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authorPaul Kocialkowski <paul.kocialkowski@bootlin.com>2019-05-16 16:55:43 +0200
committerPaul Kocialkowski <paul.kocialkowski@bootlin.com>2019-05-23 17:31:43 +0200
commite43fe02fe4fde417b40f6e70b56a30190edabb2e (patch)
treee6427972d0fb5ba2d304f2f2e28b0608554c09a2
parent65f50f9761343d3dcc580db8e36e05d321d7e980 (diff)
drm/vc4: Check for the binner bo before handling OOM interrupt
Since the OOM interrupt directly deals with the binner bo, it doesn't make sense to try and handle it without a binner buffer registered. Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Reviewed-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20190516145544.29051-4-paul.kocialkowski@bootlin.com
-rw-r--r--drivers/gpu/drm/vc4/vc4_irq.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c
index ffd0a4388752..723dc86b4511 100644
--- a/drivers/gpu/drm/vc4/vc4_irq.c
+++ b/drivers/gpu/drm/vc4/vc4_irq.c
@@ -64,6 +64,9 @@ vc4_overflow_mem_work(struct work_struct *work)
struct vc4_exec_info *exec;
unsigned long irqflags;
+ if (!bo)
+ return;
+
bin_bo_slot = vc4_v3d_get_bin_slot(vc4);
if (bin_bo_slot < 0) {
DRM_ERROR("Couldn't allocate binner overflow mem\n");