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under udp flood the sk_receive_queue spinlock is heavily contended.
This patch try to reduce the contention on such lock adding a
second receive queue to the udp sockets; recvmsg() looks first
in such queue and, only if empty, tries to fetch the data from
sk_receive_queue. The latter is spliced into the newly added
queue every time the receive path has to acquire the
sk_receive_queue lock.
The accounting of forward allocated memory is still protected with
the sk_receive_queue lock, so udp_rmem_release() needs to acquire
both locks when the forward deficit is flushed.
On specific scenarios we can end up acquiring and releasing the
sk_receive_queue lock multiple times; that will be covered by
the next patch
Suggested-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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In the udp_sock struct, the 'forward_deficit' and 'pcflag' fields
share the same cacheline. While the first is dirtied by
udp_recvmsg, the latter is read, possibly several times, by the
bottom half processing to discriminate between udp and udplite
sockets.
With this patch, sk->sk_protocol is used to check is the socket is
really an udplite one, avoiding some cache misses per
packet and improving the performance under udp_flood with
small packet up to 10%.
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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If udp_recvmsg() constantly releases sk_rmem_alloc
for every read packet, it gives opportunity for
producers to immediately grab spinlocks and desperatly
try adding another packet, causing false sharing.
We can add a simple heuristic to give the signal
by batches of ~25 % of the queue capacity.
This patch considerably increases performance under
flood by about 50 %, since the thread draining the queue
is no longer slowed by false sharing.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This patch adds GRO functions (gro_receive and gro_complete) to UDP
sockets. udp_gro_receive is changed to perform socket lookup on a
packet. If a socket is found the related GRO functions are called.
This features obsoletes using UDP offload infrastructure for GRO
(udp_offload). This has the advantage of not being limited to provide
offload on a per port basis, GRO is now applied to whatever individual
UDP sockets are bound to. This also allows the possbility of
"application defined GRO"-- that is we can attach something like
a BPF program to a UDP socket to perfrom GRO on an application
layer protocol.
Signed-off-by: Tom Herbert <tom@herbertland.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Tom Herbert would like not touching UDP socket refcnt for encapsulated
traffic. For this to happen, we need to use normal RCU rules, with a grace
period before freeing a socket. UDP sockets are not short lived in the
high usage case, so the added cost of call_rcu() should not be a concern.
This actually removes a lot of complexity in UDP stack.
Multicast receives no longer need to hold a bucket spinlock.
Note that ip early demux still needs to take a reference on the socket.
Same remark for functions used by xt_socket and xt_PROXY netfilter modules,
but this might be changed later.
Performance for a single UDP socket receiving flood traffic from
many RX queues/cpus.
Simple udp_rx using simple recvfrom() loop :
438 kpps instead of 374 kpps : 17 % increase of the peak rate.
v2: Addressed Willem de Bruijn feedback in multicast handling
- keep early demux break in __udp4_lib_demux_lookup()
Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Tom Herbert <tom@herbertland.com>
Cc: Willem de Bruijn <willemb@google.com>
Tested-by: Tom Herbert <tom@herbertland.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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const qualifiers ease code review by making clear
which objects are not written in a function.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Move convert_csum from udp_sock to inet_sock. This allows the
possibility that we can use convert checksum for different types
of sockets and also allows convert checksum to be enabled from
inet layer (what we'll want to do when enabling IP_CHECKSUM cmsg).
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Add support for doing CHECKSUM_UNNECESSARY to CHECKSUM_COMPLETE
conversion in UDP tunneling path.
In the normal UDP path, we call skb_checksum_try_convert after locating
the UDP socket. The check is that checksum conversion is enabled for
the socket (new flag in UDP socket) and that checksum field is
non-zero.
In the UDP GRO path, we call skb_gro_checksum_try_convert after
checksum is validated and checksum field is non-zero. Since this is
already in GRO we assume that checksum conversion is always wanted.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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RFC 6935 permits zero checksums to be used in IPv6 however this is
recommended only for certain tunnel protocols, it does not make
checksums completely optional like they are in IPv4.
This patch restricts the use of IPv6 zero checksums that was previously
intoduced. no_check6_tx and no_check6_rx have been added to control
the use of checksums in UDP6 RX and TX path. The normal
sk_no_check_{rx,tx} settings are not used (this avoids ambiguity when
dealing with a dual stack socket).
A helper function has been added (udp_set_no_check6) which can be
called by tunnel impelmentations to all zero checksums (send on the
socket, and accept them as valid).
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Users of udp encapsulation currently have an encap_rcv callback which they can
use to hook into the udp receive path.
In situations where a encapsulation user allocates resources associated with a
udp encap socket, it may be convenient to be able to also hook the proto
.destroy operation. For example, if an encap user holds a reference to the
udp socket, the destroy hook might be used to relinquish this reference.
This patch adds a socket destroy hook into udp, which is set and enabled
in the same way as the existing encap_rcv hook.
Signed-off-by: Tom Parkin <tparkin@katalix.com>
Signed-off-by: James Chapman <jchapman@katalix.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This patch adds support in the kernel for offloading in the NIC Tx and Rx
checksumming for encapsulated packets (such as VXLAN and IP GRE).
For Tx encapsulation offload, the driver will need to set the right bits
in netdev->hw_enc_features. The protocol driver will have to set the
skb->encapsulation bit and populate the inner headers, so the NIC driver will
use those inner headers to calculate the csum in hardware.
For Rx encapsulation offload, the driver will need to set again the
skb->encapsulation flag and the skb->ip_csum to CHECKSUM_UNNECESSARY.
In that case the protocol driver should push the decapsulated packet up
to the stack, again with CHECKSUM_UNNECESSARY. In ether case, the protocol
driver should set the skb->encapsulation flag back to zero. Finally the
protocol driver should have NETIF_F_RXCSUM flag set in its features.
Signed-off-by: Joseph Gasparakis <joseph.gasparakis@intel.com>
Signed-off-by: Peter P Waskiewicz Jr <peter.p.waskiewicz.jr@intel.com>
Signed-off-by: Alexander Duyck <alexander.h.duyck@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Michael Kerrisk <mtk.manpages@gmail.com>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
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UDP bind() can be O(N^2) in some pathological cases.
Thanks to secondary hash tables, we can make it O(N)
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Extends udp_table to contain a secondary hash table.
socket anchor for this second hash is free, because UDP
doesnt use skc_bind_node : We define an union to hold
both skc_bind_node & a new hlist_nulls_node udp_portaddr_node
udp_lib_get_port() inserts sockets into second hash chain
(additional cost of one atomic op)
udp_lib_unhash() deletes socket from second hash chain
(additional cost of one atomic op)
Note : No spinlock lockdep annotation is needed, because
lock for the secondary hash chain is always get after
lock for primary hash chain.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Union sk_hash with two u16 hashes for udp (no extra memory taken)
One 16 bits hash on (local port) value (the previous udp 'hash')
One 16 bits hash on (local address, local port) values, initialized
but not yet used. This second hash is using jenkin hash for better
distribution.
Because the 'port' is xored later, a partial hash is performed
on local address + net_hash_mix(net)
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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UDP_HTABLE_SIZE was initialy defined to 128, which is a bit small for
several setups.
4000 active UDP sockets -> 32 sockets per chain in average. An
incoming frame has to lookup all sockets to find best match, so long
chains hurt latency.
Instead of a fixed size hash table that cant be perfect for every
needs, let UDP stack choose its table size at boot time like tcp/ip
route, using alloc_large_system_hash() helper
Add an optional boot parameter, uhash_entries=x so that an admin can
force a size between 256 and 65536 if needed, like thash_entries and
rhash_entries.
dmesg logs two new lines :
[ 0.647039] UDP hash table entries: 512 (order: 0, 4096 bytes)
[ 0.647099] UDP Lite hash table entries: 512 (order: 0, 4096 bytes)
Maximal size on 64bit arches would be 65536 slots, ie 1 MBytes for non
debugging spinlocks.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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There are many possible ways to add this "salt", thus I made this
patch to be the last in the series to change it if required.
Currently I propose to use the struct net pointer itself as this
salt, but since this pointer is most often cache-line aligned, shift
this right to eliminate the bits, that are most often zeroed.
After this, simply add this mix to prepared hashfn-s.
For CONFIG_NET_NS=n case this salt is 0 and no changes in hashfn
appear.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Every caller already has this one. The new argument is currently
unused, but this will be fixed shortly.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Currently the chain to store a UDP socket is calculated with
simple (x & (UDP_HTABLE_SIZE - 1)). But taking net into account
would make this calculation a bit more complex, so moving it into
a function would help.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Remove duplicate #include <linux/types.h>
Combine #ifdef __KERNEL__ blocks
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This reverts commit db1ed684f6c430c4cdad67d058688b8a1b5e607c ("[IPV6]
UDP: Rename IPv6 UDP files."), commit
8be8af8fa4405652e6c0797db5465a4be8afb998 ("[IPV4] UDP: Move
IPv4-specific bits to other file.") and commit
e898d4db2749c6052072e9bc4448e396cbdeb06a ("[UDP]: Allow users to
configure UDP-Lite.").
First, udplite is of such small cost, and it is a core protocol just
like TCP and normal UDP are.
We spent enormous amounts of effort to make udplite share as much code
with core UDP as possible. All of that work is less valuable if we're
just going to slap a config option on udplite support.
It is also causing build failures, as reported on linux-next, showing
that the changeset was not tested very well. In fact, this is the
second build failure resulting from the udplite change.
Finally, the config options provided was a bool, instead of a modular
option. Meaning the udplite code does not even get build tested
by allmodconfig builds, and furthermore the user is not presented
with a reasonable modular build option which is particularly needed
by distribution vendors.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Let's give users an option for disabling UDP-Lite (~4K).
old:
| text data bss dec hex filename
| 286498 12432 6072 305002 4a76a net/ipv4/built-in.o
| 193830 8192 3204 205226 321aa net/ipv6/ipv6.o
new (without UDP-Lite):
| text data bss dec hex filename
| 284086 12136 5432 301654 49a56 net/ipv4/built-in.o
| 191835 7832 3076 202743 317f7 net/ipv6/ipv6.o
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
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This patch adds a new UDP_ENCAP_L2TPINUDP encapsulation type for UDP
sockets. When a UDP socket's encap_type is UDP_ENCAP_L2TPINUDP, the
skb is delivered to a function pointed to by the udp_sock's
encap_rcv funcptr. If the skb isn't wanted by L2TP, it returns >0, which
causes it to be passed through to UDP.
Include padding to put the new encap_rcv field on a 4-byte boundary.
Previously, the only user of UDP encap sockets was ESP, so when
CONFIG_XFRM was not defined, some of the encap code was compiled
out. This patch changes that. As a result, udp_encap_rcv() will
now do a little more work when CONFIG_XFRM is not defined.
Signed-off-by: James Chapman <jchapman@katalix.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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For the places where we need a pointer to the transport header, it is
still legal to touch skb->h.raw directly if just adding to,
subtracting from or setting it to another layer header.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This is a revision of the previously submitted patch, which alters
the way files are organized and compiled in the following manner:
* UDP and UDP-Lite now use separate object files
* source file dependencies resolved via header files
net/ipv{4,6}/udp_impl.h
* order of inclusion files in udp.c/udplite.c adapted
accordingly
[NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828)
This patch adds support for UDP-Lite to the IPv4 stack, provided as an
extension to the existing UDPv4 code:
* generic routines are all located in net/ipv4/udp.c
* UDP-Lite specific routines are in net/ipv4/udplite.c
* MIB/statistics support in /proc/net/snmp and /proc/net/udplite
* shared API with extensions for partial checksum coverage
[NET/IPv6]: Extension for UDP-Lite over IPv6
It extends the existing UDPv6 code base with support for UDP-Lite
in the same manner as per UDPv4. In particular,
* UDPv6 generic and shared code is in net/ipv6/udp.c
* UDP-Litev6 specific extensions are in net/ipv6/udplite.c
* MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6
* support for IPV6_ADDRFORM
* aligned the coding style of protocol initialisation with af_inet6.c
* made the error handling in udpv6_queue_rcv_skb consistent;
to return `-1' on error on all error cases
* consolidation of shared code
[NET]: UDP-Lite Documentation and basic XFRM/Netfilter support
The UDP-Lite patch further provides
* API documentation for UDP-Lite
* basic xfrm support
* basic netfilter support for IPv4 and IPv6 (LOG target)
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Adrian Bunk <bunk@stusta.de>
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Signed-off-by: David Woodhouse <dwmw2@infradead.org>
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To help in reducing the number of include dependencies, several files were
touched as they were getting needed headers indirectly for stuff they use.
Thanks also to Alan Menegotto for pointing out that net/dccp/proto.c had
linux/dccp.h include twice.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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