diff options
author | Chris Forbes <chrisf@ijw.co.nz> | 2014-10-11 19:21:35 +1300 |
---|---|---|
committer | Marek Olšák <marek.olsak@amd.com> | 2015-07-29 21:43:48 +0200 |
commit | ad9b4e06143952a0060cda19eaed688301065c0c (patch) | |
tree | 07c23269d3d85bd3869bef0a7795146d4b57a2df | |
parent | a27bc4fb308c4c32f9b89fa88900cbcffbed2c2b (diff) |
arb_tessellation_shader: Add another minimal execution test
v2: fixed by Marek
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
-rw-r--r-- | tests/spec/arb_tessellation_shader/execution/patch-single-vert.shader_test | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/tests/spec/arb_tessellation_shader/execution/patch-single-vert.shader_test b/tests/spec/arb_tessellation_shader/execution/patch-single-vert.shader_test new file mode 100644 index 000000000..3f779c1b0 --- /dev/null +++ b/tests/spec/arb_tessellation_shader/execution/patch-single-vert.shader_test @@ -0,0 +1,49 @@ +# Test a very simple set of tess shaders which +# do not require per-vertex data. + +[require] +GLSL >= 1.50 +GL_ARB_tessellation_shader + +[vertex shader passthrough] + +[tessellation control shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +layout(vertices = 1) out; + +void main() +{ + gl_TessLevelInner[0] = 1.0; + gl_TessLevelInner[1] = 1.0; + + gl_TessLevelOuter[0] = 1.0; + gl_TessLevelOuter[1] = 1.0; + gl_TessLevelOuter[2] = 1.0; + gl_TessLevelOuter[3] = 1.0; +} + +[tessellation evaluation shader] +#version 150 +#extension GL_ARB_tessellation_shader : require + +layout(quads, equal_spacing) in; + +void main() +{ + gl_Position = vec4(gl_TessCoord.xy * 2 - 1, 0, 1); +} + +[fragment shader] +#version 150 + +void main() +{ + gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0); +} + +[test] +patch parameter vertices 1 +draw arrays GL_PATCHES 0 1 +probe all rgba 0.0 1.0 0.0 1.0 |