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authorErick Archer <erick.archer@outlook.com>2024-06-07 19:17:55 +0200
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2024-06-07 11:59:41 -0700
commit5bbcece640ef7570ca090a5b35af035fe4ecc7b1 (patch)
tree6ca5e41de69b269f37966856b35ae28fac382d59 /drivers/input/gameport
parent06b449d7f7c361dc15ea040966a46ed2c6508f3b (diff)
Input: gameport - use sizeof(*pointer) instead of sizeof(type)
It is preferred to use sizeof(*pointer) instead of sizeof(type) due to the type of the variable can change and one needs not change the former (unlike the latter). This patch has no effect on runtime behavior. Signed-off-by: Erick Archer <erick.archer@outlook.com> Link: https://lore.kernel.org/r/PAXPR02MB72483F512F863C74A4AECA2B8BFB2@PAXPR02MB7248.eurprd02.prod.outlook.com Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Diffstat (limited to 'drivers/input/gameport')
-rw-r--r--drivers/input/gameport/emu10k1-gp.c2
-rw-r--r--drivers/input/gameport/fm801-gp.c2
-rw-r--r--drivers/input/gameport/gameport.c2
-rw-r--r--drivers/input/gameport/ns558.c4
4 files changed, 5 insertions, 5 deletions
diff --git a/drivers/input/gameport/emu10k1-gp.c b/drivers/input/gameport/emu10k1-gp.c
index 76ce41e58df0..4f4583048f24 100644
--- a/drivers/input/gameport/emu10k1-gp.c
+++ b/drivers/input/gameport/emu10k1-gp.c
@@ -43,7 +43,7 @@ static int emu_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
struct gameport *port;
int error;
- emu = kzalloc(sizeof(struct emu), GFP_KERNEL);
+ emu = kzalloc(sizeof(*emu), GFP_KERNEL);
port = gameport_allocate_port();
if (!emu || !port) {
printk(KERN_ERR "emu10k1-gp: Memory allocation failed\n");
diff --git a/drivers/input/gameport/fm801-gp.c b/drivers/input/gameport/fm801-gp.c
index e785d36b1926..7ae5009385cc 100644
--- a/drivers/input/gameport/fm801-gp.c
+++ b/drivers/input/gameport/fm801-gp.c
@@ -68,7 +68,7 @@ static int fm801_gp_probe(struct pci_dev *pci, const struct pci_device_id *id)
struct gameport *port;
int error;
- gp = kzalloc(sizeof(struct fm801_gp), GFP_KERNEL);
+ gp = kzalloc(sizeof(*gp), GFP_KERNEL);
port = gameport_allocate_port();
if (!gp || !port) {
printk(KERN_ERR "fm801-gp: Memory allocation failed\n");
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index cfcc81c47b50..ad39ac6fa96d 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -372,7 +372,7 @@ static int gameport_queue_event(void *object, struct module *owner,
}
}
- event = kmalloc(sizeof(struct gameport_event), GFP_ATOMIC);
+ event = kmalloc(sizeof(*event), GFP_ATOMIC);
if (!event) {
pr_err("Not enough memory to queue event %d\n", event_type);
retval = -ENOMEM;
diff --git a/drivers/input/gameport/ns558.c b/drivers/input/gameport/ns558.c
index 91a8cd346e9b..880e714b49bc 100644
--- a/drivers/input/gameport/ns558.c
+++ b/drivers/input/gameport/ns558.c
@@ -120,7 +120,7 @@ static int ns558_isa_probe(int io)
return -EBUSY;
}
- ns558 = kzalloc(sizeof(struct ns558), GFP_KERNEL);
+ ns558 = kzalloc(sizeof(*ns558), GFP_KERNEL);
port = gameport_allocate_port();
if (!ns558 || !port) {
printk(KERN_ERR "ns558: Memory allocation failed.\n");
@@ -192,7 +192,7 @@ static int ns558_pnp_probe(struct pnp_dev *dev, const struct pnp_device_id *did)
if (!request_region(ioport, iolen, "ns558-pnp"))
return -EBUSY;
- ns558 = kzalloc(sizeof(struct ns558), GFP_KERNEL);
+ ns558 = kzalloc(sizeof(*ns558), GFP_KERNEL);
port = gameport_allocate_port();
if (!ns558 || !port) {
printk(KERN_ERR "ns558: Memory allocation failed\n");