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svga-gl3-merge
mesa repo for work-in-progress.
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2015-08-11
i965/fs: Clamp image array indices to the array bounds on IVB.
Francisco Jerez
1
-4
/
+21
2015-08-11
i965/fs: Translate image load, store and atomic NIR intrinsics.
Francisco Jerez
1
-0
/
+106
2015-08-11
i965/fs: Handle image uniforms in NIR programs.
Francisco Jerez
2
-8
/
+44
2015-08-11
i965: Implement logic to set up and upload an image uniform.
Francisco Jerez
2
-0
/
+32
2015-08-11
i965: Teach type_size() about the size of an image uniform.
Francisco Jerez
2
-0
/
+2
2015-08-11
i965/fs: Implement image load, store and atomic.
Francisco Jerez
2
-0
/
+264
2015-08-11
i965/fs: Import image format conversion primitives.
Francisco Jerez
1
-0
/
+265
2015-08-11
i965/fs: Import image format metadata queries.
Francisco Jerez
1
-0
/
+148
2015-08-11
i965/fs: Import code to transform image coordinates into surface coordinates.
Francisco Jerez
1
-0
/
+52
2015-08-11
i965/fs: Import image memory offset calculation code.
Francisco Jerez
1
-0
/
+169
2015-08-11
i965/fs: Import image access validity checks.
Francisco Jerez
1
-0
/
+55
2015-08-11
i965: Define implementation constants for ARB_shader_image_load_store.
Francisco Jerez
1
-0
/
+12
2015-08-11
i965/gen7-8: Set up early depth/stencil control appropriately for image load/...
Francisco Jerez
6
-3
/
+21
2015-08-11
i965/gen7-8: Poke the 3DSTATE UAV access enable bits.
Francisco Jerez
7
-9
/
+32
2015-08-11
i965/gen7: Enable fragment shader dispatch if the program has image uniforms.
Francisco Jerez
1
-0
/
+1
2015-08-11
i965: Hook up image state upload.
Francisco Jerez
6
-2
/
+146
2015-08-11
i965: Reserve enough parameter entries for all image uniforms used in the pro...
Francisco Jerez
4
-3
/
+7
2015-08-11
i965: Define and initialize image parameter structure.
Francisco Jerez
6
-1
/
+170
2015-08-11
i965: Implement surface state set-up for shader images.
Francisco Jerez
3
-0
/
+188
2015-08-11
i965: Fix brw_memory_barrier() for SKL.
Francisco Jerez
1
-1
/
+1
2015-08-11
i965: Add SKL support to brw_miptree_get_horizontal_slice_pitch().
Francisco Jerez
1
-3
/
+1
2015-08-11
glsl: Add missing spec quote about atomic counter in structs
Timothy Arceri
1
-4
/
+4
2015-08-10
radeonsi: add new OLAND pci id
Alex Deucher
1
-0
/
+1
2015-08-10
nouveau: no need to do tnl wakeup, state updates are always hooked up
Ilia Mirkin
2
-2
/
+0
2015-08-10
i965/fs: Make resolve_source_modifiers consistent with the vec4 version
Jason Ekstrand
3
-15
/
+16
2015-08-10
i965/vec4_visitor: Make some function arguments const references
Jason Ekstrand
2
-6
/
+6
2015-08-10
i965/fs: Don't do redundant RA setup on IVB+
Jason Ekstrand
1
-0
/
+9
2015-08-10
i965/fs: Use dispatch_width instead of reg_width in alloc_reg_sets
Jason Ekstrand
1
-8
/
+8
2015-08-10
ra: Delete the conflict lists in ra_set_finalize
Jason Ekstrand
1
-0
/
+5
2015-08-10
ra: Refactor ra_set_finalize
Jason Ekstrand
1
-26
/
+25
2015-08-10
i965/vec4_nir: Properly handle integer multiplies on BDW+
Jason Ekstrand
1
-24
/
+28
2015-08-10
i965/vec4_nir: Do boolean source modifier resolves on BDW+
Jason Ekstrand
3
-0
/
+29
2015-08-10
i965/vec4-nir: Handle boolean resolvese on ILK-
Jason Ekstrand
1
-0
/
+14
2015-08-10
i965/nir: Don't mark bany or ball instructions for resolve
Jason Ekstrand
1
-0
/
+23
2015-08-10
i965/nir: Use nir_op_info.output_type for determining when to resolve
Jason Ekstrand
1
-25
/
+15
2015-08-10
mesa/format_utils: Add src_bits == dst_bits cases to unorm_to_unorm
Jason Ekstrand
1
-1
/
+3
2015-08-10
gallium/radeon: add a debug flag not to use write combining (v2)
Marek Olšák
3
-0
/
+5
2015-08-10
freedreno/a4xx: add s8/z32/z32_s8x24 support
Rob Clark
4
-37
/
+151
2015-08-10
freedreno: update generated headers
Rob Clark
5
-5
/
+183
2015-08-10
freedreno/a4xx: fix vpsrepl for blit shaders
Rob Clark
1
-5
/
+14
2015-08-10
freedreno/a4xx: clear cached fp when switching blit prog
Rob Clark
1
-0
/
+2
2015-08-10
freedreno/a3xx: clear cached fp when switching blit prog
Rob Clark
1
-0
/
+2
2015-08-10
mesa/es3.1: Allow Multisampled FrameBufferTextures
Marta Lofstedt
1
-2
/
+3
2015-08-10
mesa/es3.1: Pass sample count check for multisampled textures
Marta Lofstedt
1
-1
/
+4
2015-08-09
mesa: clear existing swizzle info before bitwise-OR
Oded Gabbay
1
-0
/
+5
2015-08-10
util: Use LONG_MAX instead of LONG_BIT.
Jose Fonseca
1
-6
/
+7
2015-08-10
scons: Build roundevent_test.
Jose Fonseca
2
-0
/
+9
2015-08-09
util: Cope with LONG_BIT not being defined on Windows.
Jose Fonseca
1
-2
/
+6
2015-08-09
gallium: GCC 4.9 allows to include tmmintrin.h without -msse3.
Jose Fonseca
1
-2
/
+2
2015-08-09
util: Rename PURE to ATTRIBUTE_PURE.
Jose Fonseca
1
-2
/
+2
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