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authorRobert Bragg <robert.bragg@intel.com>2014-03-14 16:45:04 +0000
committerRobert Bragg <robert.bragg@intel.com>2014-03-20 17:34:04 +0000
commit0e2771a4a484b69d133bb05a4988fb85a5d54a0b (patch)
treee449afdaa09dfa6089c57b7701ce4974ceea7b93 /examples
parent9f8ab5d809662cbe7e78c7b46fe0af55704fd516 (diff)
basic-video-player: don't try and sample mipmap
Since we don't generate a mipmap chain for uploaded video frames this avoids setting the min filter to COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR. Since COGL_PIPELINE_FILTER_LINEAR is the default and since it is also dubious that cogl-basic-video-player is directly manipulating layers that are conceptually internal to cogl-gst this removes the loop that updates the filtering for cogl-gst layers. Reviewed-by: Neil Roberts <neil@linux.intel.com>
Diffstat (limited to 'examples')
-rw-r--r--examples/cogl-basic-video-player.c16
1 files changed, 0 insertions, 16 deletions
diff --git a/examples/cogl-basic-video-player.c b/examples/cogl-basic-video-player.c
index 34678f32..f894c38d 100644
--- a/examples/cogl-basic-video-player.c
+++ b/examples/cogl-basic-video-player.c
@@ -194,24 +194,8 @@ _set_up_pipeline (gpointer instance,
{
Data* data = (Data*) user_data;
- /*
- The cogl-gst sink, depending on the video format, can use up to 3 texture
- layers to render a frame. To avoid overwriting frame data, the first
- free layer in the cogl pipeline needs to be queried before adding any
- additional textures.
- */
-
- int free_layer = cogl_gst_video_sink_get_free_layer (data->sink);
data->video_pipeline = cogl_gst_video_sink_get_pipeline (data->sink);
- while (free_layer > 0)
- {
- free_layer--;
- cogl_pipeline_set_layer_filters (data->video_pipeline, free_layer,
- COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR,
- COGL_PIPELINE_FILTER_LINEAR);
- }
-
/* disable blending... */
cogl_pipeline_set_blend (data->video_pipeline,
"RGBA = ADD (SRC_COLOR, 0)", NULL);