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author | Paul Kocialkowski <paul.kocialkowski@bootlin.com> | 2019-05-16 16:55:43 +0200 |
---|---|---|
committer | Paul Kocialkowski <paul.kocialkowski@bootlin.com> | 2019-05-23 17:31:43 +0200 |
commit | e43fe02fe4fde417b40f6e70b56a30190edabb2e (patch) | |
tree | e6427972d0fb5ba2d304f2f2e28b0608554c09a2 | |
parent | 65f50f9761343d3dcc580db8e36e05d321d7e980 (diff) |
drm/vc4: Check for the binner bo before handling OOM interrupt
Since the OOM interrupt directly deals with the binner bo, it doesn't
make sense to try and handle it without a binner buffer registered.
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190516145544.29051-4-paul.kocialkowski@bootlin.com
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_irq.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c index ffd0a4388752..723dc86b4511 100644 --- a/drivers/gpu/drm/vc4/vc4_irq.c +++ b/drivers/gpu/drm/vc4/vc4_irq.c @@ -64,6 +64,9 @@ vc4_overflow_mem_work(struct work_struct *work) struct vc4_exec_info *exec; unsigned long irqflags; + if (!bo) + return; + bin_bo_slot = vc4_v3d_get_bin_slot(vc4); if (bin_bo_slot < 0) { DRM_ERROR("Couldn't allocate binner overflow mem\n"); |