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authorJan Beulich <JBeulich@suse.com>2011-11-29 11:03:46 +0000
committerIngo Molnar <mingo@elte.hu>2011-12-05 17:24:39 +0100
commit39e9543344fa3179e346d2b381c6e0cd17b516de (patch)
tree885218a6367df3a73aa0b7c6926de52d98a6addc /arch/x86/ia32
parent70ea6855d368588a7f1b0242ab83ca6fe2e2ff16 (diff)
x86-64: Reduce amount of redundant code generated for invalidate_interruptNN
Previously these up to 32 entry points, consisting of all the same code except for their very first instruction, consumed 0x70 bytes per instance. Just like for device interrupt entry points, fold them together so that they all use a single instance of the code after having pushed their vector indicator (resulting in 0x10 bytes per instance, to retain 16-byte alignment of the individual entry points). Signed-off-by: Jan Beulich <jbeulich@suse.com> Reviewed-by: Andi Kleen <ak@linux.intel.com> Link: http://lkml.kernel.org/r/4ED4CA230200007800064065@nat28.tlf.novell.com Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'arch/x86/ia32')
0 files changed, 0 insertions, 0 deletions