diff options
-rw-r--r-- | include/linux/percpu.h | 22 | ||||
-rw-r--r-- | kernel/module.c | 31 | ||||
-rw-r--r-- | mm/Makefile | 4 | ||||
-rw-r--r-- | mm/percpu.c | 890 |
4 files changed, 943 insertions, 4 deletions
diff --git a/include/linux/percpu.h b/include/linux/percpu.h index d99e24ae1811..18080995ff3e 100644 --- a/include/linux/percpu.h +++ b/include/linux/percpu.h @@ -76,23 +76,37 @@ #ifdef CONFIG_SMP -struct percpu_data { - void *ptrs[1]; -}; +#ifdef CONFIG_HAVE_DYNAMIC_PER_CPU_AREA -#define __percpu_disguise(pdata) (struct percpu_data *)~(unsigned long)(pdata) +extern void *pcpu_base_addr; +typedef void (*pcpu_populate_pte_fn_t)(unsigned long addr); + +extern size_t __init pcpu_setup_static(pcpu_populate_pte_fn_t populate_pte_fn, + struct page **pages, size_t cpu_size); /* * Use this to get to a cpu's version of the per-cpu object * dynamically allocated. Non-atomic access to the current CPU's * version should probably be combined with get_cpu()/put_cpu(). */ +#define per_cpu_ptr(ptr, cpu) SHIFT_PERCPU_PTR((ptr), per_cpu_offset((cpu))) + +#else /* CONFIG_HAVE_DYNAMIC_PER_CPU_AREA */ + +struct percpu_data { + void *ptrs[1]; +}; + +#define __percpu_disguise(pdata) (struct percpu_data *)~(unsigned long)(pdata) + #define per_cpu_ptr(ptr, cpu) \ ({ \ struct percpu_data *__p = __percpu_disguise(ptr); \ (__typeof__(ptr))__p->ptrs[(cpu)]; \ }) +#endif /* CONFIG_HAVE_DYNAMIC_PER_CPU_AREA */ + extern void *__alloc_percpu(size_t size, size_t align); extern void free_percpu(void *__pdata); diff --git a/kernel/module.c b/kernel/module.c index 52b3497b8748..1f0657ae555b 100644 --- a/kernel/module.c +++ b/kernel/module.c @@ -51,6 +51,7 @@ #include <linux/tracepoint.h> #include <linux/ftrace.h> #include <linux/async.h> +#include <linux/percpu.h> #if 0 #define DEBUGP printk @@ -366,6 +367,34 @@ static struct module *find_module(const char *name) } #ifdef CONFIG_SMP + +#ifdef CONFIG_HAVE_DYNAMIC_PER_CPU_AREA + +static void *percpu_modalloc(unsigned long size, unsigned long align, + const char *name) +{ + void *ptr; + + if (align > PAGE_SIZE) { + printk(KERN_WARNING "%s: per-cpu alignment %li > %li\n", + name, align, PAGE_SIZE); + align = PAGE_SIZE; + } + + ptr = __alloc_percpu(size, align); + if (!ptr) + printk(KERN_WARNING + "Could not allocate %lu bytes percpu data\n", size); + return ptr; +} + +static void percpu_modfree(void *freeme) +{ + free_percpu(freeme); +} + +#else /* ... !CONFIG_HAVE_DYNAMIC_PER_CPU_AREA */ + /* Number of blocks used and allocated. */ static unsigned int pcpu_num_used, pcpu_num_allocated; /* Size of each block. -ve means used. */ @@ -499,6 +528,8 @@ static int percpu_modinit(void) } __initcall(percpu_modinit); +#endif /* CONFIG_HAVE_DYNAMIC_PER_CPU_AREA */ + static unsigned int find_pcpusec(Elf_Ehdr *hdr, Elf_Shdr *sechdrs, const char *secstrings) diff --git a/mm/Makefile b/mm/Makefile index 72255be57f89..818569b68f46 100644 --- a/mm/Makefile +++ b/mm/Makefile @@ -30,6 +30,10 @@ obj-$(CONFIG_FAILSLAB) += failslab.o obj-$(CONFIG_MEMORY_HOTPLUG) += memory_hotplug.o obj-$(CONFIG_FS_XIP) += filemap_xip.o obj-$(CONFIG_MIGRATION) += migrate.o +ifdef CONFIG_HAVE_DYNAMIC_PER_CPU_AREA +obj-$(CONFIG_SMP) += percpu.o +else obj-$(CONFIG_SMP) += allocpercpu.o +endif obj-$(CONFIG_QUICKLIST) += quicklist.o obj-$(CONFIG_CGROUP_MEM_RES_CTLR) += memcontrol.o page_cgroup.o diff --git a/mm/percpu.c b/mm/percpu.c new file mode 100644 index 000000000000..4617d97e877c --- /dev/null +++ b/mm/percpu.c @@ -0,0 +1,890 @@ +/* + * linux/mm/percpu.c - percpu memory allocator + * + * Copyright (C) 2009 SUSE Linux Products GmbH + * Copyright (C) 2009 Tejun Heo <tj@kernel.org> + * + * This file is released under the GPLv2. + * + * This is percpu allocator which can handle both static and dynamic + * areas. Percpu areas are allocated in chunks in vmalloc area. Each + * chunk is consisted of num_possible_cpus() units and the first chunk + * is used for static percpu variables in the kernel image (special + * boot time alloc/init handling necessary as these areas need to be + * brought up before allocation services are running). Unit grows as + * necessary and all units grow or shrink in unison. When a chunk is + * filled up, another chunk is allocated. ie. in vmalloc area + * + * c0 c1 c2 + * ------------------- ------------------- ------------ + * | u0 | u1 | u2 | u3 | | u0 | u1 | u2 | u3 | | u0 | u1 | u + * ------------------- ...... ------------------- .... ------------ + * + * Allocation is done in offset-size areas of single unit space. Ie, + * an area of 512 bytes at 6k in c1 occupies 512 bytes at 6k of c1:u0, + * c1:u1, c1:u2 and c1:u3. Percpu access can be done by configuring + * percpu base registers UNIT_SIZE apart. + * + * There are usually many small percpu allocations many of them as + * small as 4 bytes. The allocator organizes chunks into lists + * according to free size and tries to allocate from the fullest one. + * Each chunk keeps the maximum contiguous area size hint which is + * guaranteed to be eqaul to or larger than the maximum contiguous + * area in the chunk. This helps the allocator not to iterate the + * chunk maps unnecessarily. + * + * Allocation state in each chunk is kept using an array of integers + * on chunk->map. A positive value in the map represents a free + * region and negative allocated. Allocation inside a chunk is done + * by scanning this map sequentially and serving the first matching + * entry. This is mostly copied from the percpu_modalloc() allocator. + * Chunks are also linked into a rb tree to ease address to chunk + * mapping during free. + * + * To use this allocator, arch code should do the followings. + * + * - define CONFIG_HAVE_DYNAMIC_PER_CPU_AREA + * + * - define __addr_to_pcpu_ptr() and __pcpu_ptr_to_addr() to translate + * regular address to percpu pointer and back + * + * - use pcpu_setup_static() during percpu area initialization to + * setup kernel static percpu area + */ + +#include <linux/bitmap.h> +#include <linux/bootmem.h> +#include <linux/list.h> +#include <linux/mm.h> +#include <linux/module.h> +#include <linux/mutex.h> +#include <linux/percpu.h> +#include <linux/pfn.h> +#include <linux/rbtree.h> +#include <linux/slab.h> +#include <linux/vmalloc.h> + +#include <asm/cacheflush.h> +#include <asm/tlbflush.h> + +#define PCPU_MIN_UNIT_PAGES_SHIFT 4 /* also max alloc size */ +#define PCPU_SLOT_BASE_SHIFT 5 /* 1-31 shares the same slot */ +#define PCPU_DFL_MAP_ALLOC 16 /* start a map with 16 ents */ + +struct pcpu_chunk { + struct list_head list; /* linked to pcpu_slot lists */ + struct rb_node rb_node; /* key is chunk->vm->addr */ + int free_size; /* free bytes in the chunk */ + int contig_hint; /* max contiguous size hint */ + struct vm_struct *vm; /* mapped vmalloc region */ + int map_used; /* # of map entries used */ + int map_alloc; /* # of map entries allocated */ + int *map; /* allocation map */ + struct page *page[]; /* #cpus * UNIT_PAGES */ +}; + +static int pcpu_unit_pages_shift; +static int pcpu_unit_pages; +static int pcpu_unit_shift; +static int pcpu_unit_size; +static int pcpu_chunk_size; +static int pcpu_nr_slots; +static size_t pcpu_chunk_struct_size; + +/* the address of the first chunk which starts with the kernel static area */ +void *pcpu_base_addr; +EXPORT_SYMBOL_GPL(pcpu_base_addr); + +/* the size of kernel static area */ +static int pcpu_static_size; + +/* + * One mutex to rule them all. + * + * The following mutex is grabbed in the outermost public alloc/free + * interface functions and released only when the operation is + * complete. As such, every function in this file other than the + * outermost functions are called under pcpu_mutex. + * + * It can easily be switched to use spinlock such that only the area + * allocation and page population commit are protected with it doing + * actual [de]allocation without holding any lock. However, given + * what this allocator does, I think it's better to let them run + * sequentially. + */ +static DEFINE_MUTEX(pcpu_mutex); + +static struct list_head *pcpu_slot; /* chunk list slots */ +static struct rb_root pcpu_addr_root = RB_ROOT; /* chunks by address */ + +static int pcpu_size_to_slot(int size) +{ + int highbit = fls(size); + return max(highbit - PCPU_SLOT_BASE_SHIFT + 2, 1); +} + +static int pcpu_chunk_slot(const struct pcpu_chunk *chunk) +{ + if (chunk->free_size < sizeof(int) || chunk->contig_hint < sizeof(int)) + return 0; + + return pcpu_size_to_slot(chunk->free_size); +} + +static int pcpu_page_idx(unsigned int cpu, int page_idx) +{ + return (cpu << pcpu_unit_pages_shift) + page_idx; +} + +static struct page **pcpu_chunk_pagep(struct pcpu_chunk *chunk, + unsigned int cpu, int page_idx) +{ + return &chunk->page[pcpu_page_idx(cpu, page_idx)]; +} + +static unsigned long pcpu_chunk_addr(struct pcpu_chunk *chunk, + unsigned int cpu, int page_idx) +{ + return (unsigned long)chunk->vm->addr + + (pcpu_page_idx(cpu, page_idx) << PAGE_SHIFT); +} + +static bool pcpu_chunk_page_occupied(struct pcpu_chunk *chunk, + int page_idx) +{ + return *pcpu_chunk_pagep(chunk, 0, page_idx) != NULL; +} + +/** + * pcpu_realloc - versatile realloc + * @p: the current pointer (can be NULL for new allocations) + * @size: the current size (can be 0 for new allocations) + * @new_size: the wanted new size (can be 0 for free) + * + * More robust realloc which can be used to allocate, resize or free a + * memory area of arbitrary size. If the needed size goes over + * PAGE_SIZE, kernel VM is used. + * + * RETURNS: + * The new pointer on success, NULL on failure. + */ +static void *pcpu_realloc(void *p, size_t size, size_t new_size) +{ + void *new; + + if (new_size <= PAGE_SIZE) + new = kmalloc(new_size, GFP_KERNEL); + else + new = vmalloc(new_size); + if (new_size && !new) + return NULL; + + memcpy(new, p, min(size, new_size)); + if (new_size > size) + memset(new + size, 0, new_size - size); + + if (size <= PAGE_SIZE) + kfree(p); + else + vfree(p); + + return new; +} + +/** + * pcpu_chunk_relocate - put chunk in the appropriate chunk slot + * @chunk: chunk of interest + * @oslot: the previous slot it was on + * + * This function is called after an allocation or free changed @chunk. + * New slot according to the changed state is determined and @chunk is + * moved to the slot. + */ +static void pcpu_chunk_relocate(struct pcpu_chunk *chunk, int oslot) +{ + int nslot = pcpu_chunk_slot(chunk); + + if (oslot != nslot) { + if (oslot < nslot) + list_move(&chunk->list, &pcpu_slot[nslot]); + else + list_move_tail(&chunk->list, &pcpu_slot[nslot]); + } +} + +static struct rb_node **pcpu_chunk_rb_search(void *addr, + struct rb_node **parentp) +{ + struct rb_node **p = &pcpu_addr_root.rb_node; + struct rb_node *parent = NULL; + struct pcpu_chunk *chunk; + + while (*p) { + parent = *p; + chunk = rb_entry(parent, struct pcpu_chunk, rb_node); + + if (addr < chunk->vm->addr) + p = &(*p)->rb_left; + else if (addr > chunk->vm->addr) + p = &(*p)->rb_right; + else + break; + } + + if (parentp) + *parentp = parent; + return p; +} + +/** + * pcpu_chunk_addr_search - search for chunk containing specified address + * @addr: address to search for + * + * Look for chunk which might contain @addr. More specifically, it + * searchs for the chunk with the highest start address which isn't + * beyond @addr. + * + * RETURNS: + * The address of the found chunk. + */ +static struct pcpu_chunk *pcpu_chunk_addr_search(void *addr) +{ + struct rb_node *n, *parent; + struct pcpu_chunk *chunk; + + n = *pcpu_chunk_rb_search(addr, &parent); + if (!n) { + /* no exactly matching chunk, the parent is the closest */ + n = parent; + BUG_ON(!n); + } + chunk = rb_entry(n, struct pcpu_chunk, rb_node); + + if (addr < chunk->vm->addr) { + /* the parent was the next one, look for the previous one */ + n = rb_prev(n); + BUG_ON(!n); + chunk = rb_entry(n, struct pcpu_chunk, rb_node); + } + + return chunk; +} + +/** + * pcpu_chunk_addr_insert - insert chunk into address rb tree + * @new: chunk to insert + * + * Insert @new into address rb tree. + */ +static void pcpu_chunk_addr_insert(struct pcpu_chunk *new) +{ + struct rb_node **p, *parent; + + p = pcpu_chunk_rb_search(new->vm->addr, &parent); + BUG_ON(*p); + rb_link_node(&new->rb_node, parent, p); + rb_insert_color(&new->rb_node, &pcpu_addr_root); +} + +/** + * pcpu_split_block - split a map block + * @chunk: chunk of interest + * @i: index of map block to split + * @head: head size (can be 0) + * @tail: tail size (can be 0) + * + * Split the @i'th map block into two or three blocks. If @head is + * non-zero, @head bytes block is inserted before block @i moving it + * to @i+1 and reducing its size by @head bytes. + * + * If @tail is non-zero, the target block, which can be @i or @i+1 + * depending on @head, is reduced by @tail bytes and @tail byte block + * is inserted after the target block. + * + * RETURNS: + * 0 on success, -errno on failure. + */ +static int pcpu_split_block(struct pcpu_chunk *chunk, int i, int head, int tail) +{ + int nr_extra = !!head + !!tail; + int target = chunk->map_used + nr_extra; + + /* reallocation required? */ + if (chunk->map_alloc < target) { + int new_alloc = chunk->map_alloc; + int *new; + + while (new_alloc < target) + new_alloc *= 2; + + new = pcpu_realloc(chunk->map, + chunk->map_alloc * sizeof(new[0]), + new_alloc * sizeof(new[0])); + if (!new) + return -ENOMEM; + + chunk->map_alloc = new_alloc; + chunk->map = new; + } + + /* insert a new subblock */ + memmove(&chunk->map[i + nr_extra], &chunk->map[i], + sizeof(chunk->map[0]) * (chunk->map_used - i)); + chunk->map_used += nr_extra; + + if (head) { + chunk->map[i + 1] = chunk->map[i] - head; + chunk->map[i++] = head; + } + if (tail) { + chunk->map[i++] -= tail; + chunk->map[i] = tail; + } + return 0; +} + +/** + * pcpu_alloc_area - allocate area from a pcpu_chunk + * @chunk: chunk of interest + * @size: wanted size + * @align: wanted align + * + * Try to allocate @size bytes area aligned at @align from @chunk. + * Note that this function only allocates the offset. It doesn't + * populate or map the area. + * + * RETURNS: + * Allocated offset in @chunk on success, -errno on failure. + */ +static int pcpu_alloc_area(struct pcpu_chunk *chunk, int size, int align) +{ + int oslot = pcpu_chunk_slot(chunk); + int max_contig = 0; + int i, off; + + /* + * The static chunk initially doesn't have map attached + * because kmalloc wasn't available during init. Give it one. + */ + if (unlikely(!chunk->map)) { + chunk->map = pcpu_realloc(NULL, 0, + PCPU_DFL_MAP_ALLOC * sizeof(chunk->map[0])); + if (!chunk->map) + return -ENOMEM; + + chunk->map_alloc = PCPU_DFL_MAP_ALLOC; + chunk->map[chunk->map_used++] = -pcpu_static_size; + if (chunk->free_size) + chunk->map[chunk->map_used++] = chunk->free_size; + } + + for (i = 0, off = 0; i < chunk->map_used; off += abs(chunk->map[i++])) { + bool is_last = i + 1 == chunk->map_used; + int head, tail; + + /* extra for alignment requirement */ + head = ALIGN(off, align) - off; + BUG_ON(i == 0 && head != 0); + + if (chunk->map[i] < 0) + continue; + if (chunk->map[i] < head + size) { + max_contig = max(chunk->map[i], max_contig); + continue; + } + + /* + * If head is small or the previous block is free, + * merge'em. Note that 'small' is defined as smaller + * than sizeof(int), which is very small but isn't too + * uncommon for percpu allocations. + */ + if (head && (head < sizeof(int) || chunk->map[i - 1] > 0)) { + if (chunk->map[i - 1] > 0) + chunk->map[i - 1] += head; + else { + chunk->map[i - 1] -= head; + chunk->free_size -= head; + } + chunk->map[i] -= head; + off += head; + head = 0; + } + + /* if tail is small, just keep it around */ + tail = chunk->map[i] - head - size; + if (tail < sizeof(int)) + tail = 0; + + /* split if warranted */ + if (head || tail) { + if (pcpu_split_block(chunk, i, head, tail)) + return -ENOMEM; + if (head) { + i++; + off += head; + max_contig = max(chunk->map[i - 1], max_contig); + } + if (tail) + max_contig = max(chunk->map[i + 1], max_contig); + } + + /* update hint and mark allocated */ + if (is_last) + chunk->contig_hint = max_contig; /* fully scanned */ + else + chunk->contig_hint = max(chunk->contig_hint, + max_contig); + + chunk->free_size -= chunk->map[i]; + chunk->map[i] = -chunk->map[i]; + + pcpu_chunk_relocate(chunk, oslot); + return off; + } + + chunk->contig_hint = max_contig; /* fully scanned */ + pcpu_chunk_relocate(chunk, oslot); + + /* + * Tell the upper layer that this chunk has no area left. + * Note that this is not an error condition but a notification + * to upper layer that it needs to look at other chunks. + * -ENOSPC is chosen as it isn't used in memory subsystem and + * matches the meaning in a way. + */ + return -ENOSPC; +} + +/** + * pcpu_free_area - free area to a pcpu_chunk + * @chunk: chunk of interest + * @freeme: offset of area to free + * + * Free area starting from @freeme to @chunk. Note that this function + * only modifies the allocation map. It doesn't depopulate or unmap + * the area. + */ +static void pcpu_free_area(struct pcpu_chunk *chunk, int freeme) +{ + int oslot = pcpu_chunk_slot(chunk); + int i, off; + + for (i = 0, off = 0; i < chunk->map_used; off += abs(chunk->map[i++])) + if (off == freeme) + break; + BUG_ON(off != freeme); + BUG_ON(chunk->map[i] > 0); + + chunk->map[i] = -chunk->map[i]; + chunk->free_size += chunk->map[i]; + + /* merge with previous? */ + if (i > 0 && chunk->map[i - 1] >= 0) { + chunk->map[i - 1] += chunk->map[i]; + chunk->map_used--; + memmove(&chunk->map[i], &chunk->map[i + 1], + (chunk->map_used - i) * sizeof(chunk->map[0])); + i--; + } + /* merge with next? */ + if (i + 1 < chunk->map_used && chunk->map[i + 1] >= 0) { + chunk->map[i] += chunk->map[i + 1]; + chunk->map_used--; + memmove(&chunk->map[i + 1], &chunk->map[i + 2], + (chunk->map_used - (i + 1)) * sizeof(chunk->map[0])); + } + + chunk->contig_hint = max(chunk->map[i], chunk->contig_hint); + pcpu_chunk_relocate(chunk, oslot); +} + +/** + * pcpu_unmap - unmap pages out of a pcpu_chunk + * @chunk: chunk of interest + * @page_start: page index of the first page to unmap + * @page_end: page index of the last page to unmap + 1 + * @flush: whether to flush cache and tlb or not + * + * For each cpu, unmap pages [@page_start,@page_end) out of @chunk. + * If @flush is true, vcache is flushed before unmapping and tlb + * after. + */ +static void pcpu_unmap(struct pcpu_chunk *chunk, int page_start, int page_end, + bool flush) +{ + unsigned int last = num_possible_cpus() - 1; + unsigned int cpu; + + /* + * Each flushing trial can be very expensive, issue flush on + * the whole region at once rather than doing it for each cpu. + * This could be an overkill but is more scalable. + */ + if (flush) + flush_cache_vunmap(pcpu_chunk_addr(chunk, 0, page_start), + pcpu_chunk_addr(chunk, last, page_end)); + + for_each_possible_cpu(cpu) + unmap_kernel_range_noflush( + pcpu_chunk_addr(chunk, cpu, page_start), + (page_end - page_start) << PAGE_SHIFT); + + /* ditto as flush_cache_vunmap() */ + if (flush) + flush_tlb_kernel_range(pcpu_chunk_addr(chunk, 0, page_start), + pcpu_chunk_addr(chunk, last, page_end)); +} + +/** + * pcpu_depopulate_chunk - depopulate and unmap an area of a pcpu_chunk + * @chunk: chunk to depopulate + * @off: offset to the area to depopulate + * @size: size of the area to depopulate + * @flush: whether to flush cache and tlb or not + * + * For each cpu, depopulate and unmap pages [@page_start,@page_end) + * from @chunk. If @flush is true, vcache is flushed before unmapping + * and tlb after. + */ +static void pcpu_depopulate_chunk(struct pcpu_chunk *chunk, size_t off, + size_t size, bool flush) +{ + int page_start = PFN_DOWN(off); + int page_end = PFN_UP(off + size); + int unmap_start = -1; + int uninitialized_var(unmap_end); + unsigned int cpu; + int i; + + for (i = page_start; i < page_end; i++) { + for_each_possible_cpu(cpu) { + struct page **pagep = pcpu_chunk_pagep(chunk, cpu, i); + + if (!*pagep) + continue; + + __free_page(*pagep); + + /* + * If it's partial depopulation, it might get + * populated or depopulated again. Mark the + * page gone. + */ + *pagep = NULL; + + unmap_start = unmap_start < 0 ? i : unmap_start; + unmap_end = i + 1; + } + } + + if (unmap_start >= 0) + pcpu_unmap(chunk, unmap_start, unmap_end, flush); +} + +/** + * pcpu_map - map pages into a pcpu_chunk + * @chunk: chunk of interest + * @page_start: page index of the first page to map + * @page_end: page index of the last page to map + 1 + * + * For each cpu, map pages [@page_start,@page_end) into @chunk. + * vcache is flushed afterwards. + */ +static int pcpu_map(struct pcpu_chunk *chunk, int page_start, int page_end) +{ + unsigned int last = num_possible_cpus() - 1; + unsigned int cpu; + int err; + + for_each_possible_cpu(cpu) { + err = map_kernel_range_noflush( + pcpu_chunk_addr(chunk, cpu, page_start), + (page_end - page_start) << PAGE_SHIFT, + PAGE_KERNEL, + pcpu_chunk_pagep(chunk, cpu, page_start)); + if (err < 0) + return err; + } + + /* flush at once, please read comments in pcpu_unmap() */ + flush_cache_vmap(pcpu_chunk_addr(chunk, 0, page_start), + pcpu_chunk_addr(chunk, last, page_end)); + return 0; +} + +/** + * pcpu_populate_chunk - populate and map an area of a pcpu_chunk + * @chunk: chunk of interest + * @off: offset to the area to populate + * @size: size of the area to populate + * + * For each cpu, populate and map pages [@page_start,@page_end) into + * @chunk. The area is cleared on return. + */ +static int pcpu_populate_chunk(struct pcpu_chunk *chunk, int off, int size) +{ + const gfp_t alloc_mask = GFP_KERNEL | __GFP_HIGHMEM | __GFP_COLD; + int page_start = PFN_DOWN(off); + int page_end = PFN_UP(off + size); + int map_start = -1; + int map_end; + unsigned int cpu; + int i; + + for (i = page_start; i < page_end; i++) { + if (pcpu_chunk_page_occupied(chunk, i)) { + if (map_start >= 0) { + if (pcpu_map(chunk, map_start, map_end)) + goto err; + map_start = -1; + } + continue; + } + + map_start = map_start < 0 ? i : map_start; + map_end = i + 1; + + for_each_possible_cpu(cpu) { + struct page **pagep = pcpu_chunk_pagep(chunk, cpu, i); + + *pagep = alloc_pages_node(cpu_to_node(cpu), + alloc_mask, 0); + if (!*pagep) + goto err; + } + } + + if (map_start >= 0 && pcpu_map(chunk, map_start, map_end)) + goto err; + + for_each_possible_cpu(cpu) + memset(chunk->vm->addr + (cpu << pcpu_unit_shift) + off, 0, + size); + + return 0; +err: + /* likely under heavy memory pressure, give memory back */ + pcpu_depopulate_chunk(chunk, off, size, true); + return -ENOMEM; +} + +static void free_pcpu_chunk(struct pcpu_chunk *chunk) +{ + if (!chunk) + return; + if (chunk->vm) + free_vm_area(chunk->vm); + pcpu_realloc(chunk->map, chunk->map_alloc * sizeof(chunk->map[0]), 0); + kfree(chunk); +} + +static struct pcpu_chunk *alloc_pcpu_chunk(void) +{ + struct pcpu_chunk *chunk; + + chunk = kzalloc(pcpu_chunk_struct_size, GFP_KERNEL); + if (!chunk) + return NULL; + + chunk->map = pcpu_realloc(NULL, 0, + PCPU_DFL_MAP_ALLOC * sizeof(chunk->map[0])); + chunk->map_alloc = PCPU_DFL_MAP_ALLOC; + chunk->map[chunk->map_used++] = pcpu_unit_size; + + chunk->vm = get_vm_area(pcpu_chunk_size, GFP_KERNEL); + if (!chunk->vm) { + free_pcpu_chunk(chunk); + return NULL; + } + + INIT_LIST_HEAD(&chunk->list); + chunk->free_size = pcpu_unit_size; + chunk->contig_hint = pcpu_unit_size; + + return chunk; +} + +/** + * __alloc_percpu - allocate percpu area + * @size: size of area to allocate + * @align: alignment of area (max PAGE_SIZE) + * + * Allocate percpu area of @size bytes aligned at @align. Might + * sleep. Might trigger writeouts. + * + * RETURNS: + * Percpu pointer to the allocated area on success, NULL on failure. + */ +void *__alloc_percpu(size_t size, size_t align) +{ + void *ptr = NULL; + struct pcpu_chunk *chunk; + int slot, off; + + if (unlikely(!size || size > PAGE_SIZE << PCPU_MIN_UNIT_PAGES_SHIFT || + align > PAGE_SIZE)) { + WARN(true, "illegal size (%zu) or align (%zu) for " + "percpu allocation\n", size, align); + return NULL; + } + + mutex_lock(&pcpu_mutex); + + /* allocate area */ + for (slot = pcpu_size_to_slot(size); slot < pcpu_nr_slots; slot++) { + list_for_each_entry(chunk, &pcpu_slot[slot], list) { + if (size > chunk->contig_hint) + continue; + off = pcpu_alloc_area(chunk, size, align); + if (off >= 0) + goto area_found; + if (off != -ENOSPC) + goto out_unlock; + } + } + + /* hmmm... no space left, create a new chunk */ + chunk = alloc_pcpu_chunk(); + if (!chunk) + goto out_unlock; + pcpu_chunk_relocate(chunk, -1); + pcpu_chunk_addr_insert(chunk); + + off = pcpu_alloc_area(chunk, size, align); + if (off < 0) + goto out_unlock; + +area_found: + /* populate, map and clear the area */ + if (pcpu_populate_chunk(chunk, off, size)) { + pcpu_free_area(chunk, off); + goto out_unlock; + } + + ptr = __addr_to_pcpu_ptr(chunk->vm->addr + off); +out_unlock: + mutex_unlock(&pcpu_mutex); + return ptr; +} +EXPORT_SYMBOL_GPL(__alloc_percpu); + +static void pcpu_kill_chunk(struct pcpu_chunk *chunk) +{ + pcpu_depopulate_chunk(chunk, 0, pcpu_unit_size, false); + list_del(&chunk->list); + rb_erase(&chunk->rb_node, &pcpu_addr_root); + free_pcpu_chunk(chunk); +} + +/** + * free_percpu - free percpu area + * @ptr: pointer to area to free + * + * Free percpu area @ptr. Might sleep. + */ +void free_percpu(void *ptr) +{ + void *addr = __pcpu_ptr_to_addr(ptr); + struct pcpu_chunk *chunk; + int off; + + if (!ptr) + return; + + mutex_lock(&pcpu_mutex); + + chunk = pcpu_chunk_addr_search(addr); + off = addr - chunk->vm->addr; + + pcpu_free_area(chunk, off); + + /* the chunk became fully free, kill one if there are other free ones */ + if (chunk->free_size == pcpu_unit_size) { + struct pcpu_chunk *pos; + + list_for_each_entry(pos, + &pcpu_slot[pcpu_chunk_slot(chunk)], list) + if (pos != chunk) { + pcpu_kill_chunk(pos); + break; + } + } + + mutex_unlock(&pcpu_mutex); +} +EXPORT_SYMBOL_GPL(free_percpu); + +/** + * pcpu_setup_static - initialize kernel static percpu area + * @populate_pte_fn: callback to allocate pagetable + * @pages: num_possible_cpus() * PFN_UP(cpu_size) pages + * + * Initialize kernel static percpu area. The caller should allocate + * all the necessary pages and pass them in @pages. + * @populate_pte_fn() is called on each page to be used for percpu + * mapping and is responsible for making sure all the necessary page + * tables for the page is allocated. + * + * RETURNS: + * The determined pcpu_unit_size which can be used to initialize + * percpu access. + */ +size_t __init pcpu_setup_static(pcpu_populate_pte_fn_t populate_pte_fn, + struct page **pages, size_t cpu_size) +{ + static struct vm_struct static_vm; + struct pcpu_chunk *static_chunk; + int nr_cpu_pages = DIV_ROUND_UP(cpu_size, PAGE_SIZE); + unsigned int cpu; + int err, i; + + pcpu_unit_pages_shift = max_t(int, PCPU_MIN_UNIT_PAGES_SHIFT, + order_base_2(cpu_size) - PAGE_SHIFT); + + pcpu_static_size = cpu_size; + pcpu_unit_pages = 1 << pcpu_unit_pages_shift; + pcpu_unit_shift = PAGE_SHIFT + pcpu_unit_pages_shift; + pcpu_unit_size = 1 << pcpu_unit_shift; + pcpu_chunk_size = num_possible_cpus() * pcpu_unit_size; + pcpu_nr_slots = pcpu_size_to_slot(pcpu_unit_size) + 1; + pcpu_chunk_struct_size = sizeof(struct pcpu_chunk) + + (1 << pcpu_unit_pages_shift) * sizeof(struct page *); + + /* allocate chunk slots */ + pcpu_slot = alloc_bootmem(pcpu_nr_slots * sizeof(pcpu_slot[0])); + for (i = 0; i < pcpu_nr_slots; i++) + INIT_LIST_HEAD(&pcpu_slot[i]); + + /* init and register vm area */ + static_vm.flags = VM_ALLOC; + static_vm.size = pcpu_chunk_size; + vm_area_register_early(&static_vm); + + /* init static_chunk */ + static_chunk = alloc_bootmem(pcpu_chunk_struct_size); + INIT_LIST_HEAD(&static_chunk->list); + static_chunk->vm = &static_vm; + static_chunk->free_size = pcpu_unit_size - pcpu_static_size; + static_chunk->contig_hint = static_chunk->free_size; + + /* assign pages and map them */ + for_each_possible_cpu(cpu) { + for (i = 0; i < nr_cpu_pages; i++) { + *pcpu_chunk_pagep(static_chunk, cpu, i) = *pages++; + populate_pte_fn(pcpu_chunk_addr(static_chunk, cpu, i)); + } + } + + err = pcpu_map(static_chunk, 0, nr_cpu_pages); + if (err) + panic("failed to setup static percpu area, err=%d\n", err); + + /* link static_chunk in */ + pcpu_chunk_relocate(static_chunk, -1); + pcpu_chunk_addr_insert(static_chunk); + + /* we're done */ + pcpu_base_addr = (void *)pcpu_chunk_addr(static_chunk, 0, 0); + return pcpu_unit_size; +} |