diff options
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_drv.h | 12 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 29 |
2 files changed, 23 insertions, 18 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h index 3810a9984a7f..58bfdf203eca 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h @@ -1513,4 +1513,16 @@ static inline bool vmw_has_fences(struct vmw_private *vmw) return (vmw_fifo_caps(vmw) & SVGA_FIFO_CAP_FENCE) != 0; } +static inline bool vmw_shadertype_is_valid(enum vmw_sm_type shader_model, + u32 shader_type) +{ + SVGA3dShaderType max_allowed = SVGA3D_SHADERTYPE_PREDX_MAX; + + if (shader_model >= VMW_SM_5) + max_allowed = SVGA3D_SHADERTYPE_MAX; + else if (shader_model >= VMW_SM_4) + max_allowed = SVGA3D_SHADERTYPE_DX10_MAX; + return shader_type >= SVGA3D_SHADERTYPE_MIN && shader_type < max_allowed; +} + #endif diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c index 6b9aa2b4ef54..d30c0e3d3ab7 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c @@ -1992,7 +1992,7 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv, cmd = container_of(header, typeof(*cmd), header); - if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) { + if (!vmw_shadertype_is_valid(VMW_SM_LEGACY, cmd->body.type)) { VMW_DEBUG_USER("Illegal shader type %u.\n", (unsigned int) cmd->body.type); return -EINVAL; @@ -2115,8 +2115,6 @@ vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, SVGA3dCmdHeader *header) { VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer); - SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ? - SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10; struct vmw_resource *res = NULL; struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); @@ -2133,6 +2131,14 @@ vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, if (unlikely(ret != 0)) return ret; + if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type) || + cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { + VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n", + (unsigned int) cmd->body.type, + (unsigned int) cmd->body.slot); + return -EINVAL; + } + binding.bi.ctx = ctx_node->ctx; binding.bi.res = res; binding.bi.bt = vmw_ctx_binding_cb; @@ -2141,14 +2147,6 @@ vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, binding.size = cmd->body.sizeInBytes; binding.slot = cmd->body.slot; - if (binding.shader_slot >= max_shader_num || - binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { - VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n", - (unsigned int) cmd->body.type, - (unsigned int) binding.slot); - return -EINVAL; - } - vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, binding.slot); @@ -2207,15 +2205,13 @@ static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv, { VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) = container_of(header, typeof(*cmd), header); - SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ? - SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX; u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dShaderResourceViewId); if ((u64) cmd->body.startView + (u64) num_sr_view > (u64) SVGA3D_DX_MAX_SRVIEWS || - cmd->body.type >= max_allowed) { + !vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) { VMW_DEBUG_USER("Invalid shader binding.\n"); return -EINVAL; } @@ -2239,8 +2235,6 @@ static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv, SVGA3dCmdHeader *header) { VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader); - SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ? - SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX; struct vmw_resource *res = NULL; struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); struct vmw_ctx_bindinfo_shader binding; @@ -2251,8 +2245,7 @@ static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv, cmd = container_of(header, typeof(*cmd), header); - if (cmd->body.type >= max_allowed || - cmd->body.type < SVGA3D_SHADERTYPE_MIN) { + if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) { VMW_DEBUG_USER("Illegal shader type %u.\n", (unsigned int) cmd->body.type); return -EINVAL; |