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authorTakashi Iwai <tiwai@suse.de>2018-03-12 17:30:38 +0100
committerTakashi Iwai <tiwai@suse.de>2018-03-12 17:30:38 +0100
commitdb45dc9540ea4864bb9d22eed30d3e70ed5d56d4 (patch)
treec611d75097036ff464e9af31aa729e34c863ec93 /arch/x86/include/asm/bug.h
parent40088dc4e1ead7df31728c73f5b51d71da18831d (diff)
parenta3e39ed1f40e14f24bec0f91c4fa0408fb6c4d02 (diff)
Merge tag 'asoc-fix-v4.16-rc5' of https://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound into for-linussound-4.16-rc6
ASoC: Fixes for v4.16 This is a fairly standard collection of fixes, there's no changes to the core here just a bunch of small device specific changes for single drivers plus an update to the MAINTAINERS file for the sgl5000.
Diffstat (limited to 'arch/x86/include/asm/bug.h')
-rw-r--r--arch/x86/include/asm/bug.h19
1 files changed, 10 insertions, 9 deletions
diff --git a/arch/x86/include/asm/bug.h b/arch/x86/include/asm/bug.h
index 34d99af43994..6804d6642767 100644
--- a/arch/x86/include/asm/bug.h
+++ b/arch/x86/include/asm/bug.h
@@ -5,23 +5,20 @@
#include <linux/stringify.h>
/*
- * Since some emulators terminate on UD2, we cannot use it for WARN.
- * Since various instruction decoders disagree on the length of UD1,
- * we cannot use it either. So use UD0 for WARN.
+ * Despite that some emulators terminate on UD2, we use it for WARN().
*
- * (binutils knows about "ud1" but {en,de}codes it as 2 bytes, whereas
- * our kernel decoder thinks it takes a ModRM byte, which seems consistent
- * with various things like the Intel SDM instruction encoding rules)
+ * Since various instruction decoders/specs disagree on the encoding of
+ * UD0/UD1.
*/
-#define ASM_UD0 ".byte 0x0f, 0xff"
+#define ASM_UD0 ".byte 0x0f, 0xff" /* + ModRM (for Intel) */
#define ASM_UD1 ".byte 0x0f, 0xb9" /* + ModRM */
#define ASM_UD2 ".byte 0x0f, 0x0b"
#define INSN_UD0 0xff0f
#define INSN_UD2 0x0b0f
-#define LEN_UD0 2
+#define LEN_UD2 2
#ifdef CONFIG_GENERIC_BUG
@@ -77,7 +74,11 @@ do { \
unreachable(); \
} while (0)
-#define __WARN_FLAGS(flags) _BUG_FLAGS(ASM_UD0, BUGFLAG_WARNING|(flags))
+#define __WARN_FLAGS(flags) \
+do { \
+ _BUG_FLAGS(ASM_UD2, BUGFLAG_WARNING|(flags)); \
+ annotate_reachable(); \
+} while (0)
#include <asm-generic/bug.h>