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authorNanley Chery <nanley.g.chery@intel.com>2016-07-07 17:10:33 -0700
committerNanley Chery <nanley.g.chery@intel.com>2016-07-15 14:54:16 -0700
commitb9a66d3f7ed73d9b91bba917eb203ef2fdfceda9 (patch)
tree5adf81a78846855b702d6237edf4d47121e19362
parentfa714ad88e1392909e767a622c6fd1ea4febccbf (diff)
stress.lots-of-surface-state: Specify the right DescriptorType
Because the variable use_dynamic_offsets is true in this block, the resource descriptor to be updated is actually a dynamic uniform buffer. Fixes: * stress.lots-of-surface-state.vs.dynamic * stress.lots-of-surface-state.fs.dynamic Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
-rw-r--r--src/tests/stress/lots-of-surface-state.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tests/stress/lots-of-surface-state.c b/src/tests/stress/lots-of-surface-state.c
index c37e9b6..9a55bdf 100644
--- a/src/tests/stress/lots-of-surface-state.c
+++ b/src/tests/stress/lots-of-surface-state.c
@@ -230,7 +230,7 @@ test_lots_of_surface_state(VkShaderModule vs, VkShaderModule fs,
.dstBinding = 0,
.dstArrayElement = 0,
.descriptorCount = 12,
- .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+ .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
.pBufferInfo = buffer_info,
},
}, 0, NULL);