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authorDaniel Stone <daniels@collabora.com>2017-02-07 18:48:19 +0000
committerDaniel Stone <daniels@collabora.com>2017-02-07 19:16:32 +0000
commitc022765ae099a56257e86a10072a0ffbd9ad4b85 (patch)
treeaac437231b7501b48d468bd9a0fd9b2d3be63eab
parent60fe6779f821dab7e1f0607f191574cd105b7a65 (diff)
compositor-drm: Fully account for buffer transformation
In our new and improved helper to determine the src/dest values for a buffer on a given plane, make sure we account for all buffer transformations, including viewport clipping. Rather than badly open-coding it ourselves, just use the helper which does exactly this. Signed-off-by: Daniel Stone <daniels@collabora.com> Reported-by: Tiago Gomes <tiago.gomes@codethink.co.uk>
-rw-r--r--libweston/compositor-drm.c50
1 files changed, 17 insertions, 33 deletions
diff --git a/libweston/compositor-drm.c b/libweston/compositor-drm.c
index 68adf613..1fd95e4d 100644
--- a/libweston/compositor-drm.c
+++ b/libweston/compositor-drm.c
@@ -1215,9 +1215,9 @@ drm_plane_state_coords_for_view(struct drm_plane_state *state,
struct weston_view *ev)
{
struct drm_output *output = state->output;
- struct weston_buffer_viewport *viewport = &ev->surface->buffer_viewport;
pixman_region32_t dest_rect, src_rect;
pixman_box32_t *box, tbox;
+ float sxf1, syf1, sxf2, syf2;
wl_fixed_t sx1, sy1, sx2, sy2;
/* Update the base weston_plane co-ordinates. */
@@ -1244,52 +1244,36 @@ drm_plane_state_coords_for_view(struct drm_plane_state *state,
state->dest_h = tbox.y2 - tbox.y1;
pixman_region32_fini(&dest_rect);
- /* Now calculate the source rectangle, by finding the points in the
- * view and working backwards to source co-ordinates. */
+ /* Now calculate the source rectangle, by finding the extents of the
+ * view, and working backwards to source co-ordinates. */
pixman_region32_init(&src_rect);
pixman_region32_intersect(&src_rect, &ev->transform.boundingbox,
&output->base.region);
box = pixman_region32_extents(&src_rect);
+ weston_view_from_global_float(ev, box->x1, box->y1, &sxf1, &syf1);
+ weston_surface_to_buffer_float(ev->surface, sxf1, syf1, &sxf1, &syf1);
+ weston_view_from_global_float(ev, box->x2, box->y2, &sxf2, &syf2);
+ weston_surface_to_buffer_float(ev->surface, sxf2, syf2, &sxf2, &syf2);
+ pixman_region32_fini(&src_rect);
- /* Accounting for any transformations made to this particular surface
- * view, find the source rectangle to use. */
- weston_view_from_global_fixed(ev,
- wl_fixed_from_int(box->x1),
- wl_fixed_from_int(box->y1),
- &sx1, &sy1);
- weston_view_from_global_fixed(ev,
- wl_fixed_from_int(box->x2),
- wl_fixed_from_int(box->y2),
- &sx2, &sy2);
-
- /* XXX: How is this possible ... ? */
+ /* Transforms might give us slightly out-of-bounds co-ordinates. */
+ sx1 = wl_fixed_from_double(sxf1);
if (sx1 < 0)
sx1 = 0;
+ sy1 = wl_fixed_from_double(syf1);
if (sy1 < 0)
sy1 = 0;
+ sx2 = wl_fixed_from_double(sxf2);
if (sx2 > wl_fixed_from_int(ev->surface->width))
sx2 = wl_fixed_from_int(ev->surface->width);
+ sy2 = wl_fixed_from_double(syf2);
if (sy2 > wl_fixed_from_int(ev->surface->height))
sy2 = wl_fixed_from_int(ev->surface->height);
- tbox.x1 = sx1;
- tbox.y1 = sy1;
- tbox.x2 = sx2;
- tbox.y2 = sy2;
-
- /* Apply viewport transforms in reverse, to get the source co-ordinates
- * in buffer space. */
- tbox = weston_transformed_rect(wl_fixed_from_int(ev->surface->width),
- wl_fixed_from_int(ev->surface->height),
- viewport->buffer.transform,
- viewport->buffer.scale,
- tbox);
-
- state->src_x = tbox.x1 << 8;
- state->src_y = tbox.y1 << 8;
- state->src_w = (tbox.x2 - tbox.x1) << 8;
- state->src_h = (tbox.y2 - tbox.y1) << 8;
- pixman_region32_fini(&src_rect);
+ state->src_x = sx1 << 8;
+ state->src_y = sy1 << 8;
+ state->src_w = (sx2 - sx1) << 8;
+ state->src_h = (sy2 - sy1) << 8;
}
/**