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authorMauro Carvalho Chehab <mchehab@redhat.com>2012-10-17 09:32:49 -0300
committerMauro Carvalho Chehab <mchehab@redhat.com>2012-10-17 09:32:49 -0300
commit214e2ca2b82d335935a861c253fe94c61ad77aad (patch)
treeeee42ff74d10470789d919b8499737ad0e919360 /include/linux/gameport.h
parent1fdead8ad31d3aa833bc37739273fcde89ace93c (diff)
parentddffeb8c4d0331609ef2581d84de4d763607bd37 (diff)
Merge tag 'v3.7-rc1' into staging/for_v3.8
Linux 3.7-rc1 * tag 'v3.7-rc1': (9579 commits) Linux 3.7-rc1 x86, boot: Explicitly include autoconf.h for hostprogs perf: Fix UAPI fallout ARM: config: make sure that platforms are ordered by option string ARM: config: sort select statements alphanumerically UAPI: (Scripted) Disintegrate include/linux/byteorder UAPI: (Scripted) Disintegrate include/linux UAPI: Unexport linux/blk_types.h UAPI: Unexport part of linux/ppp-comp.h perf: Handle new rbtree implementation procfs: don't need a PATH_MAX allocation to hold a string representation of an int vfs: embed struct filename inside of names_cache allocation if possible audit: make audit_inode take struct filename vfs: make path_openat take a struct filename pointer vfs: turn do_path_lookup into wrapper around struct filename variant audit: allow audit code to satisfy getname requests from its names_list vfs: define struct filename and have getname() return it btrfs: Fix compilation with user namespace support enabled userns: Fix posix_acl_file_xattr_userns gid conversion userns: Properly print bluetooth socket uids ...
Diffstat (limited to 'include/linux/gameport.h')
-rw-r--r--include/linux/gameport.h26
1 files changed, 3 insertions, 23 deletions
diff --git a/include/linux/gameport.h b/include/linux/gameport.h
index b986be513406..bb7de09e8d57 100644
--- a/include/linux/gameport.h
+++ b/include/linux/gameport.h
@@ -1,6 +1,3 @@
-#ifndef _GAMEPORT_H
-#define _GAMEPORT_H
-
/*
* Copyright (c) 1999-2002 Vojtech Pavlik
*
@@ -8,8 +5,9 @@
* under the terms of the GNU General Public License version 2 as published by
* the Free Software Foundation.
*/
+#ifndef _GAMEPORT_H
+#define _GAMEPORT_H
-#ifdef __KERNEL__
#include <asm/io.h>
#include <linux/types.h>
#include <linux/list.h>
@@ -17,6 +15,7 @@
#include <linux/device.h>
#include <linux/timer.h>
#include <linux/slab.h>
+#include <uapi/linux/gameport.h>
struct gameport {
@@ -166,24 +165,6 @@ void gameport_unregister_driver(struct gameport_driver *drv);
module_driver(__gameport_driver, gameport_register_driver, \
gameport_unregister_driver)
-#endif /* __KERNEL__ */
-
-#define GAMEPORT_MODE_DISABLED 0
-#define GAMEPORT_MODE_RAW 1
-#define GAMEPORT_MODE_COOKED 2
-
-#define GAMEPORT_ID_VENDOR_ANALOG 0x0001
-#define GAMEPORT_ID_VENDOR_MADCATZ 0x0002
-#define GAMEPORT_ID_VENDOR_LOGITECH 0x0003
-#define GAMEPORT_ID_VENDOR_CREATIVE 0x0004
-#define GAMEPORT_ID_VENDOR_GENIUS 0x0005
-#define GAMEPORT_ID_VENDOR_INTERACT 0x0006
-#define GAMEPORT_ID_VENDOR_MICROSOFT 0x0007
-#define GAMEPORT_ID_VENDOR_THRUSTMASTER 0x0008
-#define GAMEPORT_ID_VENDOR_GRAVIS 0x0009
-#define GAMEPORT_ID_VENDOR_GUILLEMOT 0x000a
-
-#ifdef __KERNEL__
static inline void gameport_trigger(struct gameport *gameport)
{
@@ -235,5 +216,4 @@ static inline void gameport_set_poll_interval(struct gameport *gameport, unsigne
void gameport_start_polling(struct gameport *gameport);
void gameport_stop_polling(struct gameport *gameport);
-#endif /* __KERNEL__ */
#endif