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path: root/drivers/video/console/fbcon_ud.c
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2014-09-30framebuffer: fix border colorMikulas Patocka1-2/+1
The framebuffer code uses the current background color to fill the border when switching consoles, however, this results in inconsistent behavior. For example: - start Midnigh Commander - the border is black - switch to another console and switch back - the border is cyan - type something into the command line in mc - the border is cyan - switch to another console and switch back - the border is black - press F9 to go to menu - the border is black - switch to another console and switch back - the border is dark blue When switching to a console with Midnight Commander, the border is random color that was left selected by the slang subsystem. This patch fixes this inconsistency by always using black as the background color when switching consoles. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> Cc: stable@vger.kernel.org Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2010-08-11fbcon: uninline four foo_update_attr() functionsDenys Vlasenko1-1/+1
This patch uninlines four similar functions, foo_update_attr(), in four fbcon-related files. These functions contain loops, two of theam have _nested_ loops, and they have more than one callsite each. I think they should not be inlined. Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2010-03-30include cleanup: Update gfp.h and slab.h includes to prepare for breaking ↵Tejun Heo1-0/+1
implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2008-02-06fbcon: fix color generation for monochrome framebufferThomas Pfaff1-2/+2
The current attr_fgcol_ec / attr_bgcol_ec macros do a simple shift of bits to get the color from vc_video_erase_char. For a monochrome display however the attribute does not contain any color, only attribute bits. Furthermore the reverse bit is lost because it is shifted out, the resulting color is always 0. This can bee seen on a monochrome console either directly or by setting it to inverse mode via "setterm -inversescreen on" . Text is written with correct color, fb_fillrects from a bit_clear / bit_clear_margins will get wrong colors. Signed-off-by: Thomas Pfaff <tpfaff@pcs.com> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2006-10-03[PATCH] fbcon:: make 3 functions staticAdrian Bunk1-1/+1
This patch makes three needlessly global functions static. Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-30Remove obsolete #include <linux/config.h>Jörn Engel1-1/+0
Signed-off-by: Jörn Engel <joern@wohnheim.fh-wedel.de> Signed-off-by: Adrian Bunk <bunk@stusta.de>
2006-01-10[PATCH] fbcon: Sanitize fbconAntonino A. Daplas1-10/+9
Do not pass the structure display since fbcon is already keeping the pointer to the current display. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-12-20[PATCH] Fix framebuffer console upside-down ywrap scrollingKnut Petersen1-3/+5
Whenever ywrap scrolling is selected together with 180 degree screen rotation, 2.6.15-rc6 and earlier versions are broken. fb_pan_display() expects non-negative yoffsets, but ud_update_start() calls it with yoffsets down to -(yres - font height). This patch transforms yoffset to the correct range 0 ... vyres-1. Some obviously unneeded parentheses are removed, too. Verified with cyblafb, should be applied before 2.6.15-final because it does fix the framebuffer rotation code introduced early in the 2.6.15 release cycle. Signed-off-by: Knut Petersen <Knut_Petersen@t-online.de> Acked-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-11-13[PATCH] fbdev: fix module dependency loopAntonino A. Daplas1-12/+10
Exporting struct fb_display produces this warning error on depmod: WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_ud.ko ignored, due to loop WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_rotate.ko ignored, due to loop WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_cw.ko ignored, due to loop WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_ccw.ko ignored, due to loop WARNING: Module /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon.ko ignored, due to loop WARNING: Loop detected: /lib/modules/2.6.14-mm2/kernel/drivers/video/console/bitblit.ko needs Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-11-09[PATCH] fbcon: Console Rotation - Add support for 180-degree console rotationAntonino A. Daplas1-0/+454
Add support for 180-degree (upside down) rotation of the console. To activate, boot with: fbcon=rotate:2 Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>