/*
* Copyright © 2012 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see .
*
* Author: Benjamin Segovia
*/
/* This is a super simple wrapper for the OpenCL kernels I ported from GLSL code
* taken in Inigo's web site:
* http://www.iquilezles.org/apps/shadertoy/index.html
*
* They are pretty cool and rather complex kernels. Just the right thing to have
* something a bit more complicated and interesting than unit tests.
*
* The code here is just to wrap the common code used by all the kernels (to run
* the code and assert its correctness)
*/
#include "utest_helper.hpp"
static const int dim = 256;
static void run_kernel(int w, int h, const char *name)
{
const size_t global[2] = {size_t(w), size_t(h)};
const size_t local[2] = {16, 1};
const size_t sz = w * h * sizeof(char[4]);
const float fx = float(w);
const float fy = float(h);
char kernel_file[256];
char dst_img[256];
char ref_img[256];
snprintf(kernel_file, sizeof(kernel_file), "%s.cl", name);
snprintf(dst_img, sizeof(dst_img), "%s.bmp", name);
snprintf(ref_img, sizeof(ref_img), "%s_ref.bmp", name);
OCL_CALL (cl_kernel_init, kernel_file, name, SOURCE);
OCL_CREATE_BUFFER(buf[0], 0, sz, NULL);
OCL_CALL (clSetKernelArg, kernel, 0, sizeof(cl_mem), &buf[0]);
OCL_CALL (clSetKernelArg, kernel, 1, sizeof(float), &fx);
OCL_CALL (clSetKernelArg, kernel, 2, sizeof(float), &fy);
OCL_CALL (clSetKernelArg, kernel, 3, sizeof(int), &w);
OCL_CALL (clEnqueueNDRangeKernel, queue, kernel, 2, NULL, global, local, 0, NULL, NULL);
OCL_MAP_BUFFER(0);
int *dst = (int*) buf_data[0];
/* Save the image (for debug purpose) */
cl_write_bmp(dst, w, h, dst_img);
/* Compare with the golden image */
OCL_CHECK_IMAGE(dst, w, h, ref_img);
}
#define DECL_SHADER_TOY_TEST(W,H,NAME) \
static void NAME(void) { run_kernel(W,H,#NAME); } \
MAKE_UTEST_FROM_FUNCTION(NAME);
DECL_SHADER_TOY_TEST(dim,dim,compiler_clod);
DECL_SHADER_TOY_TEST(dim,dim,compiler_ribbon);
DECL_SHADER_TOY_TEST(dim,dim,compiler_nautilus);
DECL_SHADER_TOY_TEST(dim,dim,compiler_menger_sponge_no_shadow);
DECL_SHADER_TOY_TEST(dim,dim,compiler_julia);
DECL_SHADER_TOY_TEST(dim,dim,compiler_julia_no_break);
// Still issues here for LLVM 3.2
// DECL_SHADER_TOY_TEST(dim,dim,compiler_chocolux);
// DECL_SHADER_TOY_TEST(dim,dim,compiler_menger_sponge);
#undef DECL_SHADER_TOY_TEST