diff options
Diffstat (limited to 'include/media/media-entity.h')
-rw-r--r-- | include/media/media-entity.h | 21 |
1 files changed, 10 insertions, 11 deletions
diff --git a/include/media/media-entity.h b/include/media/media-entity.h index 855b47df6ed5..54be1496d542 100644 --- a/include/media/media-entity.h +++ b/include/media/media-entity.h @@ -47,8 +47,8 @@ enum media_gobj_type { }; #define MEDIA_BITS_PER_TYPE 8 -#define MEDIA_BITS_PER_LOCAL_ID (32 - MEDIA_BITS_PER_TYPE) -#define MEDIA_LOCAL_ID_MASK GENMASK(MEDIA_BITS_PER_LOCAL_ID - 1, 0) +#define MEDIA_BITS_PER_ID (32 - MEDIA_BITS_PER_TYPE) +#define MEDIA_ID_MASK GENMASK_ULL(MEDIA_BITS_PER_ID - 1, 0) /* Structs to represent the objects that belong to a media graph */ @@ -58,9 +58,8 @@ enum media_gobj_type { * @mdev: Pointer to the struct media_device that owns the object * @id: Non-zero object ID identifier. The ID should be unique * inside a media_device, as it is composed by - * MEDIA_BITS_PER_TYPE to store the type plus - * MEDIA_BITS_PER_LOCAL_ID to store a per-type ID - * (called as "local ID"). + * %MEDIA_BITS_PER_TYPE to store the type plus + * %MEDIA_BITS_PER_ID to store the ID * @list: List entry stored in one of the per-type mdev object lists * * All objects on the media graph should have this struct embedded @@ -299,20 +298,20 @@ static inline u32 media_entity_id(struct media_entity *entity) */ static inline enum media_gobj_type media_type(struct media_gobj *gobj) { - return gobj->id >> MEDIA_BITS_PER_LOCAL_ID; + return gobj->id >> MEDIA_BITS_PER_ID; } -static inline u32 media_localid(struct media_gobj *gobj) +static inline u32 media_id(struct media_gobj *gobj) { - return gobj->id & MEDIA_LOCAL_ID_MASK; + return gobj->id & MEDIA_ID_MASK; } -static inline u32 media_gobj_gen_id(enum media_gobj_type type, u32 local_id) +static inline u32 media_gobj_gen_id(enum media_gobj_type type, u64 local_id) { u32 id; - id = type << MEDIA_BITS_PER_LOCAL_ID; - id |= local_id & MEDIA_LOCAL_ID_MASK; + id = type << MEDIA_BITS_PER_ID; + id |= local_id & MEDIA_ID_MASK; return id; } |