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authorChristian Brauner <brauner@kernel.org>2022-10-26 12:51:27 +0200
committerChristian Brauner (Microsoft) <brauner@kernel.org>2022-10-31 17:47:42 +0100
commit256c8aed2b420a7c57ed6469fbb0f8310f5aeec9 (patch)
tree3d3b855eb13ea7b9ce58d24bdae8e47de5f94198 /fs/reiserfs
parentf7adeea9ebdbf73454f083c21de57579e982f2a1 (diff)
fs: introduce dedicated idmap type for mounts
Last cycle we've already made the interaction with idmapped mounts more robust and type safe by introducing the vfs{g,u}id_t type. This cycle we concluded the conversion and removed the legacy helpers. Currently we still pass around the plain namespace that was attached to a mount. This is in general pretty convenient but it makes it easy to conflate filesystem and mount namespaces and what different roles they have to play. Especially for filesystem developers without much experience in this area this is an easy source for bugs. Instead of passing the plain namespace we introduce a dedicated type struct mnt_idmap and replace the pointer with a pointer to a struct mnt_idmap. There are no semantic or size changes for the mount struct caused by this. We then start converting all places aware of idmapped mounts to rely on struct mnt_idmap. Once the conversion is done all helpers down to the really low-level make_vfs{g,u}id() and from_vfs{g,u}id() will take a struct mnt_idmap argument instead of two namespace arguments. This way it becomes impossible to conflate the two, removing and thus eliminating the possibility of any bugs. Fwiw, I fixed some issues in that area a while ago in ntfs3 and ksmbd in the past. Afterwards, only low-level code can ultimately use the associated namespace for any permission checks. Even most of the vfs can be ultimately completely oblivious about this and filesystems will never interact with it directly in any form in the future. A struct mnt_idmap currently encompasses a simple refcount and a pointer to the relevant namespace the mount is idmapped to. If a mount isn't idmapped then it will point to a static nop_mnt_idmap. If it is an idmapped mount it will point to a new struct mnt_idmap. As usual there are no allocations or anything happening for non-idmapped mounts. Everthing is carefully written to be a nop for non-idmapped mounts as has always been the case. If an idmapped mount or mount tree is created a new struct mnt_idmap is allocated and a reference taken on the relevant namespace. For each mount in a mount tree that gets idmapped or a mount that inherits the idmap when it is cloned the reference count on the associated struct mnt_idmap is bumped. Just a reminder that we only allow a mount to change it's idmapping a single time and only if it hasn't already been attached to the filesystems and has no active writers. The actual changes are fairly straightforward. This will have huge benefits for maintenance and security in the long run even if it causes some churn. I'm aware that there's some cost for all of you. And I'll commit to doing this work and make this as painless as I can. Note that this also makes it possible to extend struct mount_idmap in the future. For example, it would be possible to place the namespace pointer in an anonymous union together with an idmapping struct. This would allow us to expose an api to userspace that would let it specify idmappings directly instead of having to go through the detour of setting up namespaces at all. This just adds the infrastructure and doesn't do any conversions. Reviewed-by: Seth Forshee (DigitalOcean) <sforshee@kernel.org> Signed-off-by: Christian Brauner (Microsoft) <brauner@kernel.org>
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