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/*
* File: debuglogger.h
*
* Author: Lukas Zeller (luz@synthesis.ch)
*
* Global debug mechanisms
*
* Copyright (c) 2005-2009 by Synthesis AG (www.synthesis.ch)
*
* 2005-08-04 : luz : created
*
*/
#ifndef DEBUGLOGGER_H
#define DEBUGLOGGER_H
#ifdef SYDEBUG
#include "generic_types.h"
#include "sysync.h"
namespace sysync {
/// @brief Debug output formats
typedef enum {
dbgfmt_text, ///< plain text format (but can be indented)
dbgfmt_xml, ///< XML format
dbgfmt_html, ///< HTML format
numDbgOutFormats
} TDbgOutFormats;
/// @brief HTML dynamic folding
typedef enum {
dbgfold_none, ///< do not include dynamic folding into HTML logs
dbgfold_collapsed, ///< include folding - all collapsed by default
dbgfold_expanded, ///< include folding - all expanded by default
dbgfold_auto, ///< include folding - collapse/expand state predefined on a block-by-block basis
numDbgFoldingModes
} TDbgFoldingModes;
/// @brief Debug flush modes
typedef enum {
dbgflush_none, ///< no flush, keep open as long as possible
dbgflush_flush, ///< flush every debug message
dbgflush_openclose, ///< open and close debug channel separately for every message (as in 2.x engine)
numDbgFlushModes
} TDbgFlushModes;
/// @brief Debug subthread logging modes
typedef enum {
dbgsubthread_none, ///< do not handle output from subthread specially
dbgsubthread_suppress, ///< suppress output from subthreads
dbgsubthread_separate, ///< create separate output stream (=file) for each subthread
dbgsubthread_linemix, ///< mix output on a line by line basis (forcing output to slow openclose mode)
dbgsubthread_bufferandmix, ///< buffer thread's output and mix it into main stream when appropriate
numDbgSubthreadModes
} TDbgSubthreadModes;
#ifndef HARDCODED_CONFIG
extern cAppCharP const DbgOutFormatNames[numDbgOutFormats];
extern cAppCharP const DbgFoldingModeNames[numDbgFoldingModes];
extern cAppCharP const DbgFlushModeNames[numDbgFlushModes];
extern cAppCharP const DbgSubthreadModeNames[numDbgSubthreadModes];
#endif
extern cAppCharP const DbgOutFormatExtensions[numDbgOutFormats];
/// @brief Debug options container
class TDbgOptions {
public:
// constructor
TDbgOptions();
// methods
void clear(void);
// properties
TDbgOutFormats fOutputFormat; ///< format
string fIndentString; ///< indent string
string fCustomPrefix; ///< custom prefix (different xml header or html with different styles for example)
string fCustomSuffix; ///< custom suffix (should match prefix)
bool fSeparateMsgs; ///< separate message lines (needed especially in XML to avoid unformatted PCDATA block)
bool fTimestampStructure; ///< include timestamp for structure elements (blocks)
bool fTimestampForAll; ///< include timestamp information for every message
bool fThreadIDForAll; ///< include thread ID information for every message
TDbgFlushModes fFlushMode; ///< how and when to flush
TDbgFoldingModes fFoldingMode; ///< if and how to fold HTML output
bool fAppend; ///< if set, existing debug files will not be overwritten, but appended to
TDbgSubthreadModes fSubThreadMode; ///< how to handle debug messages from subthreads
uInt32 fSubThreadBufferMax; ///< how much to buffer for subthread maximally
}; // TDbgOptions
/// @brief Debug output channel
class TDbgOut {
// construction/destruction
private:
bool fDestructed; // flag which will be set once destruct() has been called - by the outermost derivate's destructor
public:
TDbgOut();
virtual ~TDbgOut();
virtual void doDestruct(void); // will be called by destruct, derived must call inherited if they implement it
void destruct(void); // to be called by ALL destructors of derivates.
// methods
/// @brief duplicate output channel
virtual TDbgOut *clone(void) { return new TDbgOut; };
/// @brief open debug output channel
/// Notes:
/// - Autocloses current channel if already open
/// - May not actually open the channel, but should test if channel is writable
/// @return false if debug channel cannot be opened and written to
/// @param aDbgOutputName[in] name (usually file name) of debug output channel
/// @param aSuggestedExtension[in] file extension suggested (may not be used depending on channel type)
/// @param aFlushMode[in] flush mode to be used on the channel
/// @param aOverWrite[in] if true, debug output channel (=file) will be overwritten (otherwise: appended to)
/// @param aRawMode[in] if true, debug output channel (=file) is opened in binary raw mode (for message dumps etc.)
virtual bool openDbg(cAppCharP aDbgOutputName, cAppCharP aSuggestedExtension, TDbgFlushModes aFlushMode, bool aOverWrite, bool aRawMode=false) { return true; };
/// @brief get current size of output file
/// @return number of bytes, 0 if file is empty or for non-files (like console)
virtual uInt32 dbgFileSize(void) { return 0; };
/// @brief close and flush all log output
virtual void closeDbg(void) { /* nop */ };
/// @brief write single line to debug output channel
/// @param aLine[in] text for line to be written out (must not contain line ends)
/// @param aForceFlush[in] if true, debug output will be flushed to permanent storage regardless of current flush mode
virtual void putLine(cAppCharP aLine, bool aForceFlush) { /* nop */};
/// @brief write raw data to debug output channel (usually makes sense only when channel is opened in raw mode)
/// @param aData[in] pointer to data to be written
/// @param aSize[in] size in bytes of data block at aData to be written
virtual void putRawData(cAppPointer aData, memSize aSize) { /* nop */};
protected:
bool fIsOpen;
}; // TDbgOut
#ifndef NO_C_FILES
/// @brief Standard file debug output channel
class TStdFileDbgOut : public TDbgOut {
typedef TDbgOut inherited;
public:
// constructor/destructor
TStdFileDbgOut();
virtual ~TStdFileDbgOut();
// methods
virtual TDbgOut *clone(void) { return new TStdFileDbgOut; };
virtual bool openDbg(cAppCharP aDbgOutputName, cAppCharP aSuggestedExtension, TDbgFlushModes aFlushMode, bool aOverWrite, bool aRawMode=false);
virtual uInt32 dbgFileSize(void);
virtual void closeDbg(void);
virtual void putLine(cAppCharP aLine, bool aForceFlush);
virtual void putRawData(cAppPointer aData, memSize aSize);
private:
TDbgFlushModes fFlushMode;
string fFileName;
FILE * fFile;
}; // TStdFileDbgOut
#endif
/// @brief Output to console
class TConsoleDbgOut : public TDbgOut {
typedef TDbgOut inherited;
public:
// constructor/destructor
TConsoleDbgOut();
// methods
virtual TDbgOut *clone(void) { return new TConsoleDbgOut; };
virtual bool openDbg(cAppCharP aDbgOutputName, cAppCharP aSuggestedExtension, TDbgFlushModes aFlushMode, bool aOverWrite, bool aRawMode=false);
virtual void closeDbg(void);
virtual void putLine(cAppCharP aLine, bool aForceFlush);
virtual void putRawData(cAppPointer aData, memSize aSize) { /* not supported on console, just NOP */ };
}; // TConsoleDbgOut
// Debug logger class
// ------------------
/// @brief hierachical block history
typedef struct BlockLevel {
string fBlockName;
uInt32 fBlockNo;
struct BlockLevel *fNext;
} TBlockLevel;
class TDebugLogger;
class GZones;
/// @brief Debug logger base class (without subthread handling)
class TDebugLoggerBase {
public:
// constructor/destructor
TDebugLoggerBase(GZones *aGZonesP);
virtual ~TDebugLoggerBase();
// methods
/// @brief install output channel handler object (and pass it's ownership!)
/// @param aDbgOutP[in] output channel to be used for this logger (will be owned and finally destroyed by the logger)
void installOutput(TDbgOut *aDbgOutP);
/// @brief link this logger to another logger and redirect output to that logger
/// @param aDebugLoggerP[in] another logger, that must be alive as long as this logger is alive
void outputVia(TDebugLoggerBase *aDebugLoggerP);
/// @brief check if an output channel is already established other than with default values
bool outputEstablished(void) { return fOutStarted; };
/// @brief set debug options
void setOptions(const TDbgOptions *aDbgOptionsP) { fDbgOptionsP=aDbgOptionsP; };
/// @brief get debug options pointer
const TDbgOptions *getOptions(void) { return fDbgOptionsP; };
// @brief convenience version for getting time
lineartime_t getSystemNowAs(timecontext_t aContext);
/// @brief get current debug mask for this logger.
/// Note that setEnabled(false) will cause this to return 0 even if the mask itself is non-zero
uInt32 getMask(void) { return fDebugEnabled ? fDebugMask : 0; };
uInt32 getRealMask(void) { return fDebugMask; };
/// @brief set new debug mask for this logger
void setMask(uInt32 aDbgMask)
{ fDebugMask=aDbgMask; };
/// @brief enable or disable this logger (but leave dbgMask intact)
void setEnabled(bool aEnabled)
{ fDebugEnabled=aEnabled; };
/// @brief set debug output path + filename (no extension, please)
void setDebugPath(cAppCharP aPath) { fDbgPath = aPath; };
/// @brief append to debug output path + filename (no extension, please)
void appendToDebugPath(cAppCharP aPathElement) { fDbgPath += aPathElement; };
/// @brief get debug output file path (w/o extension)
cAppCharP getDebugPath(void) { return fOutputLoggerP ? fOutputLoggerP->getDebugPath() : fDbgPath.c_str(); };
/// @brief get debug output file name (w/o path or extension)
cAppCharP getDebugFilename(void) { if (fOutputLoggerP) return fOutputLoggerP->getDebugFilename(); size_t n=fDbgPath.find_last_of("\\/:"); return fDbgPath.c_str()+(n!=string::npos ? n+1 : 0); };
/// @brief get debug output file extension
cAppCharP getDebugExt(void) { return fOutputLoggerP ? fOutputLoggerP->getDebugExt() : fDbgOptionsP ? DbgOutFormatExtensions[fDbgOptionsP->fOutputFormat] : ""; };
// - normal output
/// @brief Write text to debug output channel.
/// Notes:
/// - Line will be terminated by linefeed automatically (no need to include a linefeed for single line message)
/// - \n chars can be used to separate multi-line output. Formatter will take care that
/// all lines are equally indented/formatted/prefixed
/// @param aDbgMask debug mask, bits set here must be set in the debuglogger's own mask in order to display the debug text
/// @param aText[in] text to be written out
/// @param aTextSize[in] if>0, this is the maximum number of chars to output from aText
virtual void DebugPuts(uInt32 aDbgMask, cAppCharP aText, stringSize aTextSize=0, bool aPreFormatted=false);
/// @brief Write formatted text to debug output channel.
/// @param aDbgMask debug mask, bits set here must be set in the debuglogger's own mask in order to display the debug text
/// @param aFormat[in] format text in vprintf style to be written out
/// @param aArgs[in] varargs in vprintf style
virtual void DebugVPrintf(uInt32 aDbgMask, cAppCharP aFormat, va_list aArgs);
/// @brief Write formatted text to debug output channel.
/// @param aDbgMask debug mask, bits set here must be set in the debuglogger's own mask in order to display the debug text
/// @param aFormat[in] format text in printf style to be written out
void DebugPrintf(uInt32 aDbgMask, cAppCharP aFormat, ...)
#ifdef __GNUC__
__attribute__((format(printf, 3, 4)))
#endif
;
/// @brief set debug mask to be used for next DebugPrintfLastMask() call
/// @param aDbgMask debug mask, bits set here must be set in the debuglogger's own mask in order to display the debug text
virtual TDebugLoggerBase &setNextMask(uInt32 aDbgMask);
/// @brief like DebugPrintf(), but using mask previously set by setNextMask()
/// @param aFormat[in] format text in printf style to be written out
void DebugPrintfLastMask(cAppCharP aFormat, ...)
#ifdef __GNUC__
__attribute__((format(printf, 2, 3)))
#endif
;
// - Blocks
/// @brief Open structure Block. Depending on the output format, this will generate indent, XML tags, HTML headers etc.
/// @param aBlockName[in] Name of Block. Will be used e.g. for tag name in XML. Intention is to group similar entities with the same BlockName
/// @param aBlockTitle[in] Title (descriptive text) of Block.
/// @param aCollapsed[in] If set, and folding mode is auto, block will be initially collapsed when log is opened in browser.
/// @param aBlockFmt[in] Format string for additional Block info. Should contain one or multiple tag=value pairs, separated by the pipe char |.
/// This will be used to generate XML attributes or other identifiers.
/// @param aArgs[in] varargs in vprintf style for aBlockFmt
virtual void DebugVOpenBlock(cAppCharP aBlockName, cAppCharP aBlockTitle, bool aCollapsed, cAppCharP aBlockFmt, va_list aArgs);
/// @brief Open structure Block, printf style variant
void DebugOpenBlock(cAppCharP aBlockName, cAppCharP aBlockTitle, bool aCollapsed, cAppCharP aBlockFmt, ...)
#ifdef __GNUC__
__attribute__((format(printf, 5, 6)))
#endif
;
void DebugOpenBlockExpanded(cAppCharP aBlockName, cAppCharP aBlockTitle, cAppCharP aBlockFmt, ...)
#ifdef __GNUC__
__attribute__((format(printf, 4, 5)))
#endif
;
void DebugOpenBlockCollapsed(cAppCharP aBlockName, cAppCharP aBlockTitle, cAppCharP aBlockFmt, ...)
#ifdef __GNUC__
__attribute__((format(printf, 4, 5)))
#endif
;
/// @brief Open structure Block, without any attributes
virtual void DebugOpenBlock(cAppCharP aBlockName, cAppCharP aBlockTitle=NULL, bool aCollapsed=false);
/// @brief Close structure Block. Name is used to close eventually unclosed contained Blocks automatically.
virtual void DebugCloseBlock(cAppCharP aBlockName);
protected:
// helper methods
/// @brief start debugging output if needed and sets fOutStarted
bool DebugStartOutput(void);
/// @brief Output single line to debug channel (includes indenting, but no other formatting)
void DebugPutLine(cAppCharP aText, stringSize aTextSize=0, bool aPre=false);
/// @brief finalize debugging output
void DebugFinalizeOutput(void);
/// @brief get block number
uInt32 getBlockNo(void) { return fOutputLoggerP ? fOutputLoggerP->getBlockNo() : fBlockNo; };
/// @brief increment block number
void nextBlock(void) { if (fOutputLoggerP) fOutputLoggerP->nextBlock(); else fBlockNo++; };
/// @brief internal helper for closing debug Blocks
/// @param aBlockName[in] Name of Block to close. All Blocks including the first with given name will be closed. If NULL, all Blocks will be closed.
/// @param aCloseComment[in] Comment about closing Block. If NULL, no comment will be shown (unless implicit closes occur, which auto-creates a comment)
void internalCloseBlocks(cAppCharP aBlockName, cAppCharP aCloseComment);
// Variables
TDbgOut *fDbgOutP; // the debug output
string fDbgPath; // the output path+filename (w/o extension)
const TDbgOptions *fDbgOptionsP; // the debug options
uInt32 fDebugMask; // the debug mask
bool fDebugEnabled; // on-off-switch for debugging output
uInt32 fNextDebugMask; // debug mask to be used for next DebugPrintfLastMask()
uInt16 fIndent; // the current indent
TBlockLevel *fBlockHistory; // the linked list of Block history entries
bool fOutStarted; // set if output has started
uInt32 fBlockNo; // block count for folding
GZones *fGZonesP; // zones list for time conversions
TDebugLoggerBase *fOutputLoggerP; // another logger to be used for output
}; // TDebugLoggerBase
#ifdef MULTI_THREAD_SUPPORT
/// @brief Subthread log handling
typedef struct SubThreadLog {
uInt32 fThreadID;
struct SubThreadLog *fNext;
TDebugLoggerBase *fSubThreadLogger;
} TSubThreadLog;
#endif
/// @brief Debug logger class
class TDebugLogger : public TDebugLoggerBase {
typedef TDebugLoggerBase inherited;
public:
// constructor/destructor
TDebugLogger(GZones *aGZonesP);
virtual ~TDebugLogger();
// methods
#ifdef MULTI_THREAD_SUPPORT
virtual void DebugPuts(uInt32 aDbgMask, cAppCharP aText, stringSize aTextSize=0, bool aPreFormatted=false);
virtual void DebugVPrintf(uInt32 aDbgMask, cAppCharP aFormat, va_list aArgs);
virtual void DebugVOpenBlock(cAppCharP aBlockName, cAppCharP aBlockTitle, bool aCollapsed, cAppCharP aBlockFmt, va_list aArgs);
virtual void DebugCloseBlock(cAppCharP aBlockName);
virtual TDebugLoggerBase &setNextMask(uInt32 aDbgMask);
#endif
// - thread debug output serializing
/// @brief output all buffered subthread's output in a special subthread Block in the main output
void DebugShowSubThreadOutput(void);
/// @brief signals the calling thread that it is done with doing output for now.
/// @param aRemoveIt[in] if set, do remove thread from the subthread logger list
/// Notes:
/// - If the main thread is doing this and we have bufferandmix mode, the next subthread will be allowed
/// to write into the output channel until a new main thread gains control via DebugDefineMainThread();
void DebugThreadOutputDone(bool aRemoveIt=false);
/// @brief Define the current calling thread as the main debug thread
/// Note: This is used for example when starting to process the next request of a session which eventually
// occurs from another thread).
void DebugDefineMainThread(void);
private:
#ifdef MULTI_THREAD_SUPPORT
// helpers
/// @brief find (and possibly delete) subthread record
/// @param aAndRemove[in] if set, the subthread record will be removed in a thread safe way
/// IF AND ONLY IF aThreadID is the calling thread (i.e. only own thread may be removed from the list)!
/// Note that the caller must take care of deleting the subthread record
TSubThreadLog *findSubThread(uInt32 aThreadID, bool aAndRemove=false);
/// @brief find or create logger for subthread
TDebugLoggerBase *getThreadLogger(bool aCreateNew=true);
// Variables
uInt32 fMainThreadID;
TSubThreadLog *fSubThreadLogs; // the linked list of active subthreads
TDebugLoggerBase *fSilentLoggerP; // a silent (inactive) logger required for suppressed subthreads
#endif
}; // TDebugLogger
} // namespace sysync
#endif // SYDEBUG
#endif // DEBUGLOGGER_H
// eof
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