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authorChristian Hewitt <christianshewitt@gmail.com>2020-10-08 14:17:38 +0000
committerSteven Price <steven.price@arm.com>2020-10-09 16:57:27 +0100
commitc2df75ad2a9f205820e4bc0db936d3d9af3da1ae (patch)
treec91f7ec99fe2588c735421c55d673b34356130d4
parent6561e0aa4627da90f59076fec5e3a1b72a8aa63f (diff)
drm/panfrost: increase readl_relaxed_poll_timeout values
Amlogic SoC devices report the following errors frequently causing excessive dmesg log spam and early log rotataion, although the errors appear to be harmless as everything works fine: [ 7.202702] panfrost ffe40000.gpu: error powering up gpu L2 [ 7.203760] panfrost ffe40000.gpu: error powering up gpu shader ARM staff have advised increasing the timeout values to eliminate the errors in most normal scenarios, and testing with several different G31/G52 devices shows 20000 to be a reliable value. Fixes: f3ba91228e8e ("drm/panfrost: Add initial panfrost driver") Suggested-by: Steven Price <steven.price@arm.com> Signed-off-by: Christian Hewitt <christianshewitt@gmail.com> Reviewed-by: Steven Price <steven.price@arm.com> Signed-off-by: Steven Price <steven.price@arm.com> Link: https://patchwork.freedesktop.org/patch/msgid/20201008141738.13560-1-christianshewitt@gmail.com
-rw-r--r--drivers/gpu/drm/panfrost/panfrost_gpu.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gpu/drm/panfrost/panfrost_gpu.c b/drivers/gpu/drm/panfrost/panfrost_gpu.c
index e1b2a3376624..2aae636f1cf5 100644
--- a/drivers/gpu/drm/panfrost/panfrost_gpu.c
+++ b/drivers/gpu/drm/panfrost/panfrost_gpu.c
@@ -325,13 +325,13 @@ void panfrost_gpu_power_on(struct panfrost_device *pfdev)
/* Just turn on everything for now */
gpu_write(pfdev, L2_PWRON_LO, pfdev->features.l2_present);
ret = readl_relaxed_poll_timeout(pfdev->iomem + L2_READY_LO,
- val, val == pfdev->features.l2_present, 100, 1000);
+ val, val == pfdev->features.l2_present, 100, 20000);
if (ret)
dev_err(pfdev->dev, "error powering up gpu L2");
gpu_write(pfdev, SHADER_PWRON_LO, pfdev->features.shader_present);
ret = readl_relaxed_poll_timeout(pfdev->iomem + SHADER_READY_LO,
- val, val == pfdev->features.shader_present, 100, 1000);
+ val, val == pfdev->features.shader_present, 100, 20000);
if (ret)
dev_err(pfdev->dev, "error powering up gpu shader");