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author | Timothy Arceri <t_arceri@yahoo.com.au> | 2015-07-29 18:23:29 +1000 |
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committer | Timothy Arceri <t_arceri@yahoo.com.au> | 2015-08-09 14:21:11 +1000 |
commit | 13707bf741e1340ab8db02e42db2460b57e66c59 (patch) | |
tree | dcc675d8ff18c3274e11657fa610126d3b182dad | |
parent | 9e2441f4957688f1f4055a4123536eeca8545a63 (diff) |
arb_arrays_of_arrays: add simple fs atomic counter execution test
V2: Initialise correct number of counters, remove incorrect testing
of max buffer
-rw-r--r-- | tests/spec/arb_arrays_of_arrays/execution/atomic_counters/fs-simple-inc-dec-read.shader_test | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/tests/spec/arb_arrays_of_arrays/execution/atomic_counters/fs-simple-inc-dec-read.shader_test b/tests/spec/arb_arrays_of_arrays/execution/atomic_counters/fs-simple-inc-dec-read.shader_test new file mode 100644 index 000000000..68ddc4619 --- /dev/null +++ b/tests/spec/arb_arrays_of_arrays/execution/atomic_counters/fs-simple-inc-dec-read.shader_test @@ -0,0 +1,108 @@ +# Simple test of atomicCounterIncrement, atomicCounterDecrement and +# atomicCounter being used in the FS. + +[require] +GLSL >= 1.40 +GL_ARB_shader_atomic_counters +GL_ARB_arrays_of_arrays + +[vertex shader passthrough] + +[fragment shader] +#version 140 +#extension GL_ARB_shader_atomic_counters: require +#extension GL_ARB_arrays_of_arrays: require + +layout(binding = 0) uniform atomic_uint a0[2][4]; +layout(binding = 0) uniform atomic_uint a1[3][2][2]; + +out vec4 fcolor; + +void main() +{ + bool passed = true; + uint v0[12]; + uint v1[12]; + + /* Get all initail values of a0 */ + v0[0] = atomicCounter(a0[0][0]); + v0[1] = atomicCounter(a0[0][1]); + v0[2] = atomicCounter(a0[0][2]); + v0[3] = atomicCounter(a0[0][3]); + v0[4] = atomicCounter(a0[1][0]); + v0[5] = atomicCounter(a0[1][1]); + v0[6] = atomicCounter(a0[1][2]); + v0[7] = atomicCounter(a0[1][3]); + + /* Test that incrementing, followed by a read of an atomic + * counter results in a larger value. + * Also test that all other array elements are unaffected. */ + atomicCounterIncrement(a0[0][0]); + atomicCounterIncrement(a0[1][2]); + v1[0] = atomicCounter(a0[0][0]); + v1[1] = atomicCounter(a0[0][1]); + v1[2] = atomicCounter(a0[0][2]); + v1[3] = atomicCounter(a0[0][3]); + v1[4] = atomicCounter(a0[1][0]); + v1[5] = atomicCounter(a0[1][1]); + v1[6] = atomicCounter(a0[1][2]); + v1[7] = atomicCounter(a0[1][3]); + if(v1[0] <= v0[0] || v1[1] != v0[1] || v1[2] != v0[2] || + v1[3] != v0[3] || v1[4] != v0[4] || v1[5] != v0[5] || + v1[6] <= v0[6] || v1[7] != v0[7]) + passed = false; + + /* Skip one decrement since it may be the 0 => 0xffffffff + * transition. + */ + atomicCounterDecrement(a1[0][1][1]); + atomicCounterDecrement(a1[2][0][1]); + + /* Get all initail values of a1 */ + v0[0] = atomicCounter(a1[0][0][0]); + v0[1] = atomicCounter(a1[0][0][1]); + v0[2] = atomicCounter(a1[0][1][0]); + v0[3] = atomicCounter(a1[0][1][1]); + v0[4] = atomicCounter(a1[1][0][0]); + v0[5] = atomicCounter(a1[1][0][1]); + v0[6] = atomicCounter(a1[1][1][0]); + v0[7] = atomicCounter(a1[1][1][1]); + v0[8] = atomicCounter(a1[2][0][0]); + v0[9] = atomicCounter(a1[2][0][1]); + v0[10] = atomicCounter(a1[2][1][0]); + v0[11] = atomicCounter(a1[2][1][1]); + + /* Test that a decrement of an atomic + * counter results in a smaller value. + * Also test that all other array elements are unaffected. + */ + v1[0] = atomicCounter(a1[0][0][0]); + v1[1] = atomicCounter(a1[0][0][1]); + v1[2] = atomicCounter(a1[0][1][0]); + v1[3] = atomicCounterDecrement(a1[0][1][1]); + v1[4] = atomicCounter(a1[1][0][0]); + v1[5] = atomicCounter(a1[1][0][1]); + v1[6] = atomicCounter(a1[1][1][0]); + v1[7] = atomicCounter(a1[1][1][1]); + v1[8] = atomicCounter(a1[2][0][0]); + v1[9] = atomicCounterDecrement(a1[2][0][1]); + v1[10] = atomicCounter(a1[2][1][0]); + v1[11] = atomicCounter(a1[2][1][1]); + + if(v1[0] != v0[0] || v1[1] != v0[1] || v1[2] != v0[2] || + v1[3] >= v0[3] || v1[4] != v0[4] || v1[5] != v0[5] || + v1[6] != v0[6] || v1[7] != v0[7] || v1[8] != v0[8] || + v1[9] >= v0[9] || v1[10] != v0[10] || v1[11] != v0[11]) + passed = false; + + if (passed) + fcolor = vec4(0.0, 1.0, 0.0, 1.0); + else + fcolor = vec4(1.0, 0.0, 0.0, 1.0); +} + +[test] +atomic counters 20 + +draw rect -1 -1 2 2 +probe all rgba 0.0 1.0 0.0 1.0 |