cc: Hans Verkuil <hansverk@cisco.com>
Cc: dri-devel@lists.freedesktop.org
Cc: linux-fbdev@vger.kernel.org
Cc: Sean Paul <sean@poorly.run> (v1)
Cc: Uma Shankar <uma.shankar@intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: "Ville Syrjälä" <ville.syrjala@linux.intel.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190613151727.133696-1-sean@poorly.run
-rw-r--r-- | drivers/gpu/drm/drm_connector.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c index a598a5eb48d2..3ccdcf3dfcde 100644 --- a/drivers/gpu/drm/drm_connector.c +++ b/drivers/gpu/drm/drm_connector.c @@ -978,6 +978,7 @@ static const struct drm_prop_enum_list hdmi_colorspaces[] = { * Userspace will be responsible to do Tone mapping operation in case: * - Some layers are HDR and others are SDR * - HDR layers luminance is not same as sink + * * It will even need to do colorspace conversion and get all layers * to one common colorspace for blending. It can use either GL, Media * or display engine to get this done based on the capabilties of the |