diff options
author | Eric Anholt <eric@anholt.net> | 2018-11-08 08:16:53 -0800 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2018-11-27 12:23:23 -0800 |
commit | 8f1cd826641d677d0f7494253ecfc3335f0bcd4e (patch) | |
tree | ca74308db0d25b90bc8668e5d1793d083255336c | |
parent | e90e45f6bd45cc494a6f4cd1853c5e7cd4be7f68 (diff) |
drm/v3d: Clean up the reservation object setup.
The extra to_v3d_bo() calls came from copying this from the vc4
driver, which stored the cma gem object in the structs.
v2: Fix an unused var warning
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20181108161654.19888-4-eric@anholt.net
Reviewed-by: Boris Brezillon <boris.brezillon@bootlin.com> (v1)
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_gem.c | 33 |
1 files changed, 11 insertions, 22 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index b88c96911453..1e8947c7d954 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -210,14 +210,11 @@ static void v3d_attach_object_fences(struct v3d_exec_info *exec) { struct dma_fence *out_fence = exec->render_done_fence; - struct v3d_bo *bo; int i; for (i = 0; i < exec->bo_count; i++) { - bo = to_v3d_bo(&exec->bo[i]->base); - /* XXX: Use shared fences for read-only objects. */ - reservation_object_add_excl_fence(bo->resv, out_fence); + reservation_object_add_excl_fence(exec->bo[i]->resv, out_fence); } } @@ -228,11 +225,8 @@ v3d_unlock_bo_reservations(struct drm_device *dev, { int i; - for (i = 0; i < exec->bo_count; i++) { - struct v3d_bo *bo = to_v3d_bo(&exec->bo[i]->base); - - ww_mutex_unlock(&bo->resv->lock); - } + for (i = 0; i < exec->bo_count; i++) + ww_mutex_unlock(&exec->bo[i]->resv->lock); ww_acquire_fini(acquire_ctx); } @@ -251,13 +245,13 @@ v3d_lock_bo_reservations(struct drm_device *dev, { int contended_lock = -1; int i, ret; - struct v3d_bo *bo; ww_acquire_init(acquire_ctx, &reservation_ww_class); retry: if (contended_lock != -1) { - bo = to_v3d_bo(&exec->bo[contended_lock]->base); + struct v3d_bo *bo = exec->bo[contended_lock]; + ret = ww_mutex_lock_slow_interruptible(&bo->resv->lock, acquire_ctx); if (ret) { @@ -270,19 +264,16 @@ retry: if (i == contended_lock) continue; - bo = to_v3d_bo(&exec->bo[i]->base); - - ret = ww_mutex_lock_interruptible(&bo->resv->lock, acquire_ctx); + ret = ww_mutex_lock_interruptible(&exec->bo[i]->resv->lock, + acquire_ctx); if (ret) { int j; - for (j = 0; j < i; j++) { - bo = to_v3d_bo(&exec->bo[j]->base); - ww_mutex_unlock(&bo->resv->lock); - } + for (j = 0; j < i; j++) + ww_mutex_unlock(&exec->bo[j]->resv->lock); if (contended_lock != -1 && contended_lock >= i) { - bo = to_v3d_bo(&exec->bo[contended_lock]->base); + struct v3d_bo *bo = exec->bo[contended_lock]; ww_mutex_unlock(&bo->resv->lock); } @@ -303,9 +294,7 @@ retry: * before we commit the CL to the hardware. */ for (i = 0; i < exec->bo_count; i++) { - bo = to_v3d_bo(&exec->bo[i]->base); - - ret = reservation_object_reserve_shared(bo->resv, 1); + ret = reservation_object_reserve_shared(exec->bo[i]->resv, 1); if (ret) { v3d_unlock_bo_reservations(dev, exec, acquire_ctx); return ret; |